Player Matchup

Hel
Hel
FOXY41103
Hel
Level 128
God Stats
7W - 2L
1,896 SR
Queue Stats
313W - 307L
1,429 Elo+
Solo
Neith
Neith
Shadow0626
Neith
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,393 Elo+
Party 1
Ymir
Ymir
ccChainGang
Ymir
Level 29
God Stats
97W - 125L
1,563 SR
Queue Stats
102W - 138L
1,531 Elo+
Party 1
Awilix
Awilix
supermankid9000
Awilix
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,456 Elo+
Solo
Cthulhu
Cthulhu
yai811
Cthulhu
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 342L
1,285 Elo+
Solo
Team Averages
Level 70
1,592 SR
1,419 Elo+

VS

Team Averages
Level 125
1,406 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
BigC0991
Morgan Le Fay
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 158L
1,462 Elo+
Solo
Chang'e
Chang'e
Dic_Sousa
Chang'e
Level 160
God Stats
4W - 8L
1,060 SR
Queue Stats
281W - 322L
1,376 Elo+
Party 2
Charybdis
Charybdis
Dragonmj77
Charybdis
Level 115
God Stats
5W - 3L
1,463 SR
Queue Stats
266W - 244L
1,479 Elo+
Solo
Danzaburou
Danzaburou
ThgDornelas
Danzaburou
Level 160
God Stats
6W - 3L
1,308 SR
Queue Stats
290W - 345L
1,356 Elo+
Party 2
Ares
Ares
icit
Ares
Level 67
God Stats
2W - 0L
1,698 SR
Queue Stats
156W - 143L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,180
481
7,689
12,766
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
12
1 / 5 / 2
7,385
434
4,702
10,992
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 1
6,769
398
3,732
20,048
13,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 4 / 1
9,383
552
12,872
15,922
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
yai811
Cthulhu
13
0 / 6 / 0
7,570
445
5,774
17,393
7,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigC0991
Morgan Le Fay
15
2 / 2 / 6
9,020
531
10,417
10,258
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Dic_Sousa
Chang'e
14
1 / 1 / 7
8,143
479
10,892
10,253
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Dragonmj77
Charybdis
14
7 / 3 / 4
9,133
537
10,079
14,246
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ThgDornelas
Danzaburou
17
6 / 0 / 1
10,884
640
13,229
11,491
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
icit
Ares
14
5 / 5 / 2
8,965
527
9,858
16,144
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
21
23
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigC0991
Morgan Le Fay
2
2
6
2.5
W
Chang'e
Dic_Sousa
Chang'e
1
1
7
4.5
W
Charybdis
Dragonmj77
Charybdis
7
3
4
3
L
0
5
4
0.4
L
Neith
1
5
2
0.4
W
Danzaburou
ThgDornelas
Danzaburou
6
0
1
6.5
L
1
3
1
0.5
W
Ares
icit
Ares
5
5
2
1.2
L
8
4
1
2.13
L
Cthulhu
yai811
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
54,475
77,121
Taken
62,392
37,330
Mitigated
28,928
17,829
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigC0991
Morgan Le Fay
10,417
929
0
1,050
10,258
4,583
1,942
3,753
6,505
69,094
0
W
Chang'e
Dic_Sousa
Chang'e
10,892
876
3,427
4,442
10,253
3,506
1,678
2,887
7,366
48,490
0
W
Charybdis
Dragonmj77
Charybdis
10,079
4,411
0
4,107
14,246
5,577
3,137
2,769
11,477
0
59,879
L
7,689
673
1,159
3,947
12,766
5,247
689
6,929
5,837
58,916
0
L
Neith
4,702
1,218
277
2,734
10,992
4,705
0
5,541
5,451
0
46,829
W
Danzaburou
ThgDornelas
Danzaburou
13,229
4,462
0
2,642
11,491
5,466
3,234
5,026
6,465
0
87,178
L
3,732
344
0
5,005
20,048
13,463
0
10,484
9,564
34,223
8,939
W
Ares
icit
Ares
9,858
524
0
5,500
16,144
9,796
216
2,291
13,853
48,902
0
L
12,872
6,254
0
1,000
15,922
6,588
0
5,354
10,568
0
65,536
L
Cthulhu
yai811
Cthulhu
5,774
0
0
3,707
17,393
7,327
0
2,859
14,534
47,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
46,145
408
Minions Killed
482
0
Camps Cleared
0
1,617,920
Distance Traveled
1,498,389
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,020
531
98
6
0
325,956
0
W
Chang'e
8,143
479
59
3
0
321,377
9
W
Charybdis
9,133
537
104
6
0
296,111
2
L
Hel
8,180
481
105
6
0
301,618
2
L
Neith
7,385
434
68
4
0
284,181
1
W
Danzaburou
10,884
640
143
8
0
280,371
8
L
Ymir
6,769
398
53
3
0
323,676
5
W
Ares
8,965
527
78
5
0
274,574
3
L
Awilix
9,383
552
96
6
0
373,102
3
L
Cthulhu
7,570
445
86
5
0
335,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role