Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Da_Monst3r_Woody
Apollo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 67L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Taeostra
Jormungandr
Level 69
God Stats
0W - 2L
1,267 SR
Queue Stats
44W - 53L
1,308 Elo+
Solo
Anubis
Anubis
Unhollistic
Anubis
Level 65
God Stats
5W - 3L
1,491 SR
Queue Stats
454W - 490L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
fabrigoku
Zhong Kui
Level 46
God Stats
8W - 13L
1,538 SR
Queue Stats
133W - 165L
1,360 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,417 Elo+

VS

Team Averages
Level 96
1,390 SR
1,349 Elo+
Fenrir
Fenrir
Foxlum56
Fenrir
Level 84
God Stats
7W - 3L
1,514 SR
Queue Stats
108W - 107L
1,412 Elo+
Solo
Geb
Geb
FrenchieToasty
Geb
Level 123
God Stats
5W - 7L
1,351 SR
Queue Stats
60W - 77L
1,247 Elo+
Solo
Anubis
Anubis
IAMCORLEONE_
Anubis
Level 78
God Stats
61W - 46L
1,487 SR
Queue Stats
262W - 255L
1,397 Elo+
Solo
Xbalanque
Xbalanque
InAGivensMood
Xbalanque
Level 69
God Stats
2W - 1L
1,309 SR
Queue Stats
4W - 2L
1,247 Elo+
Solo
Tyr
Tyr
LilToiletBoy453
Tyr
Level 124
God Stats
3W - 3L
1,291 SR
Queue Stats
68W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 1
5,647
513
3,354
8,856
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,639
513
2,973
8,102
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Taeostra
Jormungandr
6
0 / 0 / 1
4,414
401
2,735
4,571
2,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
10
0 / 1 / 0
5,764
524
3,368
6,067
2,883
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
fabrigoku
Zhong Kui
3
0 / 0 / 0
3,821
347
240
927
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxlum56
Fenrir
9
2 / 0 / 1
5,749
523
2,872
7,064
3,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 0 / 1
5,953
541
1,492
6,145
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
2 / 1 / 3
6,055
550
4,532
5,247
2,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
InAGivensMood
Xbalanque
9
0 / 0 / 2
5,301
482
3,911
4,235
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 0
6,686
608
2,888
6,675
4,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
5
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
L
1
1
0
1
W
Fenrir
Foxlum56
Fenrir
2
0
1
2.5
W
0
0
1
0.5
W
Anubis
2
1
3
3.5
W
Xbalanque
InAGivensMood
Xbalanque
0
0
2
1
W
1
0
0
1
L
Jormungandr
Taeostra
Jormungandr
0
0
1
0.5
L
Anubis
0
1
0
0
L
Zhong Kui
fabrigoku
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
15,695
28,523
Taken
29,366
11,157
Mitigated
14,559
10,401
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,354
367
0
3,278
8,856
3,144
0
1,703
7,153
0
38,921
L
2,973
1,517
0
3,484
8,102
2,548
0
1,983
6,119
0
34,677
W
Fenrir
Foxlum56
Fenrir
2,872
792
0
2,005
7,064
3,086
68
544
5,902
0
28,445
W
1,492
94
280
2,613
6,145
3,096
622
410
5,735
21,368
0
W
Anubis
4,532
273
0
1,807
5,247
2,563
0
1,797
3,450
28,924
0
W
Xbalanque
InAGivensMood
Xbalanque
3,911
1,709
0
1,773
4,235
1,356
986
445
3,790
0
37,150
W
2,888
292
0
3,561
6,675
4,458
0
3,147
3,528
0
45,042
L
Jormungandr
Taeostra
Jormungandr
2,735
1,129
0
563
4,571
2,128
0
1,510
3,061
16,655
0
L
Anubis
3,368
828
0
3,016
6,067
2,883
0
520
5,547
37,316
0
L
Zhong Kui
fabrigoku
Zhong Kui
240
0
0
60
927
454
0
308
619
3,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
29,744
251
Minions Killed
286
0
Camps Cleared
0
794,484
Distance Traveled
1,000,367
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,647
513
82
7
0
200,585
0
L
Apollo
5,639
513
68
6
0
193,981
2
W
Fenrir
5,749
523
47
4
0
233,552
0
W
Geb
5,953
541
26
2
0
192,205
4
W
Anubis
6,055
550
52
5
0
186,569
2
W
Xbalanque
5,301
482
76
7
0
187,168
1
W
Tyr
6,686
608
85
8
0
200,873
1
L
Jormungandr
4,414
401
20
2
0
197,201
2
L
Anubis
5,764
524
76
7
0
161,802
0
L
Zhong Kui
3,821
347
5
0
0
40,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role