Player Matchup

Cu Chulainn
Cu Chulainn
Ryan5721
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,132 Elo+
Party 2
Thoth
Thoth
TheWikedJoker
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,140 Elo+
Party 2
Olorun
Olorun
Twistedsyn1987
Olorun
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 158L
1,283 Elo+
Party 2
Serqet
Serqet
VTOWNx707
Serqet
Level 100
God Stats
1W - 1L
1,768 SR
Queue Stats
76W - 93L
1,329 Elo+
Party 2
Odin
Odin
smellybuttcheeks
Odin
Level 158
God Stats
3W - 3L
1,584 SR
Queue Stats
136W - 172L
1,339 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,245 Elo+

VS

Team Averages
Level 74
1,491 SR
1,302 Elo+
Da Ji
Da Ji
Azaezlle
Da Ji
Level 107
God Stats
6W - 9L
1,401 SR
Queue Stats
219W - 255L
1,384 Elo+
Party 1
King Arthur
King Arthur
FeralBehemoth95
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 3
Awilix
Awilix
Helgastempire
Awilix
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 3
Baron Samedi
Baron Samedi
Starxfallen
Baron Samedi
Level 106
God Stats
3W - 3L
1,555 SR
Queue Stats
210W - 252L
1,375 Elo+
Party 1
Skadi
Skadi
The_Bot_With_Aim
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ryan5721
Cu Chulainn
19
3 / 13 / 9
13,312
634
20,225
38,072
55,316
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 11 / 12
14,111
672
23,401
24,926
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 8 / 8
14,196
676
16,471
24,379
13,750
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
VTOWNx707
Serqet
20
9 / 11 / 9
14,399
686
19,685
30,985
25,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 7 / 12
12,344
588
14,175
25,044
38,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azaezlle
Da Ji
20
17 / 7 / 11
16,134
768
35,497
22,064
12,235
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
FeralBehemoth95
King Arthur
20
7 / 4 / 29
14,752
702
20,672
27,579
38,671
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
12 / 6 / 20
14,741
702
17,441
21,589
11,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Starxfallen
Baron Samedi
20
9 / 3 / 26
14,957
712
25,247
18,975
15,047
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 6 / 25
14,223
677
22,378
20,147
9,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
161
26
Kills
50
50
Deaths
26
50
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Azaezlle
Da Ji
17
7
11
3.21
W
King Arthur
FeralBehemoth95
King Arthur
7
4
29
5.38
W
12
6
20
3.67
L
Cu Chulainn
Ryan5721
Cu Chulainn
3
13
9
0.58
W
Baron Samedi
Starxfallen
Baron Samedi
9
3
26
7.33
L
9
11
12
1.36
W
5
6
25
2.92
L
5
8
8
1.13
L
Serqet
VTOWNx707
Serqet
9
11
9
1.23
L
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,957
Damage
121,235
143,406
Taken
110,354
145,674
Mitigated
87,125
29,568
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Azaezlle
Da Ji
35,497
11,956
649
1,958
22,064
12,235
2,788
9,518
12,352
0
51,447
W
King Arthur
FeralBehemoth95
King Arthur
20,672
1,172
1,305
2,067
27,579
38,671
678
10,747
16,068
0
41,866
W
17,441
12,088
1,816
4,319
21,589
11,320
2,619
10,650
10,032
41
31,807
L
Cu Chulainn
Ryan5721
Cu Chulainn
20,225
2,542
600
153
38,072
55,316
228
7,905
30,011
7,332
30,117
W
Baron Samedi
Starxfallen
Baron Samedi
25,247
5,017
7,607
7,646
18,975
15,047
170
7,500
11,475
51,677
0
L
23,401
3,975
147
2,166
24,926
12,611
858
2,917
22,009
40,152
0
W
22,378
10,252
662
2,879
20,147
9,852
686
5,534
13,346
0
49,039
L
16,471
10,519
2,485
6,574
24,379
13,750
2,685
5,011
19,368
43,137
0
L
Serqet
VTOWNx707
Serqet
19,685
8,743
3,333
8,336
30,985
25,194
1,219
4,562
26,423
0
27,643
L
14,175
1,493
1,141
4,633
25,044
38,803
280
4,893
19,926
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,362
Gold Earned
74,807
175
Minions Killed
177
0
Camps Cleared
0
1,573,313
Distance Traveled
1,642,535
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,134
768
18
1
0
299,816
1
W
King Arthur
14,752
702
30
1
0
363,848
0
W
Awilix
14,741
702
34
2
0
341,775
2
L
Cu Chulainn
13,312
634
29
1
0
300,240
0
W
Baron Samedi
14,957
712
54
3
0
296,468
2
L
Thoth
14,111
672
42
2
0
276,291
0
W
Skadi
14,223
677
41
2
0
340,628
0
L
Olorun
14,196
676
66
3
0
250,888
1
L
Serqet
14,399
686
24
1
0
336,337
2
L
Odin
12,344
588
14
1
0
409,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role