Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Creolka
Neith
Level 159
God Stats
0W - 3L
1,325 SR
Queue Stats
27W - 36L
1,398 Elo+
Party 1
Achilles
Achilles
Melonar
Achilles
Level 142
God Stats
0W - 5L
1,277 SR
Queue Stats
287W - 358L
1,455 Elo+
Party 3
Raijin
Raijin
RedzZTheRed
Raijin
Level 86
God Stats
1W - 7L
1,272 SR
Queue Stats
153W - 155L
1,448 Elo+
Solo
Lancelot
Lancelot
danx1215
Lancelot
Level 129
God Stats
2W - 5L
1,228 SR
Queue Stats
164W - 220L
1,384 Elo+
Party 3
Team Averages
Level 133
1,320 SR
1,437 Elo+

VS

Team Averages
Level 113
1,597 SR
1,472 Elo+
Charybdis
Charybdis
DarkReaper0978
Charybdis
Level 103
God Stats
2W - 2L
1,527 SR
Queue Stats
137W - 176L
1,483 Elo+
Party 2
Nike
Nike
Heatthcliff
Nike
Level 137
God Stats
1W - 1L
1,543 SR
Queue Stats
166W - 208L
1,462 Elo+
Party 2
Mulan
Mulan
JoinTalex
Mulan
Level 109
God Stats
8W - 5L
1,705 SR
Queue Stats
91W - 93L
1,505 Elo+
Solo
Ra
Ra
Mozuuhs
Ra
Level 106
God Stats
4W - 4L
1,443 SR
Queue Stats
178W - 220L
1,472 Elo+
Party 2
Awilix
Awilix
хФорсабл
Awilix
Level 109
God Stats
5W - 2L
1,769 SR
Queue Stats
177W - 172L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 4
9,179
437
8,891
14,686
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Creolka
Neith
15
6 / 5 / 1
9,827
468
16,400
15,543
7,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Melonar
Achilles
14
2 / 8 / 2
9,036
430
10,359
22,381
11,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
13
2 / 5 / 0
8,623
411
6,342
10,667
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
danx1215
Lancelot
14
1 / 7 / 3
9,200
438
11,993
25,065
19,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkReaper0978
Charybdis
15
1 / 2 / 5
9,863
470
9,931
17,849
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 7
10,903
519
13,782
21,840
23,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
JoinTalex
Mulan
16
3 / 3 / 12
10,806
515
12,312
23,927
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 1 / 3
12,380
590
13,715
10,124
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 7
11,794
562
16,720
19,102
8,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
11
Kills
28
28
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Neith
Creolka
Neith
6
5
1
1.3
W
Charybdis
DarkReaper0978
Charybdis
1
2
5
1.75
W
2
2
7
2.75
W
Mulan
JoinTalex
Mulan
3
3
12
3
L
Achilles
Melonar
Achilles
2
8
2
0.38
W
13
1
3
14.5
L
Raijin
2
5
0
0.4
L
Lancelot
danx1215
Lancelot
1
7
3
0.36
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
66,460
88,342
Taken
92,842
60,420
Mitigated
69,564
11,593
Healing
28,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,891
697
597
3,178
14,686
18,447
343
2,330
12,356
40,969
2,508
L
Neith
Creolka
Neith
16,400
8,547
0
2,425
15,543
7,295
1,349
97
15,446
0
80,475
W
Charybdis
DarkReaper0978
Charybdis
9,931
7,195
0
8,842
17,849
7,050
70
3,359
14,490
0
79,898
W
13,782
2,092
0
750
21,840
23,479
663
2,006
19,834
0
89,716
W
Mulan
JoinTalex
Mulan
12,312
1,203
283
7,290
23,927
25,341
250
5,037
18,890
0
44,705
L
Achilles
Melonar
Achilles
10,359
2,755
0
795
22,381
11,388
0
3,690
18,691
0
74,365
W
13,715
1,805
5,396
3,596
10,124
5,121
82
2,537
7,587
120,010
0
L
Raijin
6,342
424
0
750
10,667
4,225
0
3,852
6,815
53,054
0
L
Lancelot
danx1215
Lancelot
11,993
3,618
0
3,848
25,065
19,065
0
3,746
21,319
0
65,448
W
16,720
7,414
0
2,243
19,102
8,573
394
2,628
16,474
0
88,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
55,746
495
Minions Killed
627
0
Camps Cleared
0
1,739,826
Distance Traveled
2,036,870
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,179
437
21
1
0
390,472
5
L
Neith
9,827
468
157
7
0
317,779
4
W
Charybdis
9,863
470
122
6
0
357,358
1
W
Nike
10,903
519
136
6
0
391,941
0
W
Mulan
10,806
515
52
2
0
393,403
9
L
Achilles
9,036
430
107
5
0
427,796
3
W
Ra
12,380
590
205
10
0
455,353
3
L
Raijin
8,623
411
102
5
0
232,508
5
L
Lancelot
9,200
438
108
5
0
371,271
7
W
Awilix
11,794
562
112
5
0
438,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role