Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AlinaIsHere
Ullr
Level 55
God Stats
10W - 4L
1,853 SR
Queue Stats
189W - 70L
1,696 Elo+
Party 1
Apollo
Apollo
Plusterpanda
Apollo
Level 67
God Stats
4W - 3L
1,512 SR
Queue Stats
100W - 90L
1,510 Elo+
Party 1
Arachne
Arachne
xMonsterEvelx
Arachne
Level 160
God Stats
18W - 11L
1,630 SR
Queue Stats
220W - 223L
1,560 Elo+
Party 1
Bacchus
Bacchus
zXScarecrowXz
Bacchus
Level 27
God Stats
5W - 5L
1,461 SR
Queue Stats
20W - 26L
1,512 Elo+
Party 1
Team Averages
Level 79
1,591 SR
1,555 Elo+

VS

Team Averages
Level 88
1,458 SR
1,488 Elo+
Nemesis
Nemesis
DrPilachuca
Nemesis
Level 149
God Stats
3W - 2L
1,532 SR
Queue Stats
204W - 183L
1,486 Elo+
Solo
Anubis
Anubis
Lazysheepherd
Anubis
Level 80
God Stats
14W - 17L
1,444 SR
Queue Stats
68W - 65L
1,462 Elo+
Solo
Odin
Odin
VipShanks
Odin
Level 42
God Stats
17W - 18L
1,542 SR
Queue Stats
153W - 165L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
simmix
Ah Muzen Cab
Level 126
God Stats
1W - 4L
1,271 SR
Queue Stats
287W - 313L
1,479 Elo+
Party 2
Terra
Terra
tHeDokutaH
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
10 / 2 / 9
13,388
609
20,731
14,081
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 1 / 6
15,818
719
27,892
18,276
9,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
17
5 / 2 / 7
11,480
522
13,980
12,756
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
17
2 / 4 / 16
11,873
540
11,820
21,823
14,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
17
1 / 2 / 16
11,665
530
8,927
18,991
26,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrPilachuca
Nemesis
18
8 / 6 / 2
11,895
541
11,910
21,854
10,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 9 / 5
9,960
453
12,127
22,284
12,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
0 / 8 / 4
8,945
407
5,863
22,542
22,341
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
simmix
Ah Muzen Cab
15
0 / 5 / 5
9,765
444
10,030
14,763
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
13
0 / 5 / 8
9,105
414
5,890
22,435
24,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
33
Kills
10
11
Deaths
33
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
9
7.25
W
15
1
6
18
L
Nemesis
DrPilachuca
Nemesis
8
6
2
1.5
L
2
9
5
0.5
W
Apollo
5
2
7
4.25
L
Odin
0
8
4
0.25
L
Ah Muzen Cab
simmix
Ah Muzen Cab
0
5
5
0.5
L
Terra
0
5
8
0.8
W
Arachne
2
4
16
2.5
W
Bacchus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,350
Damage
45,820
85,927
Taken
103,878
61,539
Mitigated
76,307
26,823
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,731
1,393
688
4,281
14,081
6,122
2,476
3,279
10,802
107,109
0
W
27,892
12,455
0
5,794
18,276
9,475
7,619
3,627
14,649
0
150,498
L
Nemesis
DrPilachuca
Nemesis
11,910
4,821
0
1,919
21,854
10,328
0
3,639
18,215
0
93,179
L
12,127
364
0
5,472
22,284
12,281
0
9,964
12,320
73,088
0
W
Apollo
13,980
9,673
0
3,714
12,756
5,314
1,201
3,807
8,949
0
90,116
L
Odin
5,863
1,856
0
1,621
22,542
22,341
0
3,471
19,071
0
49,432
L
Ah Muzen Cab
simmix
Ah Muzen Cab
10,030
3,103
0
2,706
14,763
7,257
5,012
3,905
10,858
0
71,496
L
Terra
5,890
597
3,848
4,564
22,435
24,100
0
8,523
13,912
26,439
2,353
W
Arachne
11,820
6,745
0
8,561
21,823
14,466
116
5,793
16,030
0
102,270
W
Bacchus
8,927
942
0
3,785
18,991
26,162
0
3,416
15,575
30,363
3,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
49,670
712
Minions Killed
476
0
Camps Cleared
0
2,252,064
Distance Traveled
1,927,613
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,388
609
151
7
0
427,658
2
W
Ullr
15,818
719
233
11
0
428,129
3
L
Nemesis
11,895
541
116
5
0
427,310
0
L
Anubis
9,960
453
112
5
0
316,523
5
W
Apollo
11,480
522
154
7
0
423,977
1
L
Odin
8,945
407
83
4
0
392,543
1
L
Ah Muzen Cab
9,765
444
131
6
0
380,553
2
L
Terra
9,105
414
34
2
0
410,684
8
W
Arachne
11,873
540
129
6
0
510,546
4
W
Bacchus
11,665
530
45
2
0
461,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role