Player Matchup

Fenrir
Fenrir
Brandewyne99
Fenrir
Level 39
God Stats
12W - 19L
1,380 SR
Queue Stats
160W - 180L
1,303 Elo+
Solo
Danzaburou
Danzaburou
CarolBi
Danzaburou
Level 55
God Stats
26W - 29L
1,511 SR
Queue Stats
105W - 145L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Outlaawz
Kukulkan
Level 15
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Athena
Athena
skyfrost243
Athena
Level 109
God Stats
5W - 8L
1,581 SR
Queue Stats
245W - 280L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
zNotSnake-
Ah Puch
Level 66
God Stats
6W - 11L
1,501 SR
Queue Stats
151W - 183L
1,413 Elo+
Party 2
Team Averages
Level 57
1,459 SR
1,324 Elo+

VS

Team Averages
Level 50
1,393 SR
1,405 Elo+
Xbalanque
Xbalanque
Azgas
Xbalanque
Level 62
God Stats
2W - 4L
1,179 SR
Queue Stats
212W - 232L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
GOLDENISHE
Sun Wukong
Level 46
God Stats
24W - 14L
1,689 SR
Queue Stats
124W - 132L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Mafl1
Cthulhu
Level 48
God Stats
4W - 4L
1,290 SR
Queue Stats
79W - 103L
1,344 Elo+
Party 3
Fenrir
Fenrir
RoByNoOb
Fenrir
Level 44
God Stats
1W - 3L
1,492 SR
Queue Stats
53W - 48L
1,490 Elo+
Solo
Merlin
Merlin
TheMinion1212
Merlin
Level 49
God Stats
10W - 13L
1,315 SR
Queue Stats
303W - 330L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 4 / 7
14,347
512
16,341
23,338
13,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CarolBi
Danzaburou
20
6 / 1 / 7
15,460
552
15,660
23,765
13,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Outlaawz
Kukulkan
19
9 / 10 / 6
13,542
484
25,215
23,777
10,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
19
0 / 4 / 14
12,105
432
11,118
28,382
16,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
zNotSnake-
Ah Puch
20
6 / 0 / 6
15,172
542
20,925
12,546
13,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azgas
Xbalanque
18
3 / 12 / 5
12,167
435
19,316
27,794
13,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GOLDENISHE
Sun Wukong
15
1 / 3 / 2
11,249
402
2,734
15,684
16,004
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Mafl1
Cthulhu
17
2 / 3 / 6
12,231
437
16,623
26,087
32,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RoByNoOb
Fenrir
20
3 / 5 / 7
12,932
462
15,205
27,419
16,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 7 / 4
14,385
514
22,721
23,465
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
30
Kills
19
19
Deaths
30
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Azgas
Xbalanque
3
12
5
0.46
W
Fenrir
9
4
7
3.13
W
Danzaburou
CarolBi
Danzaburou
6
1
7
9.5
L
Sun Wukong
GOLDENISHE
Sun Wukong
1
3
2
0.67
L
Cthulhu
Mafl1
Cthulhu
2
3
6
1.67
W
Kukulkan
Outlaawz
Kukulkan
9
10
6
1.2
L
Fenrir
RoByNoOb
Fenrir
3
5
7
1.3
L
10
7
4
1.71
W
Athena
0
4
14
1.75
W
Ah Puch
zNotSnake-
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,259
Damage
76,599
111,808
Taken
120,449
66,652
Mitigated
90,491
28,639
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Azgas
Xbalanque
19,316
12,028
0
5,841
27,794
13,827
4,068
9,811
17,983
0
98,109
W
Fenrir
16,341
3,418
0
5,766
23,338
13,060
1,765
7,911
15,427
0
104,577
W
Danzaburou
CarolBi
Danzaburou
15,660
4,017
0
9,692
23,765
13,635
2,460
7,668
16,097
0
145,962
L
Sun Wukong
GOLDENISHE
Sun Wukong
2,734
445
0
1,716
15,684
16,004
0
8,888
6,796
0
60,159
L
Cthulhu
Mafl1
Cthulhu
16,623
988
244
4,165
26,087
32,201
448
12,177
13,910
57,233
0
W
Kukulkan
Outlaawz
Kukulkan
25,215
2,067
0
986
23,777
10,649
1,361
10,128
13,649
73,651
0
L
Fenrir
RoByNoOb
Fenrir
15,205
1,691
0
2,969
27,419
16,197
0
10,975
16,444
0
135,527
L
22,721
658
0
2,508
23,465
12,262
0
15,407
8,058
111,524
0
W
Athena
11,118
3,203
220
4,689
28,382
16,252
0
9,249
19,133
91,703
0
W
Ah Puch
zNotSnake-
Ah Puch
20,925
1,286
0
7,286
12,546
13,056
0
4,388
8,158
124,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,626
Gold Earned
62,964
755
Minions Killed
659
0
Camps Cleared
0
2,516,872
Distance Traveled
2,317,902
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,167
435
149
5
0
431,081
2
W
Fenrir
14,347
512
127
5
0
530,068
7
W
Danzaburou
15,460
552
197
7
0
579,998
4
L
Sun Wukong
11,249
402
119
4
0
391,028
4
L
Cthulhu
12,231
437
69
2
0
509,373
2
W
Kukulkan
13,542
484
107
4
0
403,218
0
L
Fenrir
12,932
462
159
6
0
514,000
0
L
Merlin
14,385
514
163
6
0
472,420
4
W
Athena
12,105
432
115
4
0
544,256
1
W
Ah Puch
15,172
542
209
7
0
459,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role