Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Joueur Stable
Chiron
Level 85
God Stats
2W - 2L
1,602 SR
Queue Stats
68W - 63L
1,536 Elo+
Solo
Chang'e
Chang'e
Kill3rInstincts
Chang'e
Level 109
God Stats
26W - 9L
1,694 SR
Queue Stats
1,073W - 733L
1,577 Elo+
Party 1
Team Averages
Level 100
1,599 SR
1,538 Elo+

VS

Team Averages
Level 91
1,710 SR
1,484 Elo+
Yu Huang
Yu Huang
BrandFlakes75
Yu Huang
Level 151
God Stats
20W - 13L
1,756 SR
Queue Stats
1,003W - 761L
1,703 Elo+
Solo
Cu Chulainn
Cu Chulainn
GuttaGorjensky
Cu Chulainn
Level 104
God Stats
0W - 1L
1,688 SR
Queue Stats
221W - 231L
1,420 Elo+
Party 2
Cupid
Cupid
kinkykami
Cupid
Level 18
God Stats
3W - 8L
1,687 SR
Queue Stats
26W - 45L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 2 / 7
12,986
683
10,318
22,127
28,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 3 / 5
13,327
701
20,695
17,865
9,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 9
13,715
722
21,425
23,312
11,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrandFlakes75
Yu Huang
19
4 / 3 / 3
13,031
686
21,064
15,645
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
GuttaGorjensky
Cu Chulainn
16
2 / 3 / 2
11,425
601
11,296
23,986
26,382
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
kinkykami
Cupid
16
1 / 8 / 4
11,180
588
9,670
18,613
7,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
L
Yu Huang
BrandFlakes75
Yu Huang
4
3
3
1.83
L
Cu Chulainn
GuttaGorjensky
Cu Chulainn
2
3
2
1
W
6
3
5
2.83
W
5
2
9
4.75
L
Cupid
kinkykami
Cupid
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
42,030
63,304
Taken
58,244
49,062
Mitigated
41,480
28,643
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,318
2,285
890
4,133
22,127
28,642
564
6,434
15,693
0
33,556
L
Yu Huang
BrandFlakes75
Yu Huang
21,064
1,657
0
4,626
15,645
7,652
0
5,379
9,996
90,483
0
L
Cu Chulainn
GuttaGorjensky
Cu Chulainn
11,296
1,370
0
859
23,986
26,382
410
8,257
15,105
341
25,479
W
20,695
6,751
1,553
4,068
17,865
9,016
1,843
7,778
10,012
0
67,482
W
21,425
1,262
4,921
13,078
23,312
11,404
1,239
7,875
15,437
66,566
0
L
Cupid
kinkykami
Cupid
9,670
3,856
2,529
1,345
18,613
7,446
0
6,900
11,363
0
26,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
35,636
221
Minions Killed
193
9
Camps Cleared
8
1,130,135
Distance Traveled
1,018,661
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,986
683
29
2
0
384,473
2
L
Yu Huang
13,031
686
143
8
6
337,200
3
L
Cu Chulainn
11,425
601
20
1
1
369,482
1
W
Chiron
13,327
701
89
5
5
350,690
1
W
Chang'e
13,715
722
103
5
4
394,972
1
L
Cupid
11,180
588
30
2
1
311,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role