Player Matchup

Izanami
Izanami
DemonBrood
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Atlas
Atlas
Eddie220809
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 1
Anubis
Anubis
Zonalspace
Anubis
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
Team Averages
Level 21
1,434 SR
1,154 Elo+

VS

Team Averages
Level 66
1,713 SR
1,460 Elo+
Bakasura
Bakasura
Barvictos
Bakasura
Level 62
God Stats
1W - 0L
1,813 SR
Queue Stats
19W - 14L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
CosmicShibby9865
Nu Wa
Level 110
God Stats
2W - 0L
1,838 SR
Queue Stats
18W - 39L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
KingViridios
Gilgamesh
Level 26
God Stats
13W - 8L
1,489 SR
Queue Stats
33W - 17L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonBrood
Izanami
15
6 / 6 / 1
10,987
785
9,264
13,138
5,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 6
9,750
696
5,946
20,908
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Zonalspace
Anubis
14
2 / 9 / 5
9,949
711
5,901
12,876
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barvictos
Bakasura
16
12 / 3 / 6
11,417
816
18,381
14,070
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 13
10,614
758
11,069
5,144
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
KingViridios
Gilgamesh
15
3 / 3 / 16
10,412
744
11,371
12,901
11,345
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
20
20
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Barvictos
Bakasura
12
3
6
5
W
5
2
13
5.75
L
Izanami
DemonBrood
Izanami
6
6
1
1.08
L
0
5
6
0.6
W
Gilgamesh
KingViridios
Gilgamesh
3
3
16
3.67
L
Anubis
Zonalspace
Anubis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
40,821
46,922
Taken
32,115
33,423
Mitigated
21,346
3,081
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Barvictos
Bakasura
18,381
11,763
0
4,867
14,070
8,101
958
5,947
8,123
0
45,976
W
11,069
2,469
13
423
5,144
1,900
665
2,134
3,010
34,585
0
L
Izanami
DemonBrood
Izanami
9,264
5,639
0
1,333
13,138
5,074
0
2,756
9,766
0
38,865
L
5,946
2,422
0
1,370
20,908
22,559
0
5,267
14,575
33,083
0
W
Gilgamesh
KingViridios
Gilgamesh
11,371
2,427
0
205
12,901
11,345
557
4,575
8,326
0
30,920
L
Anubis
Zonalspace
Anubis
5,901
242
0
378
12,876
5,790
0
3,046
8,952
30,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
32,443
159
Minions Killed
158
0
Camps Cleared
13
670,816
Distance Traveled
736,271
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,417
816
74
5
12
272,738
3
W
Nu Wa
10,614
758
48
3
0
219,766
0
L
Izanami
10,987
785
71
5
0
229,936
5
L
Atlas
9,750
696
28
2
0
243,463
0
W
Gilgamesh
10,412
744
36
3
1
243,767
3
L
Anubis
9,949
711
60
4
0
197,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role