Player Matchup

Cupid
Cupid
Frustracia
Cupid
Level 88
God Stats
1W - 3L
1,366 SR
Queue Stats
99W - 90L
1,454 Elo+
Party 1
Chiron
Chiron
KorKi73
Chiron
Level 125
God Stats
19W - 9L
1,693 SR
Queue Stats
584W - 630L
1,445 Elo+
Solo
Tyr
Tyr
Marot05
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 38L
1,300 Elo+
Solo
Thanatos
Thanatos
SGLeonidas
Thanatos
Level 148
God Stats
2W - 2L
1,640 SR
Queue Stats
179W - 164L
1,490 Elo+
Solo
Chronos
Chronos
angryintrovert
Chronos
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
138W - 159L
1,523 Elo+
Party 1
Team Averages
Level 82
1,538 SR
1,442 Elo+

VS

Team Averages
Level 96
1,376 SR
1,444 Elo+
Bastet
Bastet
CHYanbin
Bastet
Level 147
God Stats
4W - 3L
1,481 SR
Queue Stats
279W - 276L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Forya
Baron Samedi
Level 123
God Stats
1W - 0L
1,253 SR
Queue Stats
62W - 49L
1,530 Elo+
Solo
Charybdis
Charybdis
ImTens
Charybdis
Level 157
God Stats
4W - 3L
1,418 SR
Queue Stats
109W - 107L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
lorkko
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Achilles
Achilles
xEXORDIUMx
Achilles
Level 26
God Stats
1W - 0L
1,228 SR
Queue Stats
24W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 4 / 5
13,008
685
14,723
15,698
6,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
KorKi73
Chiron
19
1 / 8 / 11
11,847
624
22,417
21,367
9,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
19
1 / 7 / 14
11,623
612
9,402
24,306
24,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SGLeonidas
Thanatos
20
11 / 9 / 6
14,742
776
20,002
21,705
10,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 8 / 14
12,338
649
18,082
21,375
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CHYanbin
Bastet
20
8 / 5 / 17
13,297
700
17,543
24,470
12,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Forya
Baron Samedi
20
8 / 3 / 24
14,773
778
24,603
21,008
13,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ImTens
Charybdis
20
11 / 2 / 18
14,907
785
27,239
20,678
10,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
lorkko
Ao Kuang
18
2 / 7 / 18
13,374
704
7,147
22,792
11,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
xEXORDIUMx
Achilles
20
7 / 3 / 21
13,125
691
18,734
23,860
27,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
134
20
Kills
36
36
Deaths
20
50
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bastet
CHYanbin
Bastet
8
5
17
3.3
W
Baron Samedi
Forya
Baron Samedi
8
3
24
6.67
L
Cupid
6
4
5
2.13
W
Charybdis
ImTens
Charybdis
11
2
18
10
L
Chiron
KorKi73
Chiron
1
8
11
0.81
L
Tyr
1
7
14
1.14
L
Thanatos
SGLeonidas
Thanatos
11
9
6
1.56
L
1
8
14
1
W
Ao Kuang
lorkko
Ao Kuang
2
7
18
1.57
W
Achilles
xEXORDIUMx
Achilles
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,626
Damage
95,266
104,451
Taken
112,808
59,394
Mitigated
75,020
39,129
Healing
55,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CHYanbin
Bastet
17,543
3,001
1,951
6,895
24,470
12,907
617
3,406
21,064
0
32,984
W
Baron Samedi
Forya
Baron Samedi
24,603
1,590
7,718
9,392
21,008
13,200
1,194
3,584
17,424
62,153
0
L
Cupid
14,723
6,622
6,311
3,267
15,698
6,565
2,269
4,996
10,541
0
31,399
W
Charybdis
ImTens
Charybdis
27,239
13,783
1,398
8,708
20,678
10,011
6,343
2,970
17,708
0
60,848
L
Chiron
KorKi73
Chiron
22,417
5,797
2,978
3,715
21,367
9,331
630
6,863
14,092
0
55,874
L
Tyr
9,402
951
309
1,991
24,306
24,279
72
7,096
16,790
0
16,796
L
Thanatos
SGLeonidas
Thanatos
20,002
3,587
1,643
10,171
21,705
10,535
241
6,901
14,463
0
32,037
L
18,082
5,220
3,038
5,706
21,375
8,684
1,612
5,894
15,277
36,380
0
W
Ao Kuang
lorkko
Ao Kuang
7,147
1,976
4,112
5,175
22,792
11,607
719
3,325
19,467
16,072
0
W
Achilles
xEXORDIUMx
Achilles
18,734
5,623
2,795
7,674
23,860
27,295
258
4,797
18,078
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,558
Gold Earned
69,476
188
Minions Killed
203
0
Camps Cleared
0
1,554,228
Distance Traveled
1,747,598
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,297
700
28
1
0
385,985
4
W
Baron Samedi
14,773
778
78
4
0
359,693
0
L
Cupid
13,008
685
51
3
0
295,526
0
W
Charybdis
14,907
785
70
4
0
313,514
0
L
Chiron
11,847
624
74
4
0
290,961
0
L
Tyr
11,623
612
14
1
0
360,086
0
L
Thanatos
14,742
776
21
1
0
294,110
0
L
Chronos
12,338
649
28
1
0
313,545
2
W
Ao Kuang
13,374
704
14
1
0
331,636
0
W
Achilles
13,125
691
13
1
0
356,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role