Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
LoneWolf45
Artemis
Bronze III
Level 62
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 7L
1,460 MMR
Solo
Hera
Hera
Gold IV
Phαntom
Hera
Gold IV
Level 160
God Stats
0W - 3L
1,225 SR
Queue Stats
300W - 305L
1,424 MMR
Solo
Susano
Susano
Bronze V
jalalcool12345
Susano
Bronze V
Level 115
God Stats
17W - 22L
1,589 SR
Queue Stats
27W - 31L
1,411 MMR
Solo
Janus
Janus
Silver IV
schneeflocke74
Janus
Silver IV
Level 127
God Stats
0W - 3L
1,574 SR
Queue Stats
14W - 13L
1,477 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,432 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,583 SR
1,453 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
InflammableStone
Ne Zha
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,467 MMR
Solo
Hachiman
Hachiman
Silver II
KneelBeforeMeNub
Hachiman
Silver II
Level 40
God Stats
4W - 3L
1,683 SR
Queue Stats
16W - 11L
1,494 MMR
Solo
Geb
Geb
Gold IV
Ysoo
Geb
Gold IV
Level 160
God Stats
48W - 36L
1,725 SR
Queue Stats
147W - 146L
1,457 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
smáss
Ao Kuang
Gold IV
Level 157
God Stats
6W - 4L
1,509 SR
Queue Stats
50W - 51L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 5 / 1
11,091
462
13,302
29,816
13,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
LoneWolf45
Artemis
15
0 / 6 / 1
9,273
386
7,805
16,266
5,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
0 / 6 / 2
8,961
373
5,601
17,688
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 4 / 0
10,174
424
13,410
19,682
8,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 2 / 1
11,807
492
5,858
13,170
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioYu HuangLancelotAtlas

VS

Bans
SetBakasuraRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
4 / 3 / 3
13,649
569
13,310
13,918
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 7
13,819
576
16,469
25,390
24,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 2
15,846
660
24,348
17,749
9,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Ysoo
Geb
17
0 / 0 / 13
12,977
541
4,012
17,053
22,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
smáss
Ao Kuang
20
6 / 0 / 4
14,529
605
14,413
20,291
10,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
22
23
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
1
0.7
W
Poseidon
 
Poseidon
4
3
3
1.83
W
2
0
7
5.5
W
10
1
2
11
L
Artemis
LoneWolf45
Artemis
0
6
1
0.08
L
Hera
0
6
2
0.17
W
Geb
Ysoo
Geb
0
0
13
6.5
L
0
4
0
0
L
1
2
1
0.75
W
Ao Kuang
smáss
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
72,552
96,622
Taken
94,401
50,767
Mitigated
75,421
15,443
Healing
54,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,302
6,563
0
4,475
29,816
13,087
0
9,261
20,555
0
110,561
W
Poseidon
 
Poseidon
13,310
1,390
0
4,697
13,918
7,573
3,641
3,806
10,112
146,945
0
W
16,469
3,455
0
17,762
25,390
24,806
3,779
421
24,969
450
105,677
W
24,348
13,449
0
8,513
17,749
9,641
10,796
2,896
14,853
0
173,097
L
Artemis
LoneWolf45
Artemis
7,805
3,571
0
4,704
16,266
5,226
0
3,971
12,295
0
58,920
L
Hera
5,601
1,073
0
1,588
17,688
18,884
0
10,415
7,273
38,646
0
W
Geb
Ysoo
Geb
4,012
599
0
6,162
17,053
22,754
504
4,468
12,585
21,198
2,269
L
13,410
962
0
2,010
19,682
8,439
680
4,436
15,246
0
81,102
L
5,858
416
21
2,645
13,170
5,131
3,587
3,866
9,304
118,083
0
W
Ao Kuang
smáss
Ao Kuang
14,413
2,659
0
17,244
20,291
10,647
1,610
1,240
19,051
145,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
70,820
649
Minions Killed
810
0
Camps Cleared
0
2,129,060
Distance Traveled
2,465,061
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,091
462
150
6
0
421,392
5
W
Poseidon
13,649
569
205
9
0
457,301
6
W
Ne Zha
13,819
576
140
6
0
505,707
4
W
Hachiman
15,846
660
245
10
0
478,915
5
L
Artemis
9,273
386
100
4
0
397,568
5
L
Hera
8,961
373
44
2
0
360,956
5
W
Geb
12,977
541
26
1
0
511,257
9
L
Susano
10,174
424
139
6
0
473,420
0
L
Janus
11,807
492
216
9
0
475,724
2
W
Ao Kuang
14,529
605
194
8
0
511,881
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role