Player Matchup

Sun Wukong
Sun Wukong
OkvmIII-
Sun Wukong
Level 144
God Stats
4W - 2L
1,608 SR
Queue Stats
127W - 96L
1,531 Elo+
Party 1
King Arthur
King Arthur
Svmpxl
King Arthur
Level 156
God Stats
17W - 8L
1,741 SR
Queue Stats
147W - 112L
1,631 Elo+
Party 1
Sol
Sol
chubi33315
Sol
Level 125
God Stats
4W - 4L
1,543 SR
Queue Stats
71W - 59L
1,633 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,598 Elo+

VS

Team Averages
Level 119
1,508 SR
1,359 Elo+
Poseidon
Poseidon
EmeporEggRoll
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,270 Elo+
Party 2
Ishtar
Ishtar
Level 6 Door
Ishtar
Level 108
God Stats
1W - 3L
1,201 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 2
Fenrir
Fenrir
zT Traumatize
Fenrir
Level 159
God Stats
2W - 1L
1,822 SR
Queue Stats
184W - 218L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OkvmIII-
Sun Wukong
13
2 / 0 / 12
8,897
741
8,360
13,522
12,571
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Svmpxl
King Arthur
14
6 / 2 / 11
10,007
834
13,929
18,366
19,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 0 / 6
10,368
864
12,434
7,413
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EmeporEggRoll
Poseidon
12
1 / 7 / 1
8,048
671
12,293
13,489
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
10
0 / 5 / 1
7,029
586
4,931
11,811
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 1
7,185
599
4,920
11,812
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EmeporEggRoll
Poseidon
1
7
1
0.21
L
Ishtar
0
5
1
0.1
W
Sun Wukong
OkvmIII-
Sun Wukong
2
0
12
8
W
King Arthur
Svmpxl
King Arthur
6
2
11
5.75
W
9
0
6
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
22,144
39,301
Taken
37,112
36,178
Mitigated
17,904
7,421
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EmeporEggRoll
Poseidon
12,293
1,558
366
1,026
13,489
4,831
0
3,964
9,525
44,232
0
L
Ishtar
4,931
2,431
241
1,566
11,811
5,401
0
3,518
8,293
0
19,994
W
Sun Wukong
OkvmIII-
Sun Wukong
8,360
2,414
0
2,482
13,522
12,571
0
3,752
9,618
0
21,290
W
King Arthur
Svmpxl
King Arthur
13,929
1,826
0
1,444
18,366
19,963
30
6,995
11,155
669
29,878
W
12,434
3,530
0
3,495
7,413
3,644
2,530
2,158
5,183
44,298
4,931
L
4,920
1,278
173
1,383
11,812
7,672
0
4,932
6,880
0
6,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
22,262
120
Minions Killed
81
9
Camps Cleared
3
736,253
Distance Traveled
505,340
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,048
671
52
4
2
204,129
4
L
Ishtar
7,029
586
27
2
1
168,483
4
W
Sun Wukong
8,897
741
20
2
3
250,291
2
W
King Arthur
10,007
834
25
2
1
250,393
3
W
Sol
10,368
864
75
6
5
235,569
0
L
Fenrir
7,185
599
2
0
0
132,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role