Player Matchup

Sun Wukong
Sun Wukong
Batou
Sun Wukong
Level 127
God Stats
1W - 3L
1,145 SR
Queue Stats
81W - 82L
1,442 Elo+
Party 3
Sobek
Sobek
Eatbullett
Sobek
Level 26
God Stats
3W - 1L
1,454 SR
Queue Stats
111W - 52L
1,565 Elo+
Party 3
Terra
Terra
SgtWortWort
Terra
Level 160
God Stats
60W - 23L
1,777 SR
Queue Stats
233W - 180L
1,637 Elo+
Party 3
Ao Kuang
Ao Kuang
T Rex6511
Ao Kuang
Level 125
God Stats
4W - 0L
1,241 SR
Queue Stats
161W - 175L
1,470 Elo+
Party 3
Skadi
Skadi
TheManWicked
Skadi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 121L
1,468 Elo+
Party 3
Team Averages
Level 93
1,423 SR
1,516 Elo+

VS

Team Averages
Level 71
1,583 SR
1,480 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Forsaken Knives
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Bakasura
Bakasura
JMCda1st
Bakasura
Level 108
God Stats
3W - 3L
1,468 SR
Queue Stats
182W - 191L
1,497 Elo+
Party 2
Achilles
Achilles
bl3ps
Achilles
Level 48
God Stats
1W - 1L
1,682 SR
Queue Stats
35W - 43L
1,496 Elo+
Party 2
Artemis
Artemis
reefisaiah23
Artemis
Level 97
God Stats
1W - 1L
1,765 SR
Queue Stats
56W - 76L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batou
Sun Wukong
19
4 / 1 / 8
13,346
534
13,801
16,442
11,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
17
0 / 0 / 12
12,402
496
9,100
21,257
24,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 0 / 4
15,227
609
35,206
17,649
10,551
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
T Rex6511
Ao Kuang
20
12 / 2 / 8
14,397
576
11,737
28,946
12,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 9 / 4
11,925
477
13,221
20,137
8,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 3 / 2
10,415
417
9,752
20,906
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 7 / 0
8,665
347
11,105
18,024
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
JMCda1st
Bakasura
17
2 / 5 / 1
10,442
418
6,849
22,795
9,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
bl3ps
Achilles
13
0 / 6 / 1
8,945
358
9,429
26,500
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
reefisaiah23
Artemis
17
6 / 9 / 3
11,009
440
17,486
23,810
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
30
Kills
12
12
Deaths
30
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
2
1.33
W
Sun Wukong
Batou
Sun Wukong
4
1
8
8
W
Sobek
0
0
12
6
L
1
7
0
0.14
L
Bakasura
JMCda1st
Bakasura
2
5
1
0.5
W
13
0
4
15
W
Ao Kuang
T Rex6511
Ao Kuang
12
2
8
8
W
1
9
4
0.33
L
Achilles
bl3ps
Achilles
0
6
1
0.08
L
Artemis
reefisaiah23
Artemis
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,065
Damage
54,621
104,431
Taken
112,035
67,939
Mitigated
62,961
36,619
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,752
3,731
0
4,296
20,906
21,486
0
10,547
10,359
45,374
0
W
Sun Wukong
Batou
Sun Wukong
13,801
4,344
0
3,232
16,442
11,512
509
5,726
10,249
0
116,676
W
Sobek
9,100
668
0
6,883
21,257
24,444
508
4,939
14,719
37,779
6,364
L
11,105
654
739
3,995
18,024
7,281
225
9,008
9,016
50,733
0
L
Bakasura
JMCda1st
Bakasura
6,849
3,599
0
6,958
22,795
9,647
0
10,116
12,679
0
83,226
W
35,206
2,701
3,165
6,599
17,649
10,551
2,303
2,773
14,067
129,196
0
W
Ao Kuang
T Rex6511
Ao Kuang
11,737
4,088
0
15,290
28,946
12,947
4,885
5,960
22,868
122,609
4,330
W
13,221
6,979
0
1,450
20,137
8,485
4,812
2,434
17,555
0
78,295
L
Achilles
bl3ps
Achilles
9,429
2,938
0
7,217
26,500
16,788
0
15,941
10,559
0
51,981
L
Artemis
reefisaiah23
Artemis
17,486
8,373
124
4,171
23,810
7,759
1,820
8,909
14,901
0
86,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,297
Gold Earned
49,476
711
Minions Killed
478
0
Camps Cleared
0
2,438,671
Distance Traveled
2,020,965
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,415
417
43
2
0
470,709
8
W
Sun Wukong
13,346
534
181
7
0
473,483
2
W
Sobek
12,402
496
60
2
0
475,597
0
L
Hades
8,665
347
74
3
0
317,749
1
L
Bakasura
10,442
418
158
6
0
472,118
2
W
Terra
15,227
609
201
8
0
563,071
0
W
Ao Kuang
14,397
576
147
6
0
525,200
4
W
Skadi
11,925
477
122
5
0
401,320
0
L
Achilles
8,945
358
85
3
0
383,700
0
L
Artemis
11,009
440
118
5
0
376,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role