Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Be5ck
Cabrakan
Gold III
Level 150
God Stats
22W - 17L
1,615 SR
Queue Stats
71W - 79L
1,327 MMR
Solo
Neith
Neith
Gold V
Cexxy
Neith
Gold V
Level 114
God Stats
5W - 9L
1,417 SR
Queue Stats
187W - 181L
1,502 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Djola
Hun Batz
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,343 MMR
Solo
Freya
Freya
Gold V
InZombiia
Freya
Gold V
Level 109
God Stats
2W - 2L
1,675 SR
Queue Stats
118W - 120L
1,168 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,541 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,597 SR
1,444 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold III
ChaserKMD
Izanami
Gold III
Level 101
God Stats
17W - 12L
1,595 SR
Queue Stats
198W - 198L
1,476 MMR
Solo
Mulan
Mulan
Gold IV
CyborgWTF
Mulan
Gold IV
Level 160
God Stats
7W - 4L
1,760 SR
Queue Stats
280W - 253L
1,343 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Fuzy7
Nu Wa
Gold IV
Level 85
God Stats
9W - 11L
1,628 SR
Queue Stats
361W - 397L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 1 / 0
4,293
330
0
2,096
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Be5ck
Cabrakan
13
5 / 6 / 1
8,227
633
12,038
15,729
8,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Cexxy
Neith
12
0 / 1 / 1
6,485
499
7,539
7,973
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Djola
Hun Batz
13
4 / 4 / 3
7,661
589
8,003
9,967
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
InZombiia
Freya
12
4 / 1 / 1
7,189
553
8,780
9,571
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
XbalanqueArtioKhepriYu Huang

VS

Bans
BakasuraOlorunAthenaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 4 / 4
7,388
568
5,783
14,041
5,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
11
1 / 1 / 3
6,998
538
2,979
9,251
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ChaserKMD
Izanami
12
0 / 2 / 1
6,891
530
4,833
10,037
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
CyborgWTF
Mulan
14
6 / 4 / 1
8,124
625
11,957
16,390
12,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Fuzy7
Nu Wa
12
2 / 2 / 3
6,677
514
5,331
5,014
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
13
Kills
12
13
Deaths
13
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Thanatos
 
Thanatos
3
4
4
1.25
W
Ymir
 
Ymir
1
1
3
2.5
L
Cabrakan
Be5ck
Cabrakan
5
6
1
0.92
L
Neith
Cexxy
Neith
0
1
1
0.5
W
Izanami
ChaserKMD
Izanami
0
2
1
0.25
W
Mulan
CyborgWTF
Mulan
6
4
1
1.63
L
Hun Batz
Djola
Hun Batz
4
4
3
1.38
W
Nu Wa
Fuzy7
Nu Wa
2
2
3
1.75
L
Freya
InZombiia
Freya
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
30,883
45,336
Taken
54,733
19,590
Mitigated
33,510
17,062
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
30
2,096
932
0
495
1,601
37
0
W
Thanatos
 
Thanatos
5,783
2,403
0
9,894
14,041
5,496
0
3,689
10,352
0
55,597
W
Ymir
 
Ymir
2,979
1,105
0
2,644
9,251
9,531
0
4,410
4,841
21,122
0
L
Cabrakan
Be5ck
Cabrakan
12,038
2,424
64
5,702
15,729
8,544
0
983
14,746
57,845
0
L
Neith
Cexxy
Neith
7,539
3,346
0
2,725
7,973
2,799
0
466
7,507
0
57,363
W
Izanami
ChaserKMD
Izanami
4,833
3,125
0
3,290
10,037
3,723
76
0
10,037
0
68,827
W
Mulan
CyborgWTF
Mulan
11,957
4,193
0
6,565
16,390
12,855
556
10,917
5,473
100
54,854
L
Hun Batz
Djola
Hun Batz
8,003
3,158
0
3,042
9,967
3,644
0
2,066
7,901
0
57,264
W
Nu Wa
Fuzy7
Nu Wa
5,331
1,166
0
500
5,014
1,905
570
1,802
3,212
46,782
0
L
Freya
InZombiia
Freya
8,780
2,846
0
5,499
9,571
3,671
695
4,400
5,171
41,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
36,078
351
Minions Killed
400
0
Camps Cleared
0
1,000,023
Distance Traveled
1,169,521
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,293
330
0
0
0
96,957
0
W
Thanatos
7,388
568
91
7
0
253,181
5
W
Ymir
6,998
538
20
2
0
256,405
5
L
Cabrakan
8,227
633
112
9
0
177,666
2
L
Neith
6,485
499
79
6
0
232,535
4
W
Izanami
6,891
530
121
9
0
215,357
3
W
Mulan
8,124
625
84
6
0
211,572
0
L
Hun Batz
7,661
589
102
8
0
257,978
3
W
Nu Wa
6,677
514
84
6
0
233,006
4
L
Freya
7,189
553
58
4
0
234,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role