Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GoinBallzDeep
Kukulkan
Level 120
God Stats
5W - 5L
1,547 SR
Queue Stats
233W - 213L
1,591 Elo+
Party 1
Ishtar
Ishtar
Perostus
Ishtar
Level 118
God Stats
8W - 6L
1,807 SR
Queue Stats
140W - 150L
1,531 Elo+
Party 1
Ymir
Ymir
b0atyvv
Ymir
Level 53
God Stats
3W - 2L
1,763 SR
Queue Stats
200W - 234L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
blasterbog
Zhong Kui
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
10W - 13L
1,462 Elo+
Solo
Team Averages
Level 95
1,670 SR
1,521 Elo+

VS

Team Averages
Level 102
1,411 SR
1,476 Elo+
Hel
Hel
StealthDisliker0
Hel
Level 31
God Stats
69W - 76L
1,401 SR
Queue Stats
152W - 169L
1,254 Elo+
Solo
Nemesis
Nemesis
Warhawk144
Nemesis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,515 Elo+
Solo
Susano
Susano
m1nny
Susano
Level 160
God Stats
3W - 3L
1,442 SR
Queue Stats
42W - 38L
1,575 Elo+
Solo
Ganesha
Ganesha
rhomboid
Ganesha
Level 159
God Stats
3W - 6L
1,489 SR
Queue Stats
568W - 573L
1,508 Elo+
Solo
Olorun
Olorun
tomay93
Olorun
Level 55
God Stats
1W - 1L
1,226 SR
Queue Stats
20W - 14L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
2 / 2 / 1
11,371
948
15,522
10,883
4,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
GoinBallzDeep
Kukulkan
17
0 / 4 / 3
11,063
922
15,873
10,440
4,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Perostus
Ishtar
16
0 / 5 / 3
10,510
876
14,261
14,255
5,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
b0atyvv
Ymir
17
1 / 4 / 3
12,232
1,019
6,321
17,597
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
blasterbog
Zhong Kui
16
1 / 6 / 2
11,271
939
15,272
19,178
14,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

135

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
12,555
1,046
12,756
18,316
15,560
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Warhawk144
Nemesis
18
2 / 0 / 9
11,248
937
5,479
11,207
6,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
m1nny
Susano
18
10 / 1 / 7
12,750
1,063
25,213
15,180
8,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
rhomboid
Ganesha
19
0 / 1 / 20
13,273
1,106
12,783
22,376
32,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
tomay93
Olorun
18
3 / 0 / 11
12,355
1,030
13,064
5,313
3,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
4
Kills
21
21
Deaths
4
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
L
Kukulkan
GoinBallzDeep
Kukulkan
0
4
3
0.38
L
Ishtar
Perostus
Ishtar
0
5
3
0.3
W
6
2
10
5.5
W
Nemesis
Warhawk144
Nemesis
2
0
9
6.5
L
Ymir
b0atyvv
Ymir
1
4
3
0.63
L
Zhong Kui
blasterbog
Zhong Kui
1
6
2
0.33
W
Susano
m1nny
Susano
10
1
7
13.5
W
Ganesha
rhomboid
Ganesha
0
1
20
10
W
Olorun
tomay93
Olorun
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,249
Damage
69,295
72,353
Taken
72,392
52,985
Mitigated
65,194
5,464
Healing
24,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,522
2,564
0
101
10,883
4,420
0
6,073
4,810
0
29,230
L
Kukulkan
GoinBallzDeep
Kukulkan
15,873
796
0
0
10,440
4,063
0
3,361
7,079
67,371
0
L
Ishtar
Perostus
Ishtar
14,261
8,263
0
103
14,255
5,825
0
5,646
8,609
0
23,893
W
12,756
1,584
8,123
8,484
18,316
15,560
0
8,232
10,084
43,243
0
W
Nemesis
Warhawk144
Nemesis
5,479
2,253
0
1,312
11,207
6,207
0
5,484
5,723
0
14,411
L
Ymir
b0atyvv
Ymir
6,321
1,142
0
1,317
17,597
24,615
0
13,174
4,423
12,761
0
L
Zhong Kui
blasterbog
Zhong Kui
15,272
1,725
0
3,943
19,178
14,062
0
10,349
8,829
37,382
0
W
Susano
m1nny
Susano
25,213
7,060
0
1,696
15,180
8,197
0
7,756
7,424
0
38,406
W
Ganesha
rhomboid
Ganesha
12,783
302
0
2,122
22,376
32,192
0
12,087
10,289
31,581
0
W
Olorun
tomay93
Olorun
13,064
5,888
655
2,270
5,313
3,038
0
3,907
1,406
41,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
62,181
240
Minions Killed
252
9
Camps Cleared
9
1,106,024
Distance Traveled
1,194,147
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,371
948
23
2
3
247,475
2
L
Kukulkan
11,063
922
120
10
1
237,169
0
L
Ishtar
10,510
876
22
2
5
197,279
1
W
Hel
12,555
1,046
93
8
0
217,569
1
W
Nemesis
11,248
937
37
3
1
259,765
0
L
Ymir
12,232
1,019
21
2
0
213,009
3
L
Zhong Kui
11,271
939
54
5
0
211,092
0
W
Susano
12,750
1,063
39
3
5
251,591
0
W
Ganesha
13,273
1,106
3
0
0
237,172
1
W
Olorun
12,355
1,030
80
7
3
228,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role