Player Matchup

Fenrir
Fenrir
Antho5653
Fenrir
Level 125
God Stats
4W - 5L
1,366 SR
Queue Stats
151W - 143L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
Bstmaddog
Kuzenbo
Level 149
God Stats
1W - 0L
1,729 SR
Queue Stats
266W - 286L
1,503 Elo+
Solo
Janus
Janus
J00WEY
Janus
Level 127
God Stats
2W - 2L
1,307 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
MrPoopys
Gilgamesh
Level 147
God Stats
8W - 4L
1,609 SR
Queue Stats
233W - 234L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
SteveVader7
Hou Yi
Level 120
God Stats
4W - 6L
1,488 SR
Queue Stats
150W - 134L
1,525 Elo+
Party 2
Team Averages
Level 134
1,500 SR
1,504 Elo+

VS

Team Averages
Level 149
1,448 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FeloVaz
Ares
Level 142
God Stats
9W - 4L
1,781 SR
Queue Stats
506W - 514L
1,561 Elo+
Solo
Rama
Rama
SOUL_ADRIFT
Rama
Level 159
God Stats
1W - 5L
1,273 SR
Queue Stats
395W - 435L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
XxOG_Elite_420xX
Yu Huang
Level 160
God Stats
0W - 4L
1,185 SR
Queue Stats
301W - 307L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antho5653
Fenrir
10
2 / 0 / 1
6,233
567
3,071
6,608
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Bstmaddog
Kuzenbo
10
0 / 0 / 1
6,098
554
1,401
6,684
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
J00WEY
Janus
12
1 / 0 / 0
7,112
647
911
3,830
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MrPoopys
Gilgamesh
11
1 / 2 / 0
6,826
621
4,706
7,237
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
11
0 / 0 / 2
6,210
565
1,380
3,240
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
4,586
417
421
4,221
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
 
Eset
6
0 / 2 / 0
4,239
385
1,925
3,825
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
FeloVaz
Ares
10
2 / 1 / 0
5,359
487
5,087
8,214
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,537
412
1,104
3,373
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 0
3,985
362
421
2,565
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Eset
 
Eset
0
2
0
0
W
Fenrir
Antho5653
Fenrir
2
0
1
2.5
W
Kuzenbo
Bstmaddog
Kuzenbo
0
0
1
0.5
L
Ares
FeloVaz
Ares
2
1
0
2
W
Janus
J00WEY
Janus
1
0
0
1
W
Gilgamesh
MrPoopys
Gilgamesh
1
2
0
0.5
L
0
0
0
0
W
Hou Yi
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,469
Damage
8,958
27,599
Taken
22,198
14,025
Mitigated
9,405
11,907
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
421
0
0
1,280
4,221
1,375
0
962
3,189
23,091
0
L
Eset
 
Eset
1,925
461
93
1,442
3,825
2,131
0
566
3,259
13,951
0
W
Fenrir
Antho5653
Fenrir
3,071
619
0
4,370
6,608
2,710
0
1,434
5,174
0
33,149
W
Kuzenbo
Bstmaddog
Kuzenbo
1,401
883
0
2,546
6,684
5,035
179
918
5,766
23,006
0
L
Ares
FeloVaz
Ares
5,087
314
0
1,710
8,214
4,342
0
0
8,214
23,641
0
W
Janus
J00WEY
Janus
911
75
0
1,624
3,830
1,340
537
297
3,533
57,345
0
W
Gilgamesh
MrPoopys
Gilgamesh
4,706
2,123
0
2,142
7,237
3,808
930
4,186
3,051
0
42,627
L
1,104
978
0
1,250
3,373
920
0
573
2,800
0
23,633
W
Hou Yi
1,380
716
0
1,225
3,240
1,132
682
1,019
2,221
0
43,485
L
421
32
0
310
2,565
637
0
123
2,424
9,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
22,706
392
Minions Killed
162
0
Camps Cleared
0
1,030,653
Distance Traveled
646,508
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,586
417
30
3
0
117,888
11
L
Eset
4,239
385
26
2
0
116,199
1
W
Fenrir
6,233
567
80
7
0
240,344
2
W
Kuzenbo
6,098
554
34
3
0
194,200
2
L
Ares
5,359
487
33
3
0
188,678
3
W
Janus
7,112
647
111
10
0
190,061
1
W
Gilgamesh
6,826
621
85
8
0
212,630
1
L
Rama
4,537
412
53
5
0
105,939
0
W
Hou Yi
6,210
565
82
7
0
193,418
1
L
Yu Huang
3,985
362
20
2
0
117,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role