Player Matchup

Ymir
Ymir
CausticCorro
Ymir
Level 160
God Stats
2W - 1L
1,241 SR
Queue Stats
99W - 93L
1,607 Elo+
Solo
Cliodhna
Cliodhna
Gikll
Cliodhna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 72L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Ol StankyBum
Baron Samedi
Level 160
God Stats
4W - 2L
1,659 SR
Queue Stats
273W - 267L
1,572 Elo+
Solo
King Arthur
King Arthur
Symbols21
King Arthur
Level 146
God Stats
30W - 22L
1,674 SR
Queue Stats
1,147W - 1,119L
1,628 Elo+
Solo
Kukulkan
Kukulkan
WeRallGunnaDie
Kukulkan
Level 49
God Stats
4W - 2L
1,734 SR
Queue Stats
261W - 233L
1,621 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,596 Elo+

VS

Team Averages
Level 152
1,555 SR
1,555 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BLiZzARdSnIpEZz
Anubis
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
76W - 105L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Opportun1ty
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 348L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Rivеn
Baron Samedi
Level 160
God Stats
1W - 2L
1,331 SR
Queue Stats
116W - 98L
1,655 Elo+
Solo
Ratatoskr
Ratatoskr
nairBaicraG
Ratatoskr
Level 156
God Stats
4W - 4L
1,761 SR
Queue Stats
417W - 432L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 21
13,600
618
9,985
32,690
49,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Gikll
Cliodhna
20
9 / 6 / 13
15,291
695
36,501
30,010
18,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Ol StankyBum
Baron Samedi
20
4 / 5 / 24
14,257
648
17,284
25,931
36,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Symbols21
King Arthur
20
14 / 4 / 13
16,798
764
38,196
34,238
49,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
4 / 4 / 14
14,346
652
25,408
13,416
9,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 6 / 13
14,216
646
19,041
28,447
13,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 9 / 9
13,043
593
17,538
23,123
14,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Opportun1ty
Cu Chulainn
20
5 / 7 / 15
13,075
594
18,460
33,910
45,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Rivеn
Baron Samedi
20
5 / 5 / 16
13,822
628
26,049
29,117
33,149
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
nairBaicraG
Ratatoskr
20
4 / 5 / 15
13,219
601
20,461
24,261
25,797
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
94
31
Kills
26
27
Deaths
32
85
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
7
6
13
2.25
L
5
9
9
1.06
W
0
8
21
1.31
W
Cliodhna
Gikll
Cliodhna
9
6
13
2.58
W
Baron Samedi
Ol StankyBum
Baron Samedi
4
5
24
3.2
L
Cu Chulainn
Opportun1ty
Cu Chulainn
5
7
15
1.79
L
Baron Samedi
Rivеn
Baron Samedi
5
5
16
2.6
W
King Arthur
Symbols21
King Arthur
14
4
13
5.13
W
Kukulkan
4
4
14
2.75
L
Ratatoskr
nairBaicraG
Ratatoskr
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,374
Damage
101,549
136,285
Taken
138,858
162,959
Mitigated
133,023
43,565
Healing
52,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,041
6,291
1,062
6,988
28,447
13,943
1,636
10,805
17,642
43,772
0
L
17,538
447
1,450
3,194
23,123
14,314
368
12,094
11,029
29,764
0
W
9,985
456
805
3,901
32,690
49,362
1,206
15,663
16,348
21,992
0
W
Cliodhna
Gikll
Cliodhna
36,501
4,571
1,754
8,007
30,010
18,772
3,346
15,236
14,009
0
69,496
W
Baron Samedi
Ol StankyBum
Baron Samedi
17,284
1,539
6,515
6,346
25,931
36,381
2,623
10,868
14,201
45,808
0
L
Cu Chulainn
Opportun1ty
Cu Chulainn
18,460
1,745
3,661
5,102
33,910
45,820
485
12,937
20,973
0
31,401
L
Baron Samedi
Rivеn
Baron Samedi
26,049
1,799
10,593
10,269
29,117
33,149
110
8,709
20,408
48,540
0
W
King Arthur
Symbols21
King Arthur
38,196
2,245
2,575
10,455
34,238
49,132
703
15,349
17,499
1,568
46,635
W
Kukulkan
25,408
826
1,707
1,500
13,416
9,312
2,643
3,272
9,941
63,785
0
L
Ratatoskr
nairBaicraG
Ratatoskr
20,461
3,520
1,819
8,018
24,261
25,797
1,673
8,941
15,320
0
43,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,292
Gold Earned
67,375
229
Minions Killed
194
0
Camps Cleared
0
1,939,492
Distance Traveled
1,756,301
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,216
646
54
2
0
361,141
1
L
Anubis
13,043
593
32
1
0
300,987
4
W
Ymir
13,600
618
20
1
0
360,103
1
W
Cliodhna
15,291
695
60
3
0
404,512
0
W
Baron Samedi
14,257
648
50
2
0
370,092
2
L
Cu Chulainn
13,075
594
29
1
0
353,959
3
L
Baron Samedi
13,822
628
28
1
0
353,511
7
W
King Arthur
16,798
764
20
1
0
407,990
0
W
Kukulkan
14,346
652
79
4
0
396,795
0
L
Ratatoskr
13,219
601
51
2
0
386,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role