Player Matchup

Ganesha
Ganesha
GuardianLuv
Ganesha
Level 22
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Chaac
Chaac
Zucchini916
Chaac
Level 57
God Stats
0W - 1L
1,182 SR
Queue Stats
10W - 15L
1,311 Elo+
Party 1
Hel
Hel
leathodarkness
Hel
Level 87
God Stats
2W - 1L
1,605 SR
Queue Stats
132W - 130L
1,603 Elo+
Party 1
Team Averages
Level 55
1,522 SR
1,349 Elo+

VS

Team Averages
Level 57
1,568 SR
1,350 Elo+
Loki
Loki
DoppioDesu7978
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
OP assassin8281
Cernunnos
Level 69
God Stats
3W - 0L
1,791 SR
Queue Stats
157W - 164L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
OblivionNerd
Yu Huang
Level 99
God Stats
15W - 17L
1,412 SR
Queue Stats
279W - 423L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GuardianLuv
Ganesha
15
0 / 5 / 7
11,056
650
9,411
25,015
30,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 9 / 3
10,013
589
8,004
29,512
24,042
Mace

Mace

+10
Physical Power

16
5 / 6 / 1
11,677
687
10,144
18,347
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 4
13,952
821
20,912
14,356
6,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
OP assassin8281
Cernunnos
17
2 / 2 / 14
11,537
679
22,230
11,929
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
OblivionNerd
Yu Huang
17
4 / 2 / 12
11,723
690
19,681
12,144
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
3
4
5.33
L
Ganesha
GuardianLuv
Ganesha
0
5
7
0.7
W
Cernunnos
OP assassin8281
Cernunnos
2
2
14
4.5
W
Yu Huang
OblivionNerd
Yu Huang
4
2
12
5
L
2
9
3
0.39
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
62,823
72,874
Taken
38,429
62,053
Mitigated
18,677
23,561
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,912
6,441
0
595
14,356
6,671
520
7,619
6,737
0
46,364
L
Ganesha
GuardianLuv
Ganesha
9,411
876
505
4,416
25,015
30,049
0
7,192
17,823
28,286
0
W
Cernunnos
OP assassin8281
Cernunnos
22,230
8,093
0
1,269
11,929
6,325
1,027
5,326
6,603
0
58,709
W
Yu Huang
OblivionNerd
Yu Huang
19,681
2,220
0
1,606
12,144
5,681
1,236
6,847
5,297
57,446
0
L
8,004
1,648
0
2,685
29,512
24,042
0
7,189
22,323
0
24,614
L
10,144
474
7,610
8,345
18,347
7,962
0
5,467
12,880
38,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
37,212
132
Minions Killed
188
2
Camps Cleared
9
870,724
Distance Traveled
854,037
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,952
821
44
3
3
290,596
3
L
Ganesha
11,056
650
9
1
0
297,888
3
W
Cernunnos
11,537
679
55
3
4
282,724
1
W
Yu Huang
11,723
690
89
5
2
280,717
1
L
Chaac
10,013
589
36
2
0
290,492
0
L
Hel
11,677
687
87
5
2
282,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role