Player Matchup

Raijin
Raijin
MrMadyline
Raijin
Level 146
God Stats
12W - 12L
1,562 SR
Queue Stats
574W - 515L
1,564 Elo+
Party 1
Odin
Odin
TheJudicatør
Odin
Level 126
God Stats
0W - 1L
1,778 SR
Queue Stats
620W - 284L
1,758 Elo+
Party 1
Ravana
Ravana
ToxicRain214
Ravana
Level 109
God Stats
1W - 2L
1,688 SR
Queue Stats
268W - 134L
1,712 Elo+
Party 1
Olorun
Olorun
badderdabber
Olorun
Level 35
God Stats
60W - 36L
1,636 SR
Queue Stats
99W - 58L
1,622 Elo+
Party 1
Hercules
Hercules
brazyalan
Hercules
Level 65
God Stats
3W - 8L
1,138 SR
Queue Stats
343W - 228L
1,674 Elo+
Party 1
Team Averages
Level 96
1,560 SR
1,666 Elo+

VS

Team Averages
Level 62
1,551 SR
1,519 Elo+
Arachne
Arachne
ChefBoyareZee
Arachne
Level 80
God Stats
10W - 1L
1,908 SR
Queue Stats
222W - 250L
1,404 Elo+
Party 2
Ratatoskr
Ratatoskr
ConduxityRage
Ratatoskr
Level 28
God Stats
2W - 1L
1,581 SR
Queue Stats
41W - 48L
1,573 Elo+
Party 3
Cernunnos
Cernunnos
Icelerityl
Cernunnos
Level 63
God Stats
6W - 4L
1,278 SR
Queue Stats
64W - 69L
1,586 Elo+
Party 3
Kumbhakarna
Kumbhakarna
InstantRoman
Kumbhakarna
Level 32
God Stats
2W - 1L
1,348 SR
Queue Stats
158W - 173L
1,488 Elo+
Party 2
Scylla
Scylla
Ishuuu
Scylla
Level 109
God Stats
3W - 0L
1,639 SR
Queue Stats
102W - 113L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MrMadyline
Raijin
18
3 / 3 / 3
11,542
502
11,042
12,720
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 1 / 1
12,420
540
16,588
23,714
29,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
16
2 / 4 / 6
10,354
450
11,286
14,138
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
3 / 11 / 3
10,735
467
9,778
24,223
10,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
brazyalan
Hercules
13
1 / 9 / 5
9,362
407
6,840
27,640
28,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
4 / 3 / 5
12,257
533
5,702
20,398
10,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
ConduxityRage
Ratatoskr
20
5 / 1 / 5
13,959
607
18,583
25,532
23,968
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Icelerityl
Cernunnos
20
15 / 5 / 7
14,105
613
32,224
17,461
9,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
InstantRoman
Kumbhakarna
16
0 / 2 / 16
11,630
506
5,597
22,951
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Ishuuu
Scylla
20
4 / 2 / 12
12,793
556
17,590
13,965
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
12
Kills
28
28
Deaths
13
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
3
5
2.17
W
Ratatoskr
ConduxityRage
Ratatoskr
5
1
5
7.5
W
Cernunnos
Icelerityl
Cernunnos
15
5
7
3.7
W
Kumbhakarna
InstantRoman
Kumbhakarna
0
2
16
4
W
Scylla
Ishuuu
Scylla
4
2
12
5
L
Raijin
MrMadyline
Raijin
3
3
3
1.5
L
3
1
1
3.5
L
Ravana
2
4
6
1.25
L
Olorun
3
11
3
0.41
L
Hercules
brazyalan
Hercules
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
79,696
102,435
Taken
100,307
82,020
Mitigated
78,010
25,531
Healing
33,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,702
2,616
0
5,520
20,398
10,251
2,494
2,197
18,201
0
104,454
W
Ratatoskr
ConduxityRage
Ratatoskr
18,583
5,675
0
13,710
25,532
23,968
0
2,722
22,810
49
125,599
W
Cernunnos
Icelerityl
Cernunnos
32,224
16,743
0
7,547
17,461
9,115
2,077
6,744
10,717
0
141,046
W
Kumbhakarna
InstantRoman
Kumbhakarna
5,597
908
0
4,146
22,951
28,269
681
6,362
14,833
24,741
0
W
Scylla
Ishuuu
Scylla
17,590
1,910
0
2,886
13,965
6,407
975
4,366
9,599
120,199
0
L
Raijin
MrMadyline
Raijin
11,042
735
0
1,495
12,720
6,417
679
5,512
7,058
110,035
0
L
16,588
2,982
0
5,410
23,714
29,668
0
4,446
19,214
0
114,958
L
Ravana
11,286
4,368
0
3,866
14,138
7,327
0
3,611
10,397
0
85,337
L
Olorun
9,778
5,711
602
7,276
24,223
10,537
0
2,820
21,369
84,641
0
L
Hercules
brazyalan
Hercules
6,840
1,375
946
5,936
27,640
28,071
0
6,303
21,161
75
25,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
64,744
697
Minions Killed
679
0
Camps Cleared
0
2,091,406
Distance Traveled
2,209,922
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,257
533
123
5
0
496,454
3
W
Ratatoskr
13,959
607
212
9
0
455,008
4
W
Cernunnos
14,105
613
147
6
0
412,336
2
W
Kumbhakarna
11,630
506
23
1
0
450,805
1
W
Scylla
12,793
556
174
8
0
395,319
7
L
Raijin
11,542
502
205
9
0
419,643
5
L
Odin
12,420
540
214
9
0
441,316
4
L
Ravana
10,354
450
132
6
0
448,697
1
L
Olorun
10,735
467
117
5
0
356,197
2
L
Hercules
9,362
407
29
1
0
425,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role