Player Matchup

Ganesha
Ganesha
Chaoticmaple
Ganesha
Level 81
God Stats
2W - 1L
1,827 SR
Queue Stats
154W - 28L
1,876 Elo+
Party 2
Heimdallr
Heimdallr
MoIdFungus
Heimdallr
Level 54
God Stats
10W - 0L
2,082 SR
Queue Stats
223W - 36L
1,964 Elo+
Party 2
Cthulhu
Cthulhu
TheSmallerChanel
Cthulhu
Level 17
God Stats
4W - 2L
1,725 SR
Queue Stats
66W - 9L
2,001 Elo+
Party 2
Team Averages
Level 51
1,878 SR
1,947 Elo+

VS

Team Averages
Level 47
1,680 SR
1,486 Elo+
Sun Wukong
Sun Wukong
BloodLink
Sun Wukong
Level 28
God Stats
2W - 1L
1,809 SR
Queue Stats
84W - 89L
1,532 Elo+
Party 1
Olorun
Olorun
Domonator102
Olorun
Level 22
God Stats
8W - 6L
1,515 SR
Queue Stats
39W - 57L
1,401 Elo+
Party 1
Yemoja
Yemoja
TiJoeJoe
Yemoja
Level 92
God Stats
3W - 2L
1,716 SR
Queue Stats
278W - 331L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chaoticmaple
Ganesha
10
0 / 0 / 7
5,481
1,096
1,900
4,108
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MoIdFungus
Heimdallr
9
3 / 0 / 4
5,314
1,063
4,477
2,276
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 3
5,677
1,135
2,795
5,925
3,218
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodLink
Sun Wukong
7
0 / 3 / 0
3,922
784
949
4,809
2,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
5
0 / 2 / 0
3,801
760
1,046
2,650
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
TiJoeJoe
Yemoja
7
0 / 2 / 0
3,982
796
3,340
4,287
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BloodLink
Sun Wukong
0
3
0
0
W
Ganesha
Chaoticmaple
Ganesha
0
0
7
3.5
L
Olorun
0
2
0
0
W
Heimdallr
MoIdFungus
Heimdallr
3
0
4
5
W
4
0
3
5.5
L
Yemoja
TiJoeJoe
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,172
Damage
5,335
12,309
Taken
11,746
7,604
Mitigated
5,433
2,583
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BloodLink
Sun Wukong
949
157
56
766
4,809
2,739
0
2,243
2,566
0
2,796
W
Ganesha
Chaoticmaple
Ganesha
1,900
307
0
927
4,108
3,369
51
2,147
1,926
8,575
0
L
Olorun
1,046
338
64
339
2,650
940
0
702
1,948
4,022
0
W
Heimdallr
MoIdFungus
Heimdallr
4,477
2,820
0
639
2,276
1,017
915
732
1,505
0
20,399
W
2,795
406
0
1,017
5,925
3,218
0
2,035
3,784
13,742
0
L
Yemoja
TiJoeJoe
Yemoja
3,340
869
190
874
4,287
1,754
0
1,750
2,537
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,472
Gold Earned
11,705
63
Minions Killed
39
6
Camps Cleared
0
342,831
Distance Traveled
283,636
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,922
784
7
1
0
106,070
2
W
Ganesha
5,481
1,096
2
0
0
113,824
2
L
Olorun
3,801
760
11
2
0
81,740
1
W
Heimdallr
5,314
1,063
33
7
4
107,854
2
W
Cthulhu
5,677
1,135
28
6
2
121,153
2
L
Yemoja
3,982
796
21
4
0
95,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role