Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lampropeltis
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,520 Elo+
Party 2
Vamana
Vamana
Morog
Vamana
Level 126
God Stats
1W - 2L
1,208 SR
Queue Stats
54W - 43L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PentaKruel
Tsukuyomi
Level 109
God Stats
1W - 0L
1,308 SR
Queue Stats
37W - 24L
1,628 Elo+
Party 1
Medusa
Medusa
PreemBiz
Medusa
Level 127
God Stats
1W - 0L
1,547 SR
Queue Stats
16W - 15L
1,545 Elo+
Party 1
Team Averages
Level 105
1,413 SR
1,543 Elo+

VS

Team Averages
Level 119
1,492 SR
1,489 Elo+
Sobek
Sobek
Aries013
Sobek
Level 160
God Stats
7W - 4L
1,588 SR
Queue Stats
550W - 550L
1,462 Elo+
Solo
Achilles
Achilles
MikazDa
Achilles
Level 89
God Stats
0W - 1L
1,381 SR
Queue Stats
8W - 5L
1,558 Elo+
Solo
Hera
Hera
Xyligan4ik74
Hera
Level 157
God Stats
11W - 14L
1,492 SR
Queue Stats
795W - 829L
1,431 Elo+
Solo
Sylvanus
Sylvanus
jesushdz
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 118L
1,457 Elo+
Solo
Vulcan
Vulcan
leñe
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
4 / 5 / 15
14,199
676
18,219
15,537
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Lampropeltis
Chang'e
20
4 / 4 / 17
13,128
625
13,622
21,141
11,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
Morog
Vamana
20
8 / 6 / 22
14,165
675
30,306
36,172
43,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PentaKruel
Tsukuyomi
20
11 / 7 / 17
15,608
743
33,369
33,124
18,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
PreemBiz
Medusa
20
9 / 3 / 20
14,980
713
37,644
27,472
13,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aries013
Sobek
19
3 / 10 / 15
12,577
599
14,414
35,847
51,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
MikazDa
Achilles
20
8 / 5 / 9
13,083
623
24,113
36,489
59,152
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 7 / 12
12,592
600
24,468
17,519
9,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
jesushdz
Sylvanus
20
6 / 6 / 14
14,360
684
19,797
35,529
51,163
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
leñe
Vulcan
19
4 / 9 / 9
12,815
610
29,029
20,165
12,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
83
36
Kills
24
25
Deaths
37
91
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
5
15
2.3
L
Sobek
Aries013
Sobek
3
10
15
1.05
W
Chang'e
Lampropeltis
Chang'e
4
4
17
3.13
L
Achilles
MikazDa
Achilles
8
5
9
2.5
W
Vamana
Morog
Vamana
8
6
22
3.17
W
Tsukuyomi
PentaKruel
Tsukuyomi
11
7
17
2.79
W
Medusa
PreemBiz
Medusa
9
3
20
6.33
L
3
7
12
1.29
L
Sylvanus
jesushdz
Sylvanus
6
6
14
2.17
L
Vulcan
leñe
Vulcan
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,160
Damage
111,821
133,446
Taken
145,549
93,775
Mitigated
184,892
71,795
Healing
56,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,219
134
1,727
1,284
15,537
7,100
1,056
9,860
5,320
59,490
0
L
Sobek
Aries013
Sobek
14,414
543
2,766
6,169
35,847
51,974
0
5,141
30,339
41,028
0
W
Chang'e
Lampropeltis
Chang'e
13,622
1,605
17,715
8,723
21,141
11,010
1,379
16,151
4,712
26,521
0
L
Achilles
MikazDa
Achilles
24,113
3,524
1,264
12,772
36,489
59,152
950
8,930
27,009
1,343
39,269
W
Vamana
Morog
Vamana
30,306
14,691
6,227
13,700
36,172
43,464
1,198
24,624
10,932
0
52,492
W
Tsukuyomi
PentaKruel
Tsukuyomi
33,369
10,394
2,120
9,047
33,124
18,745
1,167
18,288
14,412
0
59,866
W
Medusa
PreemBiz
Medusa
37,644
18,230
2,581
8,671
27,472
13,456
5,089
20,046
7,052
0
71,914
L
24,468
6,136
1,977
1,929
17,519
9,613
240
3,615
13,546
42,201
0
L
Sylvanus
jesushdz
Sylvanus
19,797
3,341
13,037
13,972
35,529
51,163
454
8,932
25,980
33,979
0
L
Vulcan
leñe
Vulcan
29,029
7,739
1,816
880
20,165
12,990
150
5,223
14,588
47,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,080
Gold Earned
65,427
272
Minions Killed
190
0
Camps Cleared
0
1,970,777
Distance Traveled
1,600,816
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,199
676
91
4
0
373,072
3
L
Sobek
12,577
599
41
2
0
318,523
4
W
Chang'e
13,128
625
33
2
0
398,594
0
L
Achilles
13,083
623
34
2
0
374,796
3
W
Vamana
14,165
675
30
1
0
400,773
2
W
Tsukuyomi
15,608
743
48
2
0
404,485
0
W
Medusa
14,980
713
70
3
0
393,853
0
L
Hera
12,592
600
35
2
0
288,591
0
L
Sylvanus
14,360
684
34
2
0
305,793
5
L
Vulcan
12,815
610
46
2
0
313,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role