Player Matchup

Lancelot
Lancelot
Chubrichka
Lancelot
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
13W - 8L
1,540 Elo+
Solo
Horus
Horus
Kaneki1412Ken
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,285 Elo+
Solo
Jing Wei
Jing Wei
MountainRecon
Jing Wei
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 146L
1,360 Elo+
Solo
Thor
Thor
TAS Gueks88
Thor
Level 98
God Stats
0W - 3L
1,282 SR
Queue Stats
165W - 181L
1,349 Elo+
Solo
Ullr
Ullr
esi0077
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,260 Elo+
Solo
Team Averages
Level 51
1,493 SR
1,359 Elo+

VS

Team Averages
Level 93
1,436 SR
1,389 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Adrianufo
Chang'e
Level 142
God Stats
2W - 7L
1,182 SR
Queue Stats
276W - 288L
1,392 Elo+
Solo
Cabrakan
Cabrakan
Obiee95
Cabrakan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,211 Elo+
Solo
Skadi
Skadi
jacker3222
Skadi
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,406 Elo+
Solo
Achilles
Achilles
trefflich-Reihe
Achilles
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 164L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chubrichka
Lancelot
19
6 / 6 / 8
11,868
659
25,857
26,204
27,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 9 / 12
10,793
600
4,915
31,133
41,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MountainRecon
Jing Wei
16
4 / 5 / 7
10,443
580
15,666
15,830
9,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 9 / 5
13,214
734
18,821
24,334
15,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
esi0077
Ullr
19
1 / 7 / 9
10,593
589
8,354
20,094
12,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 1 / 21
11,949
664
14,249
15,978
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Adrianufo
Chang'e
20
5 / 3 / 25
12,905
717
19,831
25,259
20,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Obiee95
Cabrakan
19
6 / 9 / 18
12,370
687
17,261
24,479
17,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
15 / 3 / 15
13,920
773
33,283
17,099
8,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
6 / 3 / 24
12,419
690
22,457
25,313
27,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
139
18
Kills
36
36
Deaths
19
41
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
21
14.5
W
Chang'e
Adrianufo
Chang'e
5
3
25
5.83
L
Lancelot
Chubrichka
Lancelot
6
6
8
1.67
L
0
9
12
0.67
L
Jing Wei
MountainRecon
Jing Wei
4
5
7
1.5
W
Cabrakan
Obiee95
Cabrakan
6
9
18
1.67
L
7
9
5
1.06
L
Ullr
esi0077
Ullr
1
7
9
0.79
W
Skadi
15
3
15
7.5
W
Achilles
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,613
Damage
107,081
117,595
Taken
108,128
106,421
Mitigated
81,191
27,484
Healing
56,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,249
2,956
2,162
3,675
15,978
7,609
1,574
0
15,978
31,122
0
W
Chang'e
Adrianufo
Chang'e
19,831
1,928
22,754
12,960
25,259
20,732
1,425
0
25,259
40,204
0
L
Lancelot
Chubrichka
Lancelot
25,857
2,973
3,697
6,319
26,204
27,135
0
13,008
13,196
0
41,100
L
4,915
2,536
4,028
7,735
31,133
41,368
0
12,560
18,573
0
12,503
L
Jing Wei
MountainRecon
Jing Wei
15,666
9,859
1,013
816
15,830
9,291
28
6,166
9,664
0
32,055
W
Cabrakan
Obiee95
Cabrakan
17,261
1,387
1,847
2,394
24,479
17,496
1,550
0
24,479
29,102
0
L
18,821
3,513
857
1,867
24,334
15,641
0
12,001
12,333
0
44,118
L
Ullr
esi0077
Ullr
8,354
3,968
422
730
20,094
12,986
0
8,727
11,367
0
34,638
W
Skadi
33,283
11,539
2,432
1,680
17,099
8,163
2,667
0
17,099
0
66,805
W
Achilles
22,457
5,963
1,977
4,583
25,313
27,191
782
0
25,313
2,294
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
63,563
167
Minions Killed
199
0
Camps Cleared
0
1,341,520
Distance Traveled
1,636,376
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,949
664
28
2
0
357,170
1
W
Chang'e
12,905
717
45
3
0
333,310
4
L
Lancelot
11,868
659
31
2
0
329,909
0
L
Horus
10,793
600
13
1
0
259,246
0
L
Jing Wei
10,443
580
33
2
0
260,409
0
W
Cabrakan
12,370
687
24
1
0
293,362
3
L
Thor
13,214
734
36
2
0
251,701
0
L
Ullr
10,593
589
54
3
0
240,255
0
W
Skadi
13,920
773
63
4
0
313,209
0
W
Achilles
12,419
690
39
2
0
339,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role