Player Matchup

Hun Batz
Hun Batz
Ifinishfast42
Hun Batz
Level 143
God Stats
11W - 3L
1,630 SR
Queue Stats
193W - 209L
1,466 Elo+
Solo
Ishtar
Ishtar
TexasBOY93SL
Ishtar
Level 128
God Stats
14W - 13L
1,438 SR
Queue Stats
182W - 176L
1,500 Elo+
Party 2
Bellona
Bellona
Trxgvdy
Bellona
Level 85
God Stats
2W - 2L
1,393 SR
Queue Stats
19W - 26L
1,440 Elo+
Party 2
Anubis
Anubis
Wolfgod7777
Anubis
Level 121
God Stats
30W - 25L
1,532 SR
Queue Stats
117W - 147L
1,421 Elo+
Solo
Khepri
Khepri
rollin13solo
Khepri
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
166W - 153L
1,501 Elo+
Party 2
Team Averages
Level 121
1,498 SR
1,466 Elo+

VS

Team Averages
Level 64
1,573 SR
1,402 Elo+
Arachne
Arachne
Hilfigier
Arachne
Level 85
God Stats
12W - 11L
1,638 SR
Queue Stats
221W - 203L
1,469 Elo+
Solo
Freya
Freya
Mogoogoo
Freya
Level 78
God Stats
8W - 4L
1,567 SR
Queue Stats
49W - 43L
1,478 Elo+
Solo
Nu Wa
Nu Wa
My--Cow
Nu Wa
Level 29
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Bacchus
Bacchus
WTFitman
Bacchus
Level 58
God Stats
5W - 5L
1,491 SR
Queue Stats
59W - 72L
1,401 Elo+
Solo
Danzaburou
Danzaburou
blittim
Danzaburou
Level 72
God Stats
25W - 23L
1,544 SR
Queue Stats
104W - 97L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ifinishfast42
Hun Batz
17
8 / 0 / 5
10,407
548
14,834
12,532
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
17
2 / 0 / 2
10,853
571
5,271
8,016
4,486
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Trxgvdy
Bellona
15
1 / 0 / 1
9,402
495
8,180
13,153
12,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
3 / 0 / 8
10,214
538
8,937
7,379
4,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
2 / 0 / 6
9,530
502
5,049
11,123
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hilfigier
Arachne
13
0 / 3 / 0
7,925
417
5,450
16,433
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Mogoogoo
Freya
13
0 / 3 / 0
7,755
408
6,911
11,853
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
My--Cow
Nu Wa
13
0 / 5 / 0
7,812
411
9,806
12,985
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WTFitman
Bacchus
12
0 / 3 / 0
7,458
393
5,021
18,351
21,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
blittim
Danzaburou
13
0 / 2 / 0
8,291
436
2,899
9,531
3,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
16
Kills
0
0
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hilfigier
Arachne
0
3
0
0
W
Hun Batz
Ifinishfast42
Hun Batz
8
0
5
10.5
L
Freya
Mogoogoo
Freya
0
3
0
0
L
Nu Wa
My--Cow
Nu Wa
0
5
0
0
W
Ishtar
2
0
2
3
W
Bellona
Trxgvdy
Bellona
1
0
1
1.5
L
Bacchus
WTFitman
Bacchus
0
3
0
0
W
Anubis
3
0
8
7
L
Danzaburou
blittim
Danzaburou
0
2
0
0
W
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
30,087
52,203
Taken
69,153
40,453
Mitigated
41,283
23,019
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hilfigier
Arachne
5,450
3,172
0
3,189
16,433
6,867
0
1,956
14,477
0
71,920
W
Hun Batz
Ifinishfast42
Hun Batz
14,834
2,724
0
7,614
12,532
6,284
262
4,089
8,039
0
90,067
L
Freya
Mogoogoo
Freya
6,911
1,819
0
4,906
11,853
4,711
0
2,920
8,933
58,712
0
L
Nu Wa
My--Cow
Nu Wa
9,806
2,136
64
4,309
12,985
4,288
249
2,267
10,718
51,603
0
W
Ishtar
5,271
2,606
119
2,055
8,016
4,486
792
2,009
5,733
0
100,143
W
Bellona
Trxgvdy
Bellona
8,180
2,706
0
6,297
13,153
12,981
276
5,071
7,595
0
71,406
L
Bacchus
WTFitman
Bacchus
5,021
1,092
202
4,304
18,351
21,519
99
5,381
12,970
24,712
0
W
Anubis
8,937
783
0
5,022
7,379
4,518
1,067
3,645
3,254
86,146
0
L
Danzaburou
blittim
Danzaburou
2,899
1,186
202
3,252
9,531
3,898
182
1,372
8,069
0
60,760
W
Khepri
5,049
963
0
1,912
11,123
12,184
109
4,912
5,844
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
39,241
625
Minions Killed
446
0
Camps Cleared
0
1,846,606
Distance Traveled
1,795,400
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,925
417
108
6
0
403,013
3
W
Hun Batz
10,407
548
144
8
0
417,766
0
L
Freya
7,755
408
103
5
0
362,794
6
L
Nu Wa
7,812
411
80
4
0
309,008
0
W
Ishtar
10,853
571
167
9
0
360,456
4
W
Bellona
9,402
495
124
7
0
370,724
3
L
Bacchus
7,458
393
34
2
0
362,779
3
W
Anubis
10,214
538
143
8
0
333,224
8
L
Danzaburou
8,291
436
121
6
0
357,806
2
W
Khepri
9,530
502
47
2
0
364,436
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role