Player Matchup

Janus
Janus
Double-J-2001
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,468 Elo+
Solo
Cliodhna
Cliodhna
Hii Andrew
Cliodhna
Level 89
God Stats
8W - 7L
1,545 SR
Queue Stats
175W - 189L
1,504 Elo+
Solo
Ymir
Ymir
IDoomDemonI
Ymir
Level 104
God Stats
1W - 1L
1,270 SR
Queue Stats
156W - 131L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Mr_Pototohead420
Cernunnos
Level 129
God Stats
18W - 15L
1,543 SR
Queue Stats
263W - 302L
1,505 Elo+
Party 2
Mulan
Mulan
Yung1rice
Mulan
Level 107
God Stats
17W - 15L
1,357 SR
Queue Stats
322W - 402L
1,458 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,489 Elo+

VS

Team Averages
Level 89
1,566 SR
1,465 Elo+
Hou Yi
Hou Yi
DiabolicDreams
Hou Yi
Level 80
God Stats
17W - 13L
1,540 SR
Queue Stats
35W - 37L
1,446 Elo+
Party 1
Atlas
Atlas
DiabolicFate
Atlas
Level 101
God Stats
7W - 6L
1,443 SR
Queue Stats
34W - 33L
1,467 Elo+
Party 1
Lancelot
Lancelot
Epickirito6765
Lancelot
Level 87
God Stats
7W - 3L
1,706 SR
Queue Stats
262W - 275L
1,480 Elo+
Party 3
Hera
Hera
QUILL3619
Hera
Level 108
God Stats
22W - 21L
1,508 SR
Queue Stats
253W - 250L
1,479 Elo+
Party 3
Chaac
Chaac
RPhantomxXx
Chaac
Level 68
God Stats
5W - 3L
1,632 SR
Queue Stats
168W - 188L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,646
508
4,382
10,774
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
Hii Andrew
Cliodhna
16
5 / 2 / 4
10,095
531
10,317
19,173
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 7
9,465
498
6,764
23,307
24,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
16
4 / 2 / 5
10,786
568
11,740
13,888
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Yung1rice
Mulan
18
2 / 2 / 2
10,900
574
8,460
16,738
12,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,898
468
8,029
11,816
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 1
8,946
471
7,167
17,661
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
14
3 / 5 / 3
8,963
472
11,162
16,231
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
17
3 / 2 / 2
10,364
545
17,918
10,273
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 0
7,014
369
3,130
6,535
3,823
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
11
11
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
3
3
1
1.17
W
1
2
2
1
L
Lancelot
3
5
3
0.9
W
Cliodhna
Hii Andrew
Cliodhna
5
2
4
3.5
W
2
3
7
1.83
W
Cernunnos
4
2
5
3.25
L
Hera
3
2
2
2
L
1
0
0
1
W
Mulan
Yung1rice
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
47,406
83,880
Taken
62,516
56,754
Mitigated
39,688
27,484
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,029
5,160
0
2,040
11,816
4,706
1,577
1,078
10,738
0
65,427
L
7,167
2,845
131
3,123
17,661
18,582
18
4,353
13,274
26,984
6,389
W
4,382
136
0
2,567
10,774
4,744
0
5,619
5,155
71,761
0
L
Lancelot
11,162
2,207
0
0
16,231
7,125
1,050
1,086
15,059
0
63,320
W
Cliodhna
Hii Andrew
Cliodhna
10,317
1,130
0
7,246
19,173
8,200
0
3,362
15,811
0
82,488
W
6,764
2,831
638
5,471
23,307
24,766
261
8,857
14,450
32,283
0
W
Cernunnos
11,740
5,285
0
3,809
13,888
6,362
877
5,721
8,167
0
92,682
L
Hera
17,918
6,164
0
2,862
10,273
5,452
1,648
4,181
5,764
90,687
0
L
3,130
782
0
2,123
6,535
3,823
304
0
6,535
0
25,400
W
Mulan
Yung1rice
Mulan
8,460
1,270
0
7,753
16,738
12,682
2,982
734
16,004
0
89,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
44,185
610
Minions Killed
447
0
Camps Cleared
0
1,822,174
Distance Traveled
1,581,713
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,898
468
117
6
0
330,726
5
L
Atlas
8,946
471
36
2
0
370,013
8
W
Janus
9,646
508
130
7
0
356,028
0
L
Lancelot
8,963
472
96
5
0
385,585
0
W
Cliodhna
10,095
531
121
6
0
420,973
2
W
Ymir
9,465
498
49
3
0
351,262
2
W
Cernunnos
10,786
568
152
8
0
342,524
2
L
Hera
10,364
545
157
8
0
320,979
2
L
Chaac
7,014
369
41
2
0
174,410
3
W
Mulan
10,900
574
158
8
0
351,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role