Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aoraz
Amaterasu
Level 26
God Stats
1W - 4L
1,515 SR
Queue Stats
30W - 26L
1,558 Elo+
Party 1
Ymir
Ymir
DiabolusMortem
Ymir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 180L
1,456 Elo+
Solo
Lancelot
Lancelot
ITCMartin
Lancelot
Level 87
God Stats
46W - 34L
1,634 SR
Queue Stats
107W - 103L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Olsanity
Nu Wa
Level 28
God Stats
4W - 4L
1,674 SR
Queue Stats
66W - 71L
1,516 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,517 Elo+

VS

Team Averages
Level 104
1,571 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Leatherneck1775
Hera
Level 116
God Stats
9W - 8L
1,624 SR
Queue Stats
224W - 207L
1,544 Elo+
Solo
Bellona
Bellona
Mindsetmadness
Bellona
Level 41
God Stats
43W - 39L
1,535 SR
Queue Stats
133W - 136L
1,523 Elo+
Solo
Da Ji
Da Ji
SZigma501
Da Ji
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 456L
1,528 Elo+
Solo
Charybdis
Charybdis
stealther101
Charybdis
Level 78
God Stats
4W - 1L
1,698 SR
Queue Stats
122W - 117L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 0
4,692
361
340
1,405
317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Aoraz
Amaterasu
11
0 / 1 / 0
6,377
491
976
7,320
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
6,401
492
8,493
11,016
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
ITCMartin
Lancelot
5
0 / 1 / 0
4,613
355
409
2,388
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Olsanity
Nu Wa
12
1 / 4 / 0
6,095
469
5,039
7,969
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 4
6,956
535
2,927
7,843
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 0 / 1
8,774
675
7,934
4,424
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 1
8,028
618
1,612
6,139
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
SZigma501
Da Ji
13
2 / 0 / 2
7,601
585
4,208
8,690
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
stealther101
Charybdis
12
0 / 1 / 1
7,074
544
1,545
10,298
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
Sobek
 
Sobek
0
0
4
2
L
Amaterasu
Aoraz
Amaterasu
0
1
0
0
L
0
2
1
0.25
L
Lancelot
ITCMartin
Lancelot
0
1
0
0
W
6
0
1
6.5
W
0
0
1
0.5
L
Nu Wa
Olsanity
Nu Wa
1
4
0
0.25
W
Da Ji
SZigma501
Da Ji
2
0
2
3
W
Charybdis
stealther101
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
18,226
30,098
Taken
37,394
13,998
Mitigated
22,300
8,486
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
340
0
0
557
1,405
317
0
0
1,405
8,976
0
W
Sobek
 
Sobek
2,927
421
0
3,333
7,843
8,964
0
4,635
3,074
19,374
2,367
L
Amaterasu
Aoraz
Amaterasu
976
393
0
3,068
7,320
3,684
0
200
7,120
0
48,647
L
8,493
2,386
0
3,057
11,016
6,156
0
5,015
6,001
46,711
0
L
Lancelot
ITCMartin
Lancelot
409
219
0
1,000
2,388
718
0
406
1,982
0
8,743
W
7,934
1,045
416
1,681
4,424
1,938
1,927
2,032
2,266
72,991
0
W
1,612
726
0
3,938
6,139
4,100
0
564
5,465
0
59,065
L
Nu Wa
Olsanity
Nu Wa
5,039
707
0
804
7,969
3,123
0
4,797
3,172
41,980
0
W
Da Ji
SZigma501
Da Ji
4,208
1,336
0
5,626
8,690
3,503
420
2,048
6,490
0
56,216
W
Charybdis
stealther101
Charybdis
1,545
851
0
5,083
10,298
3,795
2,823
3,972
6,227
0
52,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
38,433
288
Minions Killed
487
0
Camps Cleared
0
949,059
Distance Traveled
1,144,407
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,692
361
11
1
0
179,708
0
W
Sobek
6,956
535
38
3
0
249,014
0
L
Amaterasu
6,377
491
98
8
0
210,098
0
L
Ymir
6,401
492
75
6
0
232,050
0
L
Lancelot
4,613
355
30
2
0
101,150
0
W
Hera
8,774
675
116
9
0
268,875
3
W
Bellona
8,028
618
130
10
0
159,519
0
L
Nu Wa
6,095
469
74
6
0
226,053
1
W
Da Ji
7,601
585
110
8
0
282,705
4
W
Charybdis
7,074
544
93
7
0
184,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role