Player Matchup

Khepri
Khepri
BattleKeK_14
Khepri
Level 43
God Stats
11W - 11L
1,464 SR
Queue Stats
130W - 156L
1,230 Elo+
Party 2
Bellona
Bellona
DesLeids
Bellona
Level 29
God Stats
7W - 5L
1,414 SR
Queue Stats
25W - 44L
1,249 Elo+
Party 1
Charybdis
Charybdis
SgtR3dRump3l
Charybdis
Level 160
God Stats
8W - 8L
1,150 SR
Queue Stats
330W - 355L
1,283 Elo+
Party 1
Zeus
Zeus
lindeelliot44
Zeus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,382 Elo+
Solo
Horus
Horus
schick241Nacken
Horus
Level 36
God Stats
20W - 17L
1,362 SR
Queue Stats
165W - 196L
1,248 Elo+
Party 2
Team Averages
Level 62
1,378 SR
1,278 Elo+

VS

Team Averages
Level 50
1,431 SR
1,277 Elo+
Sol
Sol
AKA Kelv
Sol
Level 66
God Stats
4W - 10L
1,333 SR
Queue Stats
87W - 153L
1,337 Elo+
Party 3
Arachne
Arachne
BXCxCyber_MAKS81
Arachne
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,220 Elo+
Party 4
Ne Zha
Ne Zha
S7 Sways
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 161L
1,319 Elo+
Party 3
Cthulhu
Cthulhu
ThisIsWoob
Cthulhu
Level 4
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 3
Chaac
Chaac
vinegar735ferric
Chaac
Level 47
God Stats
0W - 3L
1,288 SR
Queue Stats
64W - 72L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 0 / 0
7,530
359
353
743
304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
DesLeids
Bellona
17
1 / 1 / 3
11,291
538
9,775
20,542
20,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SgtR3dRump3l
Charybdis
20
8 / 2 / 5
12,735
606
20,787
17,554
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 4 / 5
12,848
612
16,040
13,198
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 0 / 12
12,965
617
19,757
20,060
12,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,272
489
7,112
13,520
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 7 / 0
9,645
459
7,791
18,545
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
S7 Sways
Ne Zha
13
0 / 7 / 3
8,811
420
9,173
20,637
14,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ThisIsWoob
Cthulhu
12
0 / 8 / 1
8,283
394
2,571
20,634
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 2
9,930
473
18,484
25,017
15,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
29
Kills
7
7
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
3
7
0
0.43
W
Khepri
0
0
0
0
W
Bellona
DesLeids
Bellona
1
1
3
2.5
L
Ne Zha
S7 Sways
Ne Zha
0
7
3
0.21
W
Charybdis
SgtR3dRump3l
Charybdis
8
2
5
5.25
L
Cthulhu
ThisIsWoob
Cthulhu
0
8
1
0.06
W
9
4
5
2.88
W
11
0
12
17
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,712
Damage
45,131
72,097
Taken
98,353
47,190
Mitigated
54,024
30,152
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,112
2,807
0
5,999
13,520
4,338
3,030
867
12,609
75,870
1,605
L
7,791
4,911
0
2,558
18,545
8,493
630
5,785
12,360
0
49,101
W
Khepri
353
0
886
306
743
304
0
495
248
3,339
0
W
Bellona
DesLeids
Bellona
9,775
2,400
0
5,240
20,542
20,341
2,373
0
20,542
0
76,719
L
Ne Zha
S7 Sways
Ne Zha
9,173
4,056
0
3,828
20,637
14,210
0
3,681
16,708
0
67,508
W
Charybdis
SgtR3dRump3l
Charybdis
20,787
9,500
0
7,741
17,554
8,226
6,337
4,620
12,934
0
125,057
L
Cthulhu
ThisIsWoob
Cthulhu
2,571
111
0
669
20,634
11,830
0
3,106
17,432
20,331
0
W
16,040
2,685
334
2,667
13,198
5,532
4,714
2,283
10,915
85,793
0
W
19,757
10,110
1,969
11,009
20,060
12,787
0
3,046
17,014
0
99,288
L
18,484
5,343
0
10,818
25,017
15,153
1,596
2,124
22,851
0
73,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
46,941
574
Minions Killed
438
0
Camps Cleared
0
1,671,233
Distance Traveled
1,838,853
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,272
489
119
6
0
334,288
0
L
Arachne
9,645
459
71
3
0
407,586
3
W
Khepri
7,530
359
4
0
0
69,631
1
W
Bellona
11,291
538
139
7
0
404,269
9
L
Ne Zha
8,811
420
99
5
0
325,551
7
W
Charybdis
12,735
606
164
8
0
406,867
4
L
Cthulhu
8,283
394
46
2
0
348,612
1
W
Zeus
12,848
612
151
7
0
316,659
2
W
Horus
12,965
617
116
6
0
473,807
1
L
Chaac
9,930
473
103
5
0
422,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role