Player Matchup

Janus
Janus
Fashu_
Janus
Level 106
God Stats
4W - 5L
1,615 SR
Queue Stats
611W - 645L
1,473 Elo+
Solo
Neith
Neith
HydratedJew
Neith
Level 100
God Stats
43W - 60L
1,418 SR
Queue Stats
168W - 191L
1,368 Elo+
Solo
Lancelot
Lancelot
PapaJaffa
Lancelot
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
mmy3rs
Cthulhu
Level 82
God Stats
5W - 10L
1,320 SR
Queue Stats
214W - 248L
1,352 Elo+
Solo
Shiva
Shiva
sskane9811
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 172L
1,415 Elo+
Party 1
Team Averages
Level 83
1,471 SR
1,418 Elo+

VS

Team Averages
Level 57
1,427 SR
1,378 Elo+
Ne Zha
Ne Zha
DrinkOrangejuice
Ne Zha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,491 Elo+
Solo
Xbalanque
Xbalanque
Jrlabonte1
Xbalanque
Level 98
God Stats
58W - 64L
1,424 SR
Queue Stats
391W - 397L
1,346 Elo+
Solo
Athena
Athena
RiZe Clutch
Athena
Level 40
God Stats
1W - 0L
1,148 SR
Queue Stats
20W - 17L
1,399 Elo+
Solo
Janus
Janus
aggelos090807
Janus
Level 35
God Stats
2W - 2L
1,656 SR
Queue Stats
146W - 178L
1,385 Elo+
Solo
Hades
Hades
landrespm
Hades
Level 79
God Stats
3W - 2L
1,406 SR
Queue Stats
8W - 11L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fashu_
Janus
14
2 / 3 / 4
9,001
474
8,409
10,773
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 3 / 5
10,090
531
12,230
13,114
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
PapaJaffa
Lancelot
14
5 / 2 / 5
9,025
475
7,813
12,596
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mmy3rs
Cthulhu
15
3 / 3 / 4
8,708
458
5,296
10,708
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
13
1 / 2 / 1
8,267
435
5,817
15,664
10,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,369
493
5,012
18,590
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Jrlabonte1
Xbalanque
13
1 / 8 / 2
8,064
424
6,310
14,277
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
0 / 1 / 1
8,533
449
3,475
13,788
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 1
9,729
512
8,811
12,911
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
landrespm
Hades
16
4 / 3 / 0
10,554
555
12,064
15,513
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
20
Kills
13
13
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Janus
Fashu_
Janus
2
3
4
1.33
L
9
3
5
3.83
W
Xbalanque
Jrlabonte1
Xbalanque
1
8
2
0.25
L
Lancelot
PapaJaffa
Lancelot
5
2
5
3.75
W
Athena
0
1
1
0.5
W
6
4
1
1.63
W
Hades
landrespm
Hades
4
3
0
1.33
L
Cthulhu
mmy3rs
Cthulhu
3
3
4
1.67
L
Shiva
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
35,672
62,855
Taken
75,079
34,562
Mitigated
38,542
14,207
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,012
2,421
0
8,572
18,590
8,688
0
1,196
17,390
0
53,379
L
Janus
Fashu_
Janus
8,409
687
0
2,466
10,773
4,112
125
4,581
5,910
58,314
0
L
12,230
5,659
0
3,766
13,114
6,096
1,889
5,012
7,920
0
53,485
W
Xbalanque
Jrlabonte1
Xbalanque
6,310
2,171
0
2,234
14,277
4,890
2,721
2,633
11,398
0
48,856
L
Lancelot
PapaJaffa
Lancelot
7,813
1,811
0
500
12,596
5,239
372
1,765
10,747
0
64,225
W
Athena
3,475
1,103
0
3,433
13,788
12,214
145
3,665
9,609
38,501
0
W
8,811
942
0
1,841
12,911
5,030
0
4,871
7,896
67,886
0
W
Hades
landrespm
Hades
12,064
1,837
377
5,552
15,513
7,720
1,589
432
15,081
80,247
0
L
Cthulhu
mmy3rs
Cthulhu
5,296
293
477
821
10,708
8,438
231
2,556
8,086
39,142
0
L
Shiva
5,817
1,488
0
6,177
15,664
10,677
457
9,822
5,842
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
46,249
417
Minions Killed
480
0
Camps Cleared
0
1,571,213
Distance Traveled
1,664,500
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,369
493
92
5
0
367,850
6
L
Janus
9,001
474
108
6
0
375,884
0
L
Neith
10,090
531
75
4
0
296,845
11
W
Xbalanque
8,064
424
76
4
0
287,642
3
L
Lancelot
9,025
475
87
5
0
307,914
2
W
Athena
8,533
449
50
3
0
377,758
4
W
Janus
9,729
512
105
6
0
347,432
1
W
Hades
10,554
555
157
8
0
283,818
1
L
Cthulhu
8,708
458
70
4
0
315,093
1
L
Shiva
8,267
435
77
4
0
275,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role