Player Matchup

Danzaburou
Danzaburou
Dapufferz
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,203 Elo+
Party 2
Olorun
Olorun
Kyuubi9TF
Olorun
Level 27
God Stats
1W - 2L
1,541 SR
Queue Stats
19W - 41L
1,229 Elo+
Party 2
Achilles
Achilles
TTV__ToeSuker
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 112L
1,212 Elo+
Party 2
Team Averages
Level 30
1,514 SR
1,215 Elo+

VS

Team Averages
Level 96
1,585 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TacoDeMichi
Da Ji
Level 107
God Stats
2W - 1L
1,764 SR
Queue Stats
73W - 53L
1,580 Elo+
Party 1
Sobek
Sobek
fluffy9239
Sobek
Level 59
God Stats
13W - 11L
1,492 SR
Queue Stats
68W - 60L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dapufferz
Danzaburou
9
0 / 7 / 1
6,109
611
3,439
11,694
4,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Kyuubi9TF
Olorun
8
1 / 10 / 2
6,211
621
3,422
14,830
6,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TTV__ToeSuker
Achilles
11
3 / 5 / 1
7,472
747
6,690
16,062
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
10 / 0 / 11
9,255
926
15,793
5,119
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
12 / 3 / 7
9,165
917
16,537
10,206
4,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
11
0 / 1 / 20
8,083
808
3,652
11,751
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
22
22
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
11
15.5
L
Danzaburou
Dapufferz
Danzaburou
0
7
1
0.07
L
Olorun
Kyuubi9TF
Olorun
1
10
2
0.2
L
Achilles
TTV__ToeSuker
Achilles
3
5
1
0.7
W
12
3
7
5.17
W
Sobek
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
35,982
42,586
Taken
27,076
23,213
Mitigated
19,222
3,364
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,793
679
0
1,654
5,119
2,179
751
727
4,275
37,766
0
L
Danzaburou
Dapufferz
Danzaburou
3,439
1,362
0
494
11,694
4,802
0
6,287
5,407
0
10,826
L
Olorun
Kyuubi9TF
Olorun
3,422
1,636
51
1,006
14,830
6,267
0
6,206
8,624
9,671
750
L
Achilles
TTV__ToeSuker
Achilles
6,690
1,656
0
1,813
16,062
12,144
0
7,220
8,842
0
19,380
W
16,537
5,187
0
1,588
10,206
4,859
1,032
1,668
8,072
0
35,696
W
Sobek
3,652
372
0
5,337
11,751
12,184
184
1,328
10,179
9,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,792
Gold Earned
26,503
70
Minions Killed
103
2
Camps Cleared
5
424,792
Distance Traveled
559,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,255
926
60
6
1
186,834
2
L
Danzaburou
6,109
611
25
3
1
118,147
0
L
Olorun
6,211
621
12
1
1
136,421
0
L
Achilles
7,472
747
33
3
0
170,224
0
W
Da Ji
9,165
917
32
3
4
176,374
0
W
Sobek
8,083
808
11
1
0
196,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role