Player Matchup

Thoth
Thoth
Masters
Fizzеd
Thoth
Masters
Level 124
God Stats
1W - 0L
1,772 SR
Queue Stats
88W - 17L
2,829 MMR
Party 2
Shiva
Shiva
Diamond I
IcyRush3
Shiva
Diamond I
Level 133
God Stats
8W - 3L
1,648 SR
Queue Stats
74W - 41L
2,368 MMR
Party 2
Atlas
Atlas
Diamond I
Scougr
Atlas
Diamond I
Level 143
God Stats
3W - 3L
1,517 SR
Queue Stats
93W - 49L
2,467 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,646 SR
2,555 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,606 SR
1,857 MMR
Mulan
Mulan
Silver I
DAN13LTJ
Mulan
Silver I
Level 65
God Stats
5W - 3L
1,638 SR
Queue Stats
6W - 13L
1,585 MMR
Solo
Charybdis
Charybdis
Diamond II
JovialYapper161
Charybdis
Diamond II
Level 160
God Stats
34W - 23L
1,606 SR
Queue Stats
277W - 291L
2,079 MMR
Party 1
Nox
Nox
Platinum I
kmarlow92
Nox
Platinum I
Level 159
God Stats
59W - 58L
1,574 SR
Queue Stats
382W - 411L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fizzеd
Thoth
17
3 / 0 / 9
10,968
731
29,463
8,892
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
IcyRush3
Shiva
16
4 / 0 / 7
11,655
777
11,211
14,837
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Atlas
Scougr
Atlas
16
6 / 2 / 5
11,733
782
7,520
20,849
28,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresAh Muzen CabBaba YagaBacchusGeb

VS

Bans
CabrakanFenrirHou YiOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DAN13LTJ
Mulan
12
0 / 4 / 1
8,240
549
5,577
17,812
20,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
JovialYapper161
Charybdis
12
1 / 5 / 1
8,960
597
9,914
20,775
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 1
9,431
629
11,159
14,336
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
DAN13LTJ
Mulan
0
4
1
0.13
W
Thoth
Fizzеd
Thoth
3
0
9
7.5
W
Shiva
IcyRush3
Shiva
4
0
7
7.5
L
Charybdis
JovialYapper161
Charybdis
1
5
1
0.3
W
Atlas
Scougr
Atlas
6
2
5
4.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
26,650
44,578
Taken
52,923
51,466
Mitigated
32,064
10,538
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DAN13LTJ
Mulan
5,577
779
0
2,448
17,812
20,820
0
10,175
7,637
0
12,941
W
Thoth
Fizzеd
Thoth
29,463
243
0
1,350
8,892
4,413
903
2,913
5,791
66,587
0
W
Shiva
IcyRush3
Shiva
11,211
1,738
845
2,899
14,837
18,546
866
3,851
10,615
63
39,561
L
Charybdis
JovialYapper161
Charybdis
9,914
5,032
0
2,347
20,775
6,400
0
15,949
4,826
0
30,622
W
Atlas
Scougr
Atlas
7,520
2,384
0
5,444
20,849
28,507
820
4,816
15,692
27,887
0
L
11,159
786
0
2,562
14,336
4,844
0
11,399
2,937
43,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
26,631
182
Minions Killed
143
11
Camps Cleared
3
977,432
Distance Traveled
750,569
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,240
549
19
1
1
258,877
0
W
Thoth
10,968
731
91
6
3
342,798
0
W
Shiva
11,655
777
53
4
4
318,973
3
L
Charybdis
8,960
597
42
3
1
236,144
4
W
Atlas
11,733
782
38
3
4
315,661
2
L
Nox
9,431
629
82
5
1
255,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role