Player Matchup

Anubis
Anubis
Silver III
Asfodel99
Anubis
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,203 MMR
Solo
Jormungandr
Jormungandr
Gold V
Iron_Delle
Jormungandr
Gold V
Level 129
God Stats
2W - 1L
1,757 SR
Queue Stats
131W - 134L
1,390 MMR
Solo
Artemis
Artemis
Gold III
Roosta-Doggy
Artemis
Gold III
Level 126
God Stats
9W - 6L
1,628 SR
Queue Stats
228W - 236L
1,483 MMR
Solo
King Arthur
King Arthur
Silver IV
XXPUGTASTIC
King Arthur
Silver IV
Level 127
God Stats
29W - 16L
1,559 SR
Queue Stats
98W - 89L
1,231 MMR
Solo
Mulan
Mulan
Gold II
iTz_Fari89
Mulan
Gold II
Level 95
God Stats
6W - 4L
1,542 SR
Queue Stats
285W - 275L
1,511 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,597 SR
1,364 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,565 SR
1,372 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
NatOP
Shiva
Gold II
Level 66
God Stats
3W - 2L
1,710 SR
Queue Stats
244W - 252L
1,376 MMR
Solo
Jing Wei
Jing Wei
Gold II
clytonxu167
Jing Wei
Gold II
Level 158
God Stats
8W - 4L
1,455 SR
Queue Stats
244W - 239L
1,447 MMR
Solo
Hades
Hades
Gold IV
tarief
Hades
Gold IV
Level 158
God Stats
4W - 4L
1,471 SR
Queue Stats
166W - 164L
1,198 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
xXERENLOS_1902Xx
Erlang Shen
Gold IV
Level 103
God Stats
18W - 8L
1,688 SR
Queue Stats
186W - 196L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asfodel99
Anubis
19
0 / 9 / 2
12,303
439
7,781
25,043
12,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Iron_Delle
Jormungandr
12
0 / 3 / 5
9,884
353
8,861
16,754
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Roosta-Doggy
Artemis
20
5 / 6 / 2
14,476
517
28,195
30,192
14,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XXPUGTASTIC
King Arthur
19
1 / 6 / 2
12,794
457
21,109
36,216
50,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
20
8 / 6 / 6
14,105
504
30,591
36,000
23,060
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliSusanoAthenaPoseidon

VS

Bans
AtlasIshtarSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 2 / 16
15,390
550
31,696
21,723
12,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
NatOP
Shiva
20
7 / 1 / 11
15,623
558
24,471
40,336
47,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
clytonxu167
Jing Wei
18
3 / 3 / 12
13,515
483
23,776
29,358
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
tarief
Hades
18
1 / 4 / 14
13,428
480
12,384
32,483
37,989
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
xXERENLOS_1902Xx
Erlang Shen
20
12 / 4 / 9
15,613
558
18,973
37,278
28,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
14
Kills
30
30
Deaths
14
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
16
7.5
L
Anubis
Asfodel99
Anubis
0
9
2
0.11
L
Jormungandr
Iron_Delle
Jormungandr
0
3
5
0.83
W
Shiva
NatOP
Shiva
7
1
11
12.5
L
Artemis
Roosta-Doggy
Artemis
5
6
2
1
L
King Arthur
XXPUGTASTIC
King Arthur
1
6
2
0.33
W
Jing Wei
clytonxu167
Jing Wei
3
3
12
3
L
Mulan
8
6
6
1.83
W
Hades
tarief
Hades
1
4
14
2
W
Erlang Shen
xXERENLOS_1902Xx
Erlang Shen
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,537
Damage
111,300
144,205
Taken
161,178
114,697
Mitigated
139,554
43,051
Healing
67,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
31,696
2,530
11,528
10,056
21,723
12,051
3,923
2,126
19,597
144,951
0
L
Anubis
Asfodel99
Anubis
7,781
327
0
8,649
25,043
12,845
0
10,228
14,815
95,529
0
L
Jormungandr
Iron_Delle
Jormungandr
8,861
1,617
0
3,113
16,754
14,600
212
5,431
11,323
42,000
0
W
Shiva
NatOP
Shiva
24,471
2,389
576
12,281
40,336
47,438
783
3,136
37,200
890
120,603
L
Artemis
Roosta-Doggy
Artemis
28,195
14,829
0
10,718
30,192
14,060
4,736
5,329
24,863
0
135,860
L
King Arthur
XXPUGTASTIC
King Arthur
21,109
1,813
0
3,744
36,216
50,132
0
11,308
24,908
0
111,776
W
Jing Wei
clytonxu167
Jing Wei
23,776
17,358
0
12,133
29,358
13,504
7,979
5,013
24,345
0
113,254
L
Mulan
30,591
5,682
0
16,827
36,000
23,060
120
12,551
23,449
0
122,245
W
Hades
tarief
Hades
12,384
868
1,276
10,041
32,483
37,989
1,831
7,804
24,679
44,365
2,142
W
Erlang Shen
xXERENLOS_1902Xx
Erlang Shen
18,973
9,006
0
9,213
37,278
28,572
5,840
4,679
32,599
0
115,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,562
Gold Earned
73,569
700
Minions Killed
668
0
Camps Cleared
0
2,184,715
Distance Traveled
2,762,126
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,390
550
208
7
0
574,190
8
L
Anubis
12,303
439
145
5
0
405,923
1
L
Jormungandr
9,884
353
49
2
0
313,092
5
W
Shiva
15,623
558
160
6
0
590,802
9
L
Artemis
14,476
517
177
6
0
452,120
1
L
King Arthur
12,794
457
178
6
0
503,530
8
W
Jing Wei
13,515
483
126
5
0
513,856
5
L
Mulan
14,105
504
151
5
0
510,050
2
W
Hades
13,428
480
50
2
0
499,084
6
W
Erlang Shen
15,613
558
124
4
0
584,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role