Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
El Chetatres
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,416 Elo+
Solo
Nox
Nox
ItsxThatxGirl
Nox
Level 157
God Stats
2W - 2L
1,463 SR
Queue Stats
68W - 91L
1,402 Elo+
Solo
Cliodhna
Cliodhna
deathdarsword
Cliodhna
Level 103
God Stats
5W - 3L
1,401 SR
Queue Stats
87W - 89L
1,456 Elo+
Solo
Geb
Geb
slewis23
Geb
Level 109
God Stats
2W - 2L
1,547 SR
Queue Stats
164W - 187L
1,441 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,443 Elo+

VS

Team Averages
Level 73
1,553 SR
1,421 Elo+
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarkPrincess026
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,401 Elo+
Solo
Anhur
Anhur
IFanatic v2
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,561 Elo+
Solo
Ah Puch
Ah Puch
LGBTEww
Ah Puch
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 13L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
LiceHead6580
Baron Samedi
Level 15
God Stats
1W - 1L
1,766 SR
Queue Stats
25W - 9L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 4 / 5
7,945
883
7,248
6,741
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
El Chetatres
Baron Samedi
11
1 / 7 / 5
6,546
727
6,365
11,285
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 5
7,271
808
6,058
7,704
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
deathdarsword
Cliodhna
14
4 / 4 / 3
7,913
879
11,098
9,550
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 4
6,158
684
4,550
8,901
8,634
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 12
8,178
909
2,871
13,726
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 11
8,383
931
3,062
12,789
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 13
7,998
889
6,337
10,174
5,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
LGBTEww
Ah Puch
16
8 / 1 / 12
9,789
1,088
17,336
7,997
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LiceHead6580
Baron Samedi
14
6 / 2 / 14
8,472
941
11,072
9,861
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
10
Kills
21
21
Deaths
10
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
5
1.38
W
Ymir
 
Ymir
1
2
12
3.5
W
3
2
11
4.25
L
Baron Samedi
El Chetatres
Baron Samedi
1
7
5
0.5
W
3
3
13
3.17
L
2
2
5
2.25
W
Ah Puch
LGBTEww
Ah Puch
8
1
12
14
W
Baron Samedi
LiceHead6580
Baron Samedi
6
2
14
6.5
L
Cliodhna
deathdarsword
Cliodhna
4
4
3
1.38
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
40,678
44,181
Taken
54,547
26,574
Mitigated
44,793
10,200
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,248
118
183
246
6,741
3,282
0
5,278
1,463
20,928
0
W
Ymir
 
Ymir
2,871
146
847
2,276
13,726
14,789
388
6,391
7,335
7,987
0
W
3,062
155
493
1,368
12,789
12,964
607
4,850
7,939
5,007
0
L
Baron Samedi
El Chetatres
Baron Samedi
6,365
628
1,883
1,672
11,285
6,134
0
10,191
1,094
10,850
0
W
6,337
2,061
1,174
731
10,174
5,648
1,288
4,672
5,502
0
15,945
L
6,058
85
1,194
2,048
7,704
3,911
0
6,531
1,173
12,716
0
W
Ah Puch
LGBTEww
Ah Puch
17,336
287
1,445
2,907
7,997
4,534
1,476
3,989
4,008
33,794
0
W
Baron Samedi
LiceHead6580
Baron Samedi
11,072
561
7,691
3,843
9,861
6,858
1,566
4,319
5,542
20,708
0
L
Cliodhna
deathdarsword
Cliodhna
11,098
567
464
1,154
9,550
4,613
0
7,276
2,274
0
15,840
L
4,550
0
605
751
8,901
8,634
0
5,065
3,836
9,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
42,820
80
Minions Killed
100
0
Camps Cleared
0
752,442
Distance Traveled
806,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,945
883
26
3
0
146,131
0
W
Ymir
8,178
909
13
1
0
165,211
0
W
Ares
8,383
931
6
1
0
160,091
0
L
Baron Samedi
6,546
727
11
1
0
147,156
0
W
Anhur
7,998
889
18
2
0
146,749
0
L
Nox
7,271
808
18
2
0
173,371
1
W
Ah Puch
9,789
1,088
36
4
0
177,435
0
W
Baron Samedi
8,472
941
27
3
0
156,789
0
L
Cliodhna
7,913
879
11
1
0
165,087
0
L
Geb
6,158
684
14
2
0
120,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role