Player Matchup

Anubis
Anubis
Blasphemy101
Anubis
Level 11
God Stats
1W - 1L
1,207 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Sol
Sol
LarJaynis00
Sol
Level 29
God Stats
5W - 7L
1,414 SR
Queue Stats
75W - 96L
1,491 Elo+
Party 1
Bastet
Bastet
Schweizguy
Bastet
Level 125
God Stats
1W - 2L
1,556 SR
Queue Stats
239W - 253L
1,518 Elo+
Party 1
Shiva
Shiva
WannabeWokeRez
Shiva
Level 12
God Stats
26W - 22L
1,714 SR
Queue Stats
59W - 58L
1,759 Elo+
Solo
Izanami
Izanami
YeheyPeach
Izanami
Level 69
God Stats
2W - 4L
1,456 SR
Queue Stats
67W - 112L
1,435 Elo+
Solo
Team Averages
Level 49
1,469 SR
1,583 Elo+

VS

Team Averages
Level 117
1,466 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bradiatore
Cernunnos
Level 147
God Stats
5W - 1L
1,665 SR
Queue Stats
114W - 73L
1,674 Elo+
Party 2
Chronos
Chronos
SnapVizion
Chronos
Level 40
God Stats
3W - 3L
1,304 SR
Queue Stats
130W - 149L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Tayo6ixG0d
Sylvanus
Level 80
God Stats
48W - 39L
1,364 SR
Queue Stats
75W - 83L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 7 / 3
8,936
596
7,500
16,298
7,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 5 / 3
9,463
631
14,831
18,832
8,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Schweizguy
Bastet
16
0 / 2 / 2
8,919
595
8,418
14,529
6,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 1
9,469
631
10,362
14,035
7,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
YeheyPeach
Izanami
15
0 / 8 / 0
9,081
605
7,537
21,250
7,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 1 / 3
11,850
790
11,038
9,652
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
19
3 / 0 / 10
11,820
788
18,919
18,899
11,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Bradiatore
Cernunnos
20
13 / 0 / 5
12,995
866
24,561
18,375
13,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
SnapVizion
Chronos
17
2 / 2 / 5
10,946
730
13,184
13,159
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Tayo6ixG0d
Sylvanus
17
1 / 1 / 13
11,504
767
4,425
14,810
19,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
24
24
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
3
6.5
W
Ne Zha
 
Ne Zha
3
0
10
8
L
Anubis
0
7
3
0.21
W
Cernunnos
Bradiatore
Cernunnos
13
0
5
15.5
L
1
5
3
0.5
L
Bastet
Schweizguy
Bastet
0
2
2
0.5
W
Chronos
SnapVizion
Chronos
2
2
5
2.25
W
Sylvanus
Tayo6ixG0d
Sylvanus
1
1
13
7.5
L
3
2
1
1.75
L
Izanami
YeheyPeach
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
72,127
84,944
Taken
74,895
38,094
Mitigated
55,340
14,961
Healing
37,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,038
764
0
986
9,652
4,760
2,870
2,844
6,808
45,863
0
W
Ne Zha
 
Ne Zha
18,919
5,198
0
5,540
18,899
11,052
0
3,917
14,982
0
70,998
L
Anubis
7,500
1,247
0
2,103
16,298
7,813
107
5,132
11,112
26,178
0
W
Cernunnos
Bradiatore
Cernunnos
24,561
14,141
0
9,691
18,375
13,229
7,796
5,350
13,025
0
75,418
L
14,831
4,676
0
6,776
18,832
8,315
554
5,977
12,747
41,574
4,232
L
Bastet
Schweizguy
Bastet
8,418
2,025
0
2,218
14,529
6,301
17
4,464
10,005
0
24,741
W
Chronos
SnapVizion
Chronos
13,184
3,934
0
3,608
13,159
6,340
2,872
3,094
10,065
45,609
0
W
Sylvanus
Tayo6ixG0d
Sylvanus
4,425
119
8,464
8,825
14,810
19,959
388
5,676
9,134
10,015
0
L
10,362
568
31
2,507
14,035
7,793
0
4,340
9,640
0
25,972
L
Izanami
YeheyPeach
Izanami
7,537
5,922
0
1,326
21,250
7,872
264
8,421
12,613
0
32,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
59,115
223
Minions Killed
374
0
Camps Cleared
0
1,202,807
Distance Traveled
1,487,474
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,850
790
87
6
0
289,106
1
W
Ne Zha
11,820
788
87
6
0
346,760
4
L
Anubis
8,936
596
47
3
0
212,513
0
W
Cernunnos
12,995
866
115
8
0
281,516
7
L
Sol
9,463
631
60
4
0
223,503
0
L
Bastet
8,919
595
34
2
0
320,433
5
W
Chronos
10,946
730
68
5
0
289,727
2
W
Sylvanus
11,504
767
17
1
0
280,365
0
L
Shiva
9,469
631
28
2
0
209,278
1
L
Izanami
9,081
605
54
4
0
237,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role