Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
DeadBeats
Athena
Silver I
Level 67
God Stats
3W - 3L
1,443 SR
Queue Stats
93W - 94L
1,144 MMR
Solo
Hou Yi
Hou Yi
Bronze I
PorkyTheKiller
Hou Yi
Bronze I
Level 113
God Stats
2W - 1L
1,506 SR
Queue Stats
206W - 246L
440 MMR
Solo
Ra
Ra
Silver I
ilikepepper123
Ra
Silver I
Level 121
God Stats
2W - 5L
1,329 SR
Queue Stats
240W - 250L
1,065 MMR
Solo
Ravana
Ravana
Silver I
Εvil
Ravana
Silver I
Level 160
God Stats
5W - 5L
1,815 SR
Queue Stats
40W - 38L
1,170 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,518 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,416 SR
992 MMR
Cthulhu
Cthulhu
Silver II
AngusGrayus
Cthulhu
Silver II
Level 87
God Stats
6W - 10L
1,523 SR
Queue Stats
27W - 43L
1,229 MMR
Solo
Ullr
Ullr
Bronze II
Axlopostli
Ullr
Bronze II
Level 93
God Stats
1W - 7L
975 SR
Queue Stats
187W - 215L
418 MMR
Solo
Thor
Thor
Gold V
Ephidemic
Thor
Gold V
Level 145
God Stats
0W - 3L
1,517 SR
Queue Stats
328W - 340L
1,070 MMR
Solo
Ymir
Ymir
Silver II
JoeHateClub
Ymir
Silver II
Level 89
God Stats
15W - 9L
1,562 SR
Queue Stats
240W - 244L
1,109 MMR
Solo
Chronos
Chronos
Silver II
MrShiminiwis
Chronos
Silver II
Level 136
God Stats
4W - 4L
1,504 SR
Queue Stats
86W - 103L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 2 / 5
11,469
604
13,803
16,755
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
DeadBeats
Athena
13
2 / 1 / 15
9,540
502
8,585
19,912
24,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 4 / 4
9,669
509
11,907
13,928
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 7
10,974
578
18,606
16,478
8,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Εvil
Ravana
17
11 / 3 / 10
11,404
600
14,590
12,833
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
NemesisArachneMulanKali

VS

Bans
LancelotDiscordiaApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngusGrayus
Cthulhu
17
3 / 6 / 4
10,728
565
10,605
18,911
17,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 6 / 6
8,162
430
11,734
14,983
6,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
14
3 / 5 / 4
9,370
493
9,261
16,137
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 8 / 6
7,764
409
8,417
24,140
23,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MrShiminiwis
Chronos
14
2 / 3 / 2
8,513
448
12,722
18,257
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
28
Kills
11
12
Deaths
28
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
5
3.25
L
Cthulhu
AngusGrayus
Cthulhu
3
6
4
0.83
L
1
6
6
0.67
W
Athena
DeadBeats
Athena
2
1
15
9.5
L
Thor
3
5
4
1
L
2
8
6
0.63
L
Chronos
MrShiminiwis
Chronos
2
3
2
1
W
5
4
4
1.75
W
6
2
7
4.75
W
Ravana
Εvil
Ravana
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,491
Damage
52,739
79,906
Taken
92,428
62,289
Mitigated
63,701
28,227
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,803
5,329
1,162
4,814
16,755
15,800
279
6,933
9,340
274
95,892
L
Cthulhu
AngusGrayus
Cthulhu
10,605
707
982
3,620
18,911
17,076
0
1,649
16,547
90,540
0
L
11,734
4,249
0
500
14,983
6,878
0
3,799
11,128
0
58,629
W
Athena
DeadBeats
Athena
8,585
2,742
0
4,457
19,912
24,211
48
9,124
10,714
23,401
0
L
Thor
9,261
2,308
0
2,134
16,137
8,310
0
3,594
12,450
0
70,998
L
8,417
2,379
0
1,632
24,140
23,709
0
8,709
15,339
25,062
2,561
L
Chronos
MrShiminiwis
Chronos
12,722
5,072
0
1,621
18,257
7,728
1,015
9,763
8,393
66,534
0
W
11,907
5,232
0
2,811
13,928
6,341
1,226
2,922
10,934
0
62,078
W
18,606
2,529
2,264
7,077
16,478
8,599
1,048
7,280
9,128
105,531
0
W
Ravana
Εvil
Ravana
14,590
4,954
0
5,642
12,833
7,338
543
4,504
8,252
49
83,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
44,537
579
Minions Killed
473
0
Camps Cleared
0
1,862,677
Distance Traveled
1,730,648
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,469
604
158
8
0
359,735
0
L
Cthulhu
10,728
565
173
9
0
375,915
5
L
Ullr
8,162
430
89
5
0
324,187
4
W
Athena
9,540
502
26
1
0
409,343
11
L
Thor
9,370
493
92
5
0
357,894
7
L
Ymir
7,764
409
29
2
0
337,840
5
L
Chronos
8,513
448
90
5
0
334,812
5
W
Hou Yi
9,669
509
98
5
0
343,505
0
W
Ra
10,974
578
192
10
0
366,294
2
W
Ravana
11,404
600
105
6
0
383,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role