Player Matchup

Odin
Odin
Bronze I
Dantalianm
Odin
Bronze I
Level 74
God Stats
0W - 3L
1,295 SR
Queue Stats
106W - 138L
351 MMR
Solo
Rama
Rama
Gold V
Ephidemic
Rama
Gold V
Level 145
God Stats
5W - 1L
1,449 SR
Queue Stats
328W - 340L
1,115 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
PFCXtreme
Baron Samedi
Silver III
Level 106
God Stats
1W - 2L
1,820 SR
Queue Stats
91W - 112L
1,032 MMR
Solo
Khepri
Khepri
Silver III
SalguoDJ
Khepri
Silver III
Level 105
God Stats
2W - 2L
1,514 SR
Queue Stats
29W - 39L
1,028 MMR
Solo
Set
Set
Silver I
Εvil
Set
Silver I
Level 160
God Stats
1W - 2L
1,436 SR
Queue Stats
40W - 38L
1,123 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,503 SR
930 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,472 SR
1,165 MMR
Fafnir
Fafnir
Bronze II
 
Fafnir
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Arkantos93
Sun Wukong
Silver V
Level 158
God Stats
1W - 1L
1,218 SR
Queue Stats
34W - 45L
1,084 MMR
Solo
Nemesis
Nemesis
Gold V
Jorgexld
Nemesis
Gold V
Level 160
God Stats
5W - 6L
1,353 SR
Queue Stats
312W - 312L
1,232 MMR
Solo
Sol
Sol
Silver IV
llfito
Sol
Silver IV
Level 69
God Stats
3W - 1L
1,824 SR
Queue Stats
297W - 314L
774 MMR
Solo
Izanami
Izanami
Silver II
vanillacreamer
Izanami
Silver II
Level 128
God Stats
6W - 7L
1,463 SR
Queue Stats
32W - 39L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,447
575
1,847
4,007
2,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
1
0 / 0 / 0
1,113
186
0
0
0
Baron Samedi
PFCXtreme
Baron Samedi
1
0 / 0 / 0
1,113
186
0
0
0
Khepri
SalguoDJ
Khepri
7
0 / 0 / 0
3,752
625
686
1,843
690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Set
Εvil
Set
6
0 / 1 / 0
3,727
621
1,242
4,628
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
NoxAwilixCliodhnaLancelot

VS

Bans
LokiIshtarKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
1 / 0 / 0
4,197
700
514
1,247
841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Arkantos93
Sun Wukong
7
0 / 0 / 1
4,134
689
2,818
4,602
1,946
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Jorgexld
Nemesis
6
0 / 0 / 0
3,661
610
763
3,919
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
llfito
Sol
6
0 / 0 / 1
3,724
621
1,146
829
298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 0
4,323
721
873
3,101
961
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
0
1
W
Sun Wukong
Arkantos93
Sun Wukong
0
0
1
0.5
L
0
0
0
0
L
Rama
0
0
0
0
W
Nemesis
Jorgexld
Nemesis
0
0
0
0
L
Baron Samedi
PFCXtreme
Baron Samedi
0
0
0
0
L
Khepri
SalguoDJ
Khepri
0
0
0
0
W
Sol
llfito
Sol
0
0
1
0.5
W
0
0
0
0
L
Set
Εvil
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,775
Damage
6,114
10,478
Taken
13,698
4,883
Mitigated
5,044
4,215
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
514
62
360
460
1,247
841
0
0
1,247
6,984
0
W
Sun Wukong
Arkantos93
Sun Wukong
2,818
846
0
1,860
4,602
1,946
0
0
4,602
0
22,922
L
1,847
717
0
1,680
4,007
2,562
0
0
4,007
0
14,466
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Jorgexld
Nemesis
763
554
0
709
3,919
998
0
0
3,919
0
17,800
L
Baron Samedi
PFCXtreme
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
SalguoDJ
Khepri
686
84
39
1,036
1,843
690
0
0
1,843
16,077
0
W
Sol
llfito
Sol
1,146
617
0
339
829
298
0
0
829
23,894
4,202
W
873
669
0
1,349
3,101
961
0
686
2,415
0
31,546
L
Set
Εvil
Set
1,242
801
0
1,460
4,628
1,631
0
1,495
3,133
0
17,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,152
Gold Earned
20,039
102
Minions Killed
215
0
Camps Cleared
0
354,692
Distance Traveled
597,668
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,197
700
12
2
0
135,237
0
W
Sun Wukong
4,134
689
42
7
0
112,452
0
L
Odin
3,447
575
24
4
0
104,118
2
L
Rama
1,113
186
0
0
0
0
0
W
Nemesis
3,661
610
43
7
0
132,670
0
L
Baron Samedi
1,113
186
0
0
0
0
0
L
Khepri
3,752
625
34
6
0
118,279
3
W
Sol
3,724
621
51
9
0
116,748
1
W
Izanami
4,323
721
67
11
0
100,561
2
L
Set
3,727
621
44
7
0
132,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role