Player Matchup

Sol
Sol
Gold IV
I 32 zel
Sol
Gold IV
Level 134
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 9L
1,574 MMR
Party 2
Achilles
Achilles
Gold IV
KiritoKun465TTV
Achilles
Gold IV
Level 88
God Stats
2W - 0L
1,597 SR
Queue Stats
10W - 9L
1,625 MMR
Party 2
Xing Tian
Xing Tian
Gold I
cejota9211
Xing Tian
Gold I
Level 156
God Stats
89W - 82L
1,607 SR
Queue Stats
291W - 320L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,636 SR
1,585 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,376 SR
1,945 MMR
Chaac
Chaac
Diamond V
Shvnkz
Chaac
Diamond V
Level 147
God Stats
4W - 4L
1,535 SR
Queue Stats
42W - 27L
2,313 MMR
Party 1
Shiva
Shiva
Diamond V
Us TyreX
Shiva
Diamond V
Level 146
God Stats
0W - 1L
1,281 SR
Queue Stats
43W - 28L
2,309 MMR
Party 1
Vulcan
Vulcan
Silver I
xlPuqZe_
Vulcan
Silver I
Level 87
God Stats
0W - 1L
1,312 SR
Queue Stats
127W - 168L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
12,935
681
25,384
28,069
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
19
9 / 1 / 6
13,906
732
25,142
23,245
29,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
cejota9211
Xing Tian
19
2 / 1 / 14
14,100
742
14,495
28,344
37,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothFenrirAphroditeAtlasScylla

VS

Bans
Baron SamediNoxHorusHe BoAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shvnkz
Chaac
17
2 / 4 / 2
12,334
649
23,323
27,077
28,421
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Us TyreX
Shiva
16
2 / 6 / 1
11,928
628
22,484
29,003
36,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
xlPuqZe_
Vulcan
15
0 / 6 / 3
10,828
570
15,874
15,772
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Achilles
9
1
6
12
L
Chaac
Shvnkz
Chaac
2
4
2
0.75
L
Shiva
Us TyreX
Shiva
2
6
1
0.42
W
Xing Tian
cejota9211
Xing Tian
2
1
14
9
L
Vulcan
xlPuqZe_
Vulcan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,021
Damage
61,681
79,658
Taken
71,852
79,335
Mitigated
73,261
35,676
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,384
11,522
0
17,875
28,069
12,094
2,001
5,737
22,332
97,347
0
W
Achilles
25,142
6,918
902
5,121
23,245
29,905
925
3,786
19,459
0
60,296
L
Chaac
Shvnkz
Chaac
23,323
2,814
0
4,742
27,077
28,421
0
13,569
13,508
0
61,599
L
Shiva
Us TyreX
Shiva
22,484
3,053
223
5,474
29,003
36,379
0
16,104
12,899
0
43,751
W
Xing Tian
cejota9211
Xing Tian
14,495
845
2,071
9,707
28,344
37,336
240
7,293
21,051
31,358
0
L
Vulcan
xlPuqZe_
Vulcan
15,874
5,042
426
1,749
15,772
8,461
0
10,636
5,136
41,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
35,090
247
Minions Killed
193
11
Camps Cleared
4
1,102,050
Distance Traveled
1,035,479
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,935
681
142
7
5
329,860
3
W
Achilles
13,906
732
76
4
5
385,951
2
L
Chaac
12,334
649
94
5
3
335,545
3
L
Shiva
11,928
628
44
2
0
356,952
4
W
Xing Tian
14,100
742
29
2
1
386,239
0
L
Vulcan
10,828
570
55
3
1
342,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role