Player Matchup

Chang'e
Chang'e
S04Rakant
Chang'e
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,137 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T0TALAT0M
Cu Chulainn
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,024 Elo+
Party 1
Hou Yi
Hou Yi
mario_vianor
Hou Yi
Level 102
God Stats
3W - 6L
1,478 SR
Queue Stats
60W - 66L
1,617 Elo+
Solo
Team Averages
Level 54
1,493 SR
1,259 Elo+

VS

Team Averages
Level 102
1,452 SR
1,301 Elo+
Cthulhu
Cthulhu
Kashiarikuto
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,115 Elo+
Solo
Cu Chulainn
Cu Chulainn
uberisaac123
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,414 Elo+
Solo
Zeus
Zeus
xontroulis93
Zeus
Level 127
God Stats
11W - 13L
1,356 SR
Queue Stats
72W - 90L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
S04Rakant
Chang'e
14
2 / 4 / 7
9,999
667
9,175
15,323
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
T0TALAT0M
Cu Chulainn
15
4 / 2 / 9
10,508
701
10,483
17,628
19,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
17
9 / 1 / 4
11,591
773
23,245
16,144
8,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kashiarikuto
Cthulhu
14
2 / 1 / 5
9,594
640
12,065
19,546
29,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
uberisaac123
Cu Chulainn
14
2 / 6 / 5
9,278
619
13,813
17,134
18,735
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 8 / 3
9,362
624
16,091
12,684
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
7
7
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kashiarikuto
Cthulhu
2
1
5
4.5
W
Chang'e
S04Rakant
Chang'e
2
4
7
1.38
W
Cu Chulainn
T0TALAT0M
Cu Chulainn
4
2
9
4.25
W
Hou Yi
9
1
4
11
L
Cu Chulainn
uberisaac123
Cu Chulainn
2
6
5
0.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
41,969
49,095
Taken
49,364
35,671
Mitigated
53,294
13,466
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kashiarikuto
Cthulhu
12,065
982
812
0
19,546
29,766
96
4,167
15,379
32,818
0
W
Chang'e
S04Rakant
Chang'e
9,175
1,657
3,871
5,338
15,323
7,422
281
9,315
6,008
22,994
0
W
Cu Chulainn
T0TALAT0M
Cu Chulainn
10,483
2,279
0
0
17,628
19,422
216
12,210
5,418
0
22,183
W
Hou Yi
23,245
13,705
0
4,257
16,144
8,827
492
7,613
8,531
0
64,302
L
Cu Chulainn
uberisaac123
Cu Chulainn
13,813
2,489
0
0
17,134
18,735
144
3,365
13,769
307
33,013
L
16,091
3,417
0
250
12,684
4,793
576
2,192
10,492
38,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
28,234
152
Minions Killed
138
7
Camps Cleared
5
856,282
Distance Traveled
779,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,594
640
29
2
2
335,111
0
W
Chang'e
9,999
667
40
3
2
272,529
1
W
Cu Chulainn
10,508
701
15
1
0
306,885
0
W
Hou Yi
11,591
773
97
6
5
276,868
2
L
Cu Chulainn
9,278
619
50
3
2
256,637
0
L
Zeus
9,362
624
59
4
1
188,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role