Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AdamsSt
Cernunnos
Level 156
God Stats
23W - 22L
1,586 SR
Queue Stats
176W - 175L
1,574 Elo+
Solo
Thanatos
Thanatos
CapnStrat
Thanatos
Level 45
God Stats
8W - 7L
1,520 SR
Queue Stats
94W - 109L
1,436 Elo+
Solo
Ah Puch
Ah Puch
DraugrWeebLord
Ah Puch
Level 159
God Stats
14W - 10L
1,569 SR
Queue Stats
186W - 200L
1,519 Elo+
Solo
Ymir
Ymir
Finns1462
Ymir
Level 121
God Stats
4W - 3L
1,479 SR
Queue Stats
92W - 78L
1,553 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,516 Elo+

VS

Team Averages
Level 116
1,492 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CRR7
Danzaburou
Level 148
God Stats
4W - 3L
1,489 SR
Queue Stats
24W - 30L
1,491 Elo+
Solo
Discordia
Discordia
LukemiaLarry
Discordia
Level 86
God Stats
4W - 1L
1,926 SR
Queue Stats
183W - 176L
1,525 Elo+
Solo
Ravana
Ravana
Tregua
Ravana
Level 110
God Stats
0W - 3L
1,235 SR
Queue Stats
331W - 324L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Unfazabl3Chris
Hou Yi
Level 129
God Stats
3W - 4L
1,309 SR
Queue Stats
457W - 417L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 0 / 5
10,132
563
11,336
13,506
11,975
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
AdamsSt
Cernunnos
17
2 / 3 / 3
10,363
576
9,155
11,200
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
CapnStrat
Thanatos
14
2 / 1 / 6
9,115
506
3,780
10,067
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 0 / 3
11,046
614
10,214
6,826
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
14
2 / 1 / 5
9,458
525
3,893
11,984
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 4 / 0
7,863
437
5,357
13,560
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CRR7
Danzaburou
15
3 / 1 / 2
9,435
524
5,207
11,018
4,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
LukemiaLarry
Discordia
13
0 / 3 / 1
8,071
448
3,335
7,665
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Tregua
Ravana
15
0 / 3 / 0
9,156
509
6,242
12,289
10,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

14
1 / 4 / 1
8,412
467
5,745
13,545
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
5
5
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
5
5.5
L
Fafnir
 
Fafnir
1
4
0
0.25
W
Cernunnos
AdamsSt
Cernunnos
2
3
3
1.17
L
Danzaburou
CRR7
Danzaburou
3
1
2
4
W
Thanatos
CapnStrat
Thanatos
2
1
6
5
W
6
0
3
7.5
W
Ymir
2
1
5
4.5
L
Discordia
LukemiaLarry
Discordia
0
3
1
0.17
L
Ravana
Tregua
Ravana
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,378
Damage
25,886
53,583
Taken
58,077
37,935
Mitigated
38,390
25,313
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,336
2,552
0
5,578
13,506
11,975
186
2,418
11,088
0
75,671
L
Fafnir
 
Fafnir
5,357
1,566
0
3,126
13,560
15,418
0
4,739
8,639
20,656
0
W
Cernunnos
AdamsSt
Cernunnos
9,155
4,912
0
4,406
11,200
5,424
2,954
279
10,921
0
95,719
L
Danzaburou
CRR7
Danzaburou
5,207
1,991
0
2,059
11,018
4,379
0
2,541
8,335
29
78,731
W
Thanatos
CapnStrat
Thanatos
3,780
461
0
10,116
10,067
5,015
305
1,223
8,844
0
60,051
W
10,214
582
0
3,168
6,826
3,133
1,281
1,802
5,024
97,670
0
W
Ymir
3,893
951
0
2,045
11,984
12,388
594
3,035
8,949
33,912
0
L
Discordia
LukemiaLarry
Discordia
3,335
298
0
492
7,665
2,628
0
3,136
4,203
66,942
0
L
Ravana
Tregua
Ravana
6,242
1,719
0
4,212
12,289
10,358
0
1,967
10,306
36
73,356
L
5,745
2,798
0
3,873
13,545
5,607
0
1,492
12,011
0
69,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
42,937
605
Minions Killed
540
0
Camps Cleared
0
1,787,712
Distance Traveled
1,630,127
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,132
563
127
7
0
403,214
6
L
Fafnir
7,863
437
19
1
0
289,555
1
W
Cernunnos
10,363
576
164
9
0
302,944
2
L
Danzaburou
9,435
524
130
7
0
359,388
1
W
Thanatos
9,115
506
85
5
0
394,692
0
W
Ah Puch
11,046
614
180
10
0
352,491
6
W
Ymir
9,458
525
49
3
0
334,371
6
L
Discordia
8,071
448
131
7
0
332,228
2
L
Ravana
9,156
509
145
8
0
344,073
8
L
Hou Yi
8,412
467
115
6
0
304,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role