Player Matchup

Tyr
Tyr
Bronze I
HRTwillyrex
Tyr
Bronze I
Level 85
God Stats
2W - 5L
1,371 SR
Queue Stats
88W - 102L
1,031 MMR
Solo
Merlin
Merlin
Silver I
MPL_Endgame
Merlin
Silver I
Level 124
God Stats
2W - 1L
1,785 SR
Queue Stats
112W - 118L
1,005 MMR
Solo
Hel
Hel
Gold V
Native_thugg818
Hel
Gold V
Level 109
God Stats
8W - 20L
1,523 SR
Queue Stats
725W - 766L
1,207 MMR
Solo
Apollo
Apollo
Silver II
YJVL5946
Apollo
Silver II
Level 125
God Stats
20W - 12L
1,607 SR
Queue Stats
294W - 295L
1,205 MMR
Solo
Thanatos
Thanatos
Silver II
superjjj89
Thanatos
Silver II
Level 157
God Stats
7W - 17L
1,361 SR
Queue Stats
375W - 381L
985 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,529 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,443 SR
1,077 MMR
Jormungandr
Jormungandr
Bronze I
LILGlife
Jormungandr
Bronze I
Level 46
God Stats
3W - 1L
1,695 SR
Queue Stats
30W - 46L
1,034 MMR
Party 1
Ravana
Ravana
Silver II
ObeyMystic-
Ravana
Silver II
Level 126
God Stats
2W - 5L
1,324 SR
Queue Stats
239W - 246L
1,035 MMR
Solo
Hercules
Hercules
Silver I
SageBalance
Hercules
Silver I
Level 111
God Stats
6W - 3L
1,802 SR
Queue Stats
149W - 155L
1,270 MMR
Solo
Skadi
Skadi
Silver III
The Real Goopy
Skadi
Silver III
Level 59
God Stats
11W - 11L
1,145 SR
Queue Stats
42W - 72L
787 MMR
Party 1
Janus
Janus
Gold IV
X_Splexity
Janus
Gold IV
Level 103
God Stats
13W - 19L
1,252 SR
Queue Stats
506W - 519L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,576
572
11,674
18,044
19,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
0 / 2 / 0
7,141
476
6,294
6,947
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
5,483
366
4,255
5,237
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
YJVL5946
Apollo
13
1 / 5 / 0
7,755
517
4,118
12,999
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
superjjj89
Thanatos
11
1 / 0 / 0
6,494
433
3,194
10,418
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bans
NemesisLancelotHeimdallrCu Chulainn

VS

Bans
AtlasKing ArthurArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LILGlife
Jormungandr
12
0 / 0 / 4
7,635
509
5,402
12,370
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
1 / 0 / 1
7,652
510
5,802
8,138
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SageBalance
Hercules
14
3 / 3 / 1
8,786
586
8,653
12,953
10,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 1
9,120
608
8,034
8,438
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
14
0 / 1 / 1
8,728
582
4,559
7,381
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
5
Kills
10
10
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Jormungandr
LILGlife
Jormungandr
0
0
4
2
L
Merlin
0
2
0
0
L
0
0
0
0
W
Ravana
1
0
1
1.5
W
Hercules
SageBalance
Hercules
3
3
1
1.17
W
6
1
1
6.5
W
Janus
0
1
1
0.5
L
Apollo
YJVL5946
Apollo
1
5
0
0.2
L
Thanatos
superjjj89
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
32,450
53,645
Taken
49,280
34,082
Mitigated
31,165
25,531
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,674
1,687
0
7,600
18,044
19,521
0
1,781
16,263
0
69,639
W
Jormungandr
LILGlife
Jormungandr
5,402
1,934
341
3,433
12,370
9,899
382
3,109
8,957
30,005
4,312
L
Merlin
6,294
350
0
587
6,947
2,835
0
3,394
3,295
57,116
0
L
4,255
110
964
2,931
5,237
2,524
0
1,745
3,428
22,373
0
W
Ravana
5,802
1,134
0
3,896
8,138
4,710
342
1,661
6,406
0
55,938
W
Hercules
SageBalance
Hercules
8,653
3,642
0
4,164
12,953
10,375
182
640
12,311
0
62,338
W
8,034
2,106
0
1,000
8,438
3,076
835
864
7,398
0
68,664
W
Janus
4,559
411
0
2,566
7,381
3,105
0
3,650
3,659
74,431
0
L
Apollo
YJVL5946
Apollo
4,118
1,679
0
3,405
12,999
4,554
1,464
1,452
11,547
0
61,972
L
Thanatos
superjjj89
Thanatos
3,194
746
0
10,044
10,418
4,648
0
861
9,509
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
41,921
433
Minions Killed
511
0
Camps Cleared
0
1,355,454
Distance Traveled
1,515,496
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,576
572
119
8
0
292,247
8
W
Jormungandr
7,635
509
55
4
0
301,083
1
L
Merlin
7,141
476
93
6
0
268,921
1
L
Hel
5,483
366
44
3
0
182,867
2
W
Ravana
7,652
510
82
5
0
336,918
3
W
Hercules
8,786
586
111
7
0
299,316
5
W
Skadi
9,120
608
103
7
0
287,739
2
W
Janus
8,728
582
160
11
0
290,440
7
L
Apollo
7,755
517
113
8
0
265,514
5
L
Thanatos
6,494
433
64
4
0
345,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role