Player Matchup

Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Nahi-San
Lancelot
Level 55
God Stats
22W - 15L
1,622 SR
Queue Stats
53W - 43L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Traesevn
Baron Samedi
Level 154
God Stats
5W - 3L
1,551 SR
Queue Stats
125W - 136L
1,501 Elo+
Solo
Arachne
Arachne
Trainz252
Arachne
Level 130
God Stats
4W - 2L
1,879 SR
Queue Stats
162W - 160L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
xYouDieIReloadx
Cu Chulainn
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
88W - 114L
1,445 Elo+
Solo
Team Averages
Level 111
1,610 SR
1,509 Elo+

VS

Team Averages
Level 134
1,805 SR
1,869 Elo+
Charybdis
Charybdis
Basitin
Charybdis
Level 159
God Stats
15W - 8L
1,750 SR
Queue Stats
500W - 264L
1,843 Elo+
Party 1
Ullr
Ullr
BigNutn
Ullr
Level 160
God Stats
27W - 11L
1,868 SR
Queue Stats
942W - 362L
1,904 Elo+
Party 1
The Morrigan
The Morrigan
KindaQuirky69
The Morrigan
Level 42
God Stats
2W - 0L
1,858 SR
Queue Stats
196W - 21L
2,002 Elo+
Party 1
Zhong Kui
Zhong Kui
RomanMythology
Zhong Kui
Level 149
God Stats
8W - 3L
1,736 SR
Queue Stats
667W - 299L
1,820 Elo+
Party 1
Lancelot
Lancelot
Ruedy
Lancelot
Level 160
God Stats
16W - 3L
1,817 SR
Queue Stats
368W - 105L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 2 / 1
3,462
692
1,795
2,747
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Nahi-San
Lancelot
5
0 / 0 / 0
3,286
657
1,495
3,808
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Traesevn
Baron Samedi
1
0 / 1 / 0
2,698
540
0
888
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Trainz252
Arachne
6
1 / 4 / 0
3,281
656
2,390
5,446
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
xYouDieIReloadx
Cu Chulainn
6
0 / 2 / 0
3,490
698
887
4,634
2,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Basitin
Charybdis
7
1 / 2 / 1
3,952
790
2,166
3,600
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
BigNutn
Ullr
7
4 / 0 / 1
4,516
903
2,976
3,287
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
KindaQuirky69
The Morrigan
6
2 / 1 / 2
3,907
781
1,604
2,930
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
RomanMythology
Zhong Kui
8
2 / 0 / 0
4,391
878
3,364
2,668
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Ruedy
Lancelot
5
0 / 0 / 0
3,290
658
1,596
3,138
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
W
Charybdis
Basitin
Charybdis
1
2
1
0.75
W
Ullr
BigNutn
Ullr
4
0
1
4.5
W
The Morrigan
KindaQuirky69
The Morrigan
2
1
2
3
L
Lancelot
Nahi-San
Lancelot
0
0
0
0
W
Zhong Kui
RomanMythology
Zhong Kui
2
0
0
2
W
Lancelot
Ruedy
Lancelot
0
0
0
0
L
Baron Samedi
Traesevn
Baron Samedi
0
1
0
0
L
Arachne
Trainz252
Arachne
1
4
0
0.25
L
Cu Chulainn
xYouDieIReloadx
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,567
Damage
11,706
17,523
Taken
15,623
5,623
Mitigated
6,042
4,330
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,795
66
0
420
2,747
696
0
0
2,747
11,058
0
W
Charybdis
Basitin
Charybdis
2,166
1,123
0
250
3,600
1,308
145
1,720
1,880
0
20,783
W
Ullr
BigNutn
Ullr
2,976
1,359
0
640
3,287
1,028
59
0
3,287
0
22,770
W
The Morrigan
KindaQuirky69
The Morrigan
1,604
789
0
754
2,930
1,175
0
0
2,930
14,117
6,893
L
Lancelot
Nahi-San
Lancelot
1,495
736
0
1,637
3,808
1,172
0
327
3,455
0
11,245
W
Zhong Kui
RomanMythology
Zhong Kui
3,364
1,114
0
1,831
2,668
1,528
0
0
2,668
21,624
0
W
Lancelot
Ruedy
Lancelot
1,596
781
0
1,380
3,138
1,003
0
75
3,063
0
14,196
L
Baron Samedi
Traesevn
Baron Samedi
0
0
0
33
888
205
0
276
612
2,148
0
L
Arachne
Trainz252
Arachne
2,390
1,739
0
953
5,446
1,475
0
1,055
4,391
0
10,029
L
Cu Chulainn
xYouDieIReloadx
Cu Chulainn
887
239
0
1,287
4,634
2,075
0
2,787
1,623
0
16,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,217
Gold Earned
20,056
87
Minions Killed
211
0
Camps Cleared
0
481,933
Distance Traveled
524,960
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,462
692
13
3
0
107,843
1
W
Charybdis
3,952
790
39
8
0
102,268
0
W
Ullr
4,516
903
40
8
0
105,250
1
W
The Morrigan
3,907
781
36
7
0
96,262
1
L
Lancelot
3,286
657
31
6
0
123,174
2
W
Zhong Kui
4,391
878
61
12
0
95,614
1
W
Lancelot
3,290
658
35
7
0
125,566
1
L
Baron Samedi
2,698
540
5
1
0
18,402
0
L
Arachne
3,281
656
12
2
0
124,576
1
L
Cu Chulainn
3,490
698
26
5
0
107,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role