Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HoboHannah
Bellona
Level 75
God Stats
2W - 1L
1,510 SR
Queue Stats
39W - 53L
1,381 Elo+
Party 1
Apollo
Apollo
Ice_Sirens
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
ShyDancer
Danzaburou
Level 103
God Stats
0W - 2L
1,498 SR
Queue Stats
49W - 57L
1,403 Elo+
Party 1
Da Ji
Da Ji
bioshocker
Da Ji
Level 100
God Stats
0W - 1L
1,638 SR
Queue Stats
9W - 15L
1,398 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,427 Elo+

VS

Team Averages
Level 119
1,563 SR
1,439 Elo+
Cerberus
Cerberus
DANNYER240
Cerberus
Level 69
God Stats
2W - 1L
1,548 SR
Queue Stats
35W - 42L
1,386 Elo+
Solo
Khepri
Khepri
Dustycats18
Khepri
Level 108
God Stats
4W - 2L
1,545 SR
Queue Stats
229W - 259L
1,431 Elo+
Solo
Hercules
Hercules
GimmieUrDads
Hercules
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 252L
1,433 Elo+
Solo
Discordia
Discordia
JorgeAMF91
Discordia
Level 156
God Stats
18W - 7L
1,500 SR
Queue Stats
503W - 534L
1,438 Elo+
Solo
Bastet
Bastet
oXZekeFreakXo
Bastet
Level 143
God Stats
3W - 1L
1,724 SR
Queue Stats
363W - 382L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 3 / 11
11,082
693
20,486
10,216
5,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HoboHannah
Bellona
15
3 / 7 / 9
10,282
643
10,551
21,116
20,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Ice_Sirens
Apollo
18
4 / 4 / 6
10,812
676
11,663
13,637
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ShyDancer
Danzaburou
18
3 / 7 / 9
11,336
709
12,183
20,874
10,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
3 / 8 / 8
11,378
711
17,703
17,135
9,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DANNYER240
Cerberus
20
11 / 3 / 14
12,876
805
17,211
31,167
34,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
18
1 / 2 / 20
11,859
741
7,629
20,167
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
GimmieUrDads
Hercules
19
8 / 5 / 13
12,390
774
13,690
18,326
21,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
JorgeAMF91
Discordia
18
2 / 2 / 18
11,395
712
18,225
9,044
4,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 14
11,898
744
13,888
16,335
8,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
17
Kills
28
29
Deaths
17
43
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
11
3.17
W
Cerberus
DANNYER240
Cerberus
11
3
14
6
W
Khepri
1
2
20
5.5
W
Hercules
GimmieUrDads
Hercules
8
5
13
2.9
L
Bellona
HoboHannah
Bellona
3
7
9
1.07
L
Apollo
Ice_Sirens
Apollo
4
4
6
1.75
W
Discordia
JorgeAMF91
Discordia
2
2
18
5.5
L
Danzaburou
ShyDancer
Danzaburou
3
7
9
1.07
L
Da Ji
3
8
8
0.88
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,586
Damage
70,643
82,978
Taken
95,039
52,009
Mitigated
97,278
21,633
Healing
37,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,486
1,689
2,137
1,808
10,216
5,212
1,346
6,624
3,592
35,058
0
W
Cerberus
DANNYER240
Cerberus
17,211
1,111
2,249
14,194
31,167
34,445
716
8,736
22,127
33,722
0
W
Khepri
7,629
490
2,232
5,541
20,167
27,210
450
4,067
16,100
14,216
0
W
Hercules
GimmieUrDads
Hercules
13,690
3,116
1,832
4,019
18,326
21,900
1,644
3,547
14,779
10,150
21,591
L
Bellona
HoboHannah
Bellona
10,551
3,997
761
2,747
21,116
20,522
153
9,243
11,873
0
16,349
L
Apollo
Ice_Sirens
Apollo
11,663
5,853
1,426
2,927
13,637
6,907
720
8,421
5,216
0
29,278
W
Discordia
JorgeAMF91
Discordia
18,225
794
1,042
1,527
9,044
4,793
2,183
96
8,948
45,947
0
L
Danzaburou
ShyDancer
Danzaburou
12,183
3,700
842
4,706
20,874
10,039
661
11,838
9,036
0
33,587
L
Da Ji
17,703
3,849
2,286
1,993
17,135
9,329
759
10,154
6,981
0
25,453
W
13,888
5,676
1,284
3,943
16,335
8,930
1,306
4,040
12,295
95
24,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
60,418
162
Minions Killed
173
0
Camps Cleared
0
1,425,327
Distance Traveled
1,397,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,082
693
39
2
0
284,002
0
W
Cerberus
12,876
805
36
2
0
305,768
1
W
Khepri
11,859
741
20
1
0
284,721
0
W
Hercules
12,390
774
40
3
0
261,482
0
L
Bellona
10,282
643
10
1
0
282,299
1
L
Apollo
10,812
676
38
2
0
311,980
2
W
Discordia
11,395
712
53
3
0
244,177
2
L
Danzaburou
11,336
709
60
4
0
273,869
0
L
Da Ji
11,378
711
15
1
0
273,177
1
W
Bastet
11,898
744
24
2
0
301,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role