Player Matchup

Ishtar
Ishtar
BigKillaRed210
Ishtar
Level 94
God Stats
7W - 8L
1,233 SR
Queue Stats
370W - 372L
1,430 Elo+
Solo
Freya
Freya
Don_glizzzy
Freya
Level 65
God Stats
35W - 39L
1,474 SR
Queue Stats
206W - 239L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
DrYOYO99
Jing Wei
Level 68
God Stats
8W - 10L
1,399 SR
Queue Stats
158W - 193L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
MAYNEAK3
Cthulhu
Level 89
God Stats
13W - 20L
1,441 SR
Queue Stats
44W - 61L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bl00dhunter92
Cu Chulainn
Level 119
God Stats
0W - 2L
1,208 SR
Queue Stats
7W - 14L
1,369 Elo+
Solo
Team Averages
Level 87
1,351 SR
1,427 Elo+

VS

Team Averages
Level 44
1,569 SR
1,506 Elo+
Atlas
Atlas
Chewdphat
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,484 Elo+
Party 2
Hercules
Hercules
Hiddentiger907
Hercules
Level 65
God Stats
13W - 5L
1,482 SR
Queue Stats
72W - 61L
1,487 Elo+
Party 2
Rama
Rama
ISEEUN
Rama
Level 17
God Stats
10W - 7L
1,823 SR
Queue Stats
48W - 37L
1,537 Elo+
Party 2
Mulan
Mulan
Souphak
Mulan
Level 87
God Stats
10W - 6L
1,538 SR
Queue Stats
171W - 159L
1,499 Elo+
Party 2
Janus
Janus
laokidd
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 5
11,158
1,014
15,779
21,541
9,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 10 / 5
11,213
1,019
20,258
26,058
12,281
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DrYOYO99
Jing Wei
17
4 / 3 / 1
12,347
1,122
22,161
23,425
10,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MAYNEAK3
Cthulhu
15
0 / 0 / 0
9,438
858
0
0
0
Cu Chulainn
bl00dhunter92
Cu Chulainn
17
3 / 5 / 3
12,123
1,102
13,055
29,384
21,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chewdphat
Atlas
18
2 / 1 / 21
11,751
1,068
9,528
18,071
26,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
18
8 / 0 / 13
12,156
1,105
19,422
20,622
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
ISEEUN
Rama
19
8 / 5 / 14
12,921
1,175
24,001
16,694
9,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Souphak
Mulan
19
4 / 0 / 18
12,365
1,124
16,774
14,869
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
laokidd
Janus
19
7 / 1 / 17
13,128
1,193
23,828
9,067
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
7
Kills
29
29
Deaths
7
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
Atlas
Chewdphat
Atlas
2
1
21
12.5
L
0
10
5
0.25
L
Jing Wei
DrYOYO99
Jing Wei
4
3
1
1.5
W
Hercules
8
0
13
14.5
W
Rama
ISEEUN
Rama
8
5
14
3
L
Cthulhu
MAYNEAK3
Cthulhu
0
0
0
0
W
Mulan
Souphak
Mulan
4
0
18
13
L
Cu Chulainn
bl00dhunter92
Cu Chulainn
3
5
3
0.9
W
Janus
laokidd
Janus
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,253
Damage
93,553
100,408
Taken
79,323
54,108
Mitigated
78,045
12,658
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,779
9,490
0
730
21,541
9,662
0
9,148
11,758
0
31,755
W
Atlas
Chewdphat
Atlas
9,528
2,891
0
493
18,071
26,100
0
6,797
11,274
23,743
0
L
20,258
6,600
0
3,364
26,058
12,281
0
9,342
16,154
42,886
2,008
L
Jing Wei
DrYOYO99
Jing Wei
22,161
13,985
0
3,207
23,425
10,257
0
7,459
15,471
0
49,280
W
Hercules
19,422
9,431
0
9,421
20,622
22,332
0
5,031
15,591
0
20,076
W
Rama
ISEEUN
Rama
24,001
15,968
0
1,438
16,694
9,590
0
3,461
13,233
0
41,114
L
Cthulhu
MAYNEAK3
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Souphak
Mulan
16,774
4,139
0
5,246
14,869
15,250
0
2,473
12,396
165
32,289
L
Cu Chulainn
bl00dhunter92
Cu Chulainn
13,055
2,816
0
5,357
29,384
21,908
0
7,460
21,178
0
34,232
W
Janus
laokidd
Janus
23,828
1,525
137
1,482
9,067
4,773
0
1,311
7,756
62,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
62,321
188
Minions Killed
219
5
Camps Cleared
12
849,897
Distance Traveled
1,137,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,158
1,014
39
4
2
168,084
0
W
Atlas
11,751
1,068
15
1
0
221,110
0
L
Freya
11,213
1,019
42
4
1
200,393
0
L
Jing Wei
12,347
1,122
52
5
2
255,764
0
W
Hercules
12,156
1,105
5
0
1
248,922
0
W
Rama
12,921
1,175
50
5
2
197,709
1
L
Cthulhu
9,438
858
0
0
0
0
0
W
Mulan
12,365
1,124
35
3
6
240,287
0
L
Cu Chulainn
12,123
1,102
55
5
0
225,656
0
W
Janus
13,128
1,193
114
10
3
229,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role