Player Matchup

Atlas
Atlas
Arj7795
Atlas
Level 84
God Stats
6W - 9L
1,467 SR
Queue Stats
154W - 173L
1,505 Elo+
Solo
Mulan
Mulan
Cramega
Mulan
Level 139
God Stats
8W - 3L
1,749 SR
Queue Stats
103W - 88L
1,601 Elo+
Solo
Skadi
Skadi
Rekvirezz
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,335 Elo+
Solo
Neith
Neith
Wizmin
Neith
Level 68
God Stats
209W - 191L
1,519 SR
Queue Stats
258W - 238L
1,486 Elo+
Solo
Merlin
Merlin
hunters2328
Merlin
Level 124
God Stats
6W - 7L
1,481 SR
Queue Stats
107W - 128L
1,441 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,474 Elo+

VS

Team Averages
Level 106
1,327 SR
1,501 Elo+
Zhong Kui
Zhong Kui
ICERROW
Zhong Kui
Level 63
God Stats
1W - 2L
1,372 SR
Queue Stats
88W - 97L
1,483 Elo+
Solo
Mercury
Mercury
IlI Jay IlI
Mercury
Level 160
God Stats
0W - 2L
1,030 SR
Queue Stats
289W - 286L
1,521 Elo+
Solo
Hachiman
Hachiman
ROXASDUDE6
Hachiman
Level 109
God Stats
1W - 2L
1,300 SR
Queue Stats
146W - 133L
1,558 Elo+
Solo
Ra
Ra
aloneatlast1221
Ra
Level 149
God Stats
4W - 5L
1,435 SR
Queue Stats
295W - 328L
1,529 Elo+
Solo
Hun Batz
Hun Batz
xFinesseSznn
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arj7795
Atlas
18
1 / 0 / 8
11,414
713
6,891
14,455
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Cramega
Mulan
20
4 / 2 / 13
13,023
814
20,180
20,492
21,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Rekvirezz
Skadi
18
3 / 3 / 8
11,748
734
11,966
16,585
8,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Wizmin
Neith
20
5 / 0 / 4
12,544
784
8,947
7,283
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
7 / 1 / 8
13,167
823
18,613
8,526
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICERROW
Zhong Kui
16
0 / 5 / 3
10,010
626
10,151
16,637
10,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
IlI Jay IlI
Mercury
18
1 / 2 / 4
10,825
677
9,104
14,110
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ROXASDUDE6
Hachiman
18
4 / 4 / 1
11,386
712
11,036
21,168
8,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 4 / 2
10,573
661
9,022
13,734
6,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
xFinesseSznn
Hun Batz
15
1 / 5 / 3
10,077
630
5,905
16,077
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
20
Kills
6
6
Deaths
20
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arj7795
Atlas
1
0
8
5
W
Mulan
Cramega
Mulan
4
2
13
5.25
L
Zhong Kui
ICERROW
Zhong Kui
0
5
3
0.3
L
Mercury
IlI Jay IlI
Mercury
1
2
4
1.5
L
Hachiman
ROXASDUDE6
Hachiman
4
4
1
1.13
W
Skadi
Rekvirezz
Skadi
3
3
8
2.33
W
Neith
Wizmin
Neith
5
0
4
7
L
0
4
2
0.25
W
Merlin
7
1
8
11
L
Hun Batz
xFinesseSznn
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
45,218
67,341
Taken
81,726
55,205
Mitigated
38,026
20,440
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arj7795
Atlas
6,891
2,412
431
3,542
14,455
16,261
725
4,901
9,554
24,751
0
W
Mulan
Cramega
Mulan
20,180
1,757
0
8,077
20,492
21,526
1,572
7,471
13,021
0
55,184
L
Zhong Kui
ICERROW
Zhong Kui
10,151
68
343
3,666
16,637
10,163
0
5,277
10,961
28,261
0
L
Mercury
IlI Jay IlI
Mercury
9,104
3,784
0
500
14,110
6,349
0
4,059
9,570
0
40,035
L
Hachiman
ROXASDUDE6
Hachiman
11,036
8,915
0
2,080
21,168
8,747
1,224
6,048
14,674
0
48,000
W
Skadi
Rekvirezz
Skadi
11,966
5,210
0
3,559
16,585
8,537
1,182
3,728
12,857
574
38,537
W
Neith
Wizmin
Neith
8,947
2,766
0
3,429
7,283
4,107
4,953
1,714
5,569
0
55,326
L
9,022
690
2,032
1,786
13,734
6,666
63
4,715
8,792
55,909
0
W
Merlin
18,613
259
0
1,402
8,526
4,774
3,338
1,359
7,167
60,422
0
L
Hun Batz
xFinesseSznn
Hun Batz
5,905
1,930
0
202
16,077
6,101
0
4,458
11,443
0
13,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
52,871
312
Minions Killed
303
0
Camps Cleared
0
1,688,856
Distance Traveled
1,588,779
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,414
713
36
2
0
341,262
4
W
Mulan
13,023
814
71
4
0
364,354
1
L
Zhong Kui
10,010
626
53
3
0
293,171
3
L
Mercury
10,825
677
54
3
0
403,928
5
L
Hachiman
11,386
712
75
5
0
296,319
3
W
Skadi
11,748
734
39
2
0
306,301
0
W
Neith
12,544
784
95
6
0
355,074
1
L
Ra
10,573
661
108
7
0
301,473
3
W
Merlin
13,167
823
71
4
0
321,865
1
L
Hun Batz
10,077
630
13
1
0
293,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role