Player Matchup

Zhong Kui
Zhong Kui
ImAkimichi
Zhong Kui
Level 47
God Stats
3W - 6L
1,466 SR
Queue Stats
71W - 95L
1,299 Elo+
Solo
Loki
Loki
RinsableFall1124
Loki
Level 84
God Stats
17W - 15L
1,438 SR
Queue Stats
230W - 240L
1,309 Elo+
Solo
Bastet
Bastet
Shadow0626
Bastet
Level 108
God Stats
23W - 20L
1,583 SR
Queue Stats
46W - 48L
1,386 Elo+
Party 1
Ymir
Ymir
ccChainGang
Ymir
Level 29
God Stats
97W - 125L
1,559 SR
Queue Stats
102W - 138L
1,518 Elo+
Party 1
Sol
Sol
dumdumdoggy
Sol
Level 109
God Stats
9W - 10L
1,350 SR
Queue Stats
102W - 113L
1,286 Elo+
Solo
Team Averages
Level 75
1,479 SR
1,360 Elo+

VS

Team Averages
Level 87
1,494 SR
1,298 Elo+
Chaac
Chaac
ColdHard_Kash
Chaac
Level 145
God Stats
40W - 53L
1,439 SR
Queue Stats
827W - 985L
1,427 Elo+
Solo
Ah Puch
Ah Puch
DEMONIO EN MANO
Ah Puch
Level 66
God Stats
2W - 3L
1,728 SR
Queue Stats
197W - 218L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Gilgamesh IIII
Heimdallr
Level 37
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 19L
1,085 Elo+
Solo
Atlas
Atlas
NightInfinite
Atlas
Level 81
God Stats
0W - 5L
1,154 SR
Queue Stats
258W - 275L
1,270 Elo+
Solo
Susano
Susano
Superyus
Susano
Level 104
God Stats
15W - 16L
1,434 SR
Queue Stats
105W - 109L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImAkimichi
Zhong Kui
6
0 / 0 / 1
3,760
752
1,216
2,374
1,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 0
3,414
683
939
2,987
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Shadow0626
Bastet
6
1 / 1 / 0
3,453
691
1,014
2,134
556
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 1
3,278
656
1,028
2,550
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,467
693
995
1,587
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,202
640
1,082
2,796
1,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,192
638
978
1,241
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Gilgamesh IIII
Heimdallr
1
0 / 0 / 0
2,487
497
0
0
0
5
1 / 1 / 0
3,320
664
406
3,708
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Superyus
Susano
4
0 / 0 / 0
2,876
575
935
3,215
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
L
Heimdallr
Gilgamesh IIII
Heimdallr
0
0
0
0
W
Zhong Kui
ImAkimichi
Zhong Kui
0
0
1
0.5
L
1
1
0
1
W
1
0
0
1
W
Bastet
Shadow0626
Bastet
1
1
0
1
L
Susano
Superyus
Susano
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
3,401
11,632
Taken
10,960
4,614
Mitigated
4,396
6,533
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,082
42
0
969
2,796
1,464
0
1,147
1,649
0
12,107
L
978
131
0
514
1,241
395
0
356
885
11,897
0
L
Heimdallr
Gilgamesh IIII
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
ImAkimichi
Zhong Kui
1,216
324
0
1,402
2,374
1,413
0
0
2,374
17,483
0
L
406
54
0
158
3,708
1,594
0
777
2,931
6,193
0
W
939
288
0
2,214
2,987
778
0
172
2,815
0
13,480
W
Bastet
Shadow0626
Bastet
1,014
202
0
899
2,134
556
0
222
1,912
0
11,258
L
Susano
Superyus
Susano
935
313
0
1,358
3,215
943
0
600
2,615
0
7,798
W
1,028
434
0
1,492
2,550
1,264
0
184
2,366
10,536
5,336
W
995
324
0
526
1,587
603
868
806
781
13,746
2,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,372
Gold Earned
15,077
154
Minions Killed
72
0
Camps Cleared
0
510,644
Distance Traveled
395,310
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,202
640
19
4
0
102,890
1
L
Ah Puch
3,192
638
24
5
0
90,016
2
L
Heimdallr
2,487
497
0
0
0
0
0
W
Zhong Kui
3,760
752
36
7
0
93,555
2
L
Atlas
3,320
664
13
3
0
87,167
2
W
Loki
3,414
683
36
7
0
109,564
2
W
Bastet
3,453
691
19
4
0
107,980
1
L
Susano
2,876
575
16
3
0
115,237
1
W
Ymir
3,278
656
25
5
0
107,335
1
W
Sol
3,467
693
38
8
0
92,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role