Player Matchup

Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HeyBridgett
Apollo
Level 42
God Stats
7W - 8L
1,420 SR
Queue Stats
280W - 330L
1,355 Elo+
Party 1
Vamana
Vamana
TheEthanEffect
Vamana
Level 87
God Stats
6W - 1L
1,890 SR
Queue Stats
53W - 52L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
USA4thewin
Hun Batz
Level 128
God Stats
5W - 4L
1,591 SR
Queue Stats
613W - 637L
1,481 Elo+
Solo
Achilles
Achilles
stephrrz
Achilles
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 230L
1,389 Elo+
Party 1
Team Averages
Level 83
1,580 SR
1,429 Elo+

VS

Team Averages
Level 86
1,443 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Goldie HiSwoo
Tsukuyomi
Level 127
God Stats
9W - 8L
1,651 SR
Queue Stats
226W - 221L
1,426 Elo+
Party 3
Vulcan
Vulcan
Goldielohi
Vulcan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 210L
1,415 Elo+
Party 3
Apollo
Apollo
Rivalkilljoy102
Apollo
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
111W - 106L
1,481 Elo+
Party 2
Mulan
Mulan
Zombibread
Mulan
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 2
Nox
Nox
gamerking896
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 9 / 20
11,155
620
11,384
20,487
7,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
20
4 / 5 / 22
12,832
713
16,305
15,287
6,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 27
14,804
822
16,678
27,269
21,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
USA4thewin
Hun Batz
20
15 / 4 / 18
15,209
845
19,781
21,219
10,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
stephrrz
Achilles
20
9 / 5 / 19
12,423
690
20,123
25,162
31,392
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Goldie HiSwoo
Tsukuyomi
20
11 / 10 / 6
13,528
752
25,757
22,414
20,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Goldielohi
Vulcan
20
4 / 7 / 16
13,371
743
19,160
16,716
9,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 8 / 14
12,095
672
10,981
19,769
9,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mulan
20
5 / 7 / 13
12,375
688
12,896
18,562
24,620
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 8 / 12
10,923
607
11,554
15,486
8,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
86
40
Kills
25
26
Deaths
40
106
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
9
20
1.33
L
Tsukuyomi
Goldie HiSwoo
Tsukuyomi
11
10
6
1.4
L
Vulcan
Goldielohi
Vulcan
4
7
16
1.71
W
Apollo
4
5
22
3
L
4
8
14
1.38
W
10
3
27
7.83
W
Hun Batz
USA4thewin
Hun Batz
15
4
18
6
L
Mulan
5
7
13
1.64
L
1
8
12
0.88
W
Achilles
stephrrz
Achilles
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,271
Damage
80,348
109,424
Taken
92,947
78,353
Mitigated
72,895
42,585
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,384
1,873
2,275
3,306
20,487
7,421
796
6,240
14,206
0
18,734
L
Tsukuyomi
Goldie HiSwoo
Tsukuyomi
25,757
4,232
1,345
3,324
22,414
20,853
0
0
21,890
0
44,099
L
Vulcan
Goldielohi
Vulcan
19,160
8,450
147
1,603
16,716
9,979
1,138
475
16,088
38,770
0
W
Apollo
16,305
9,826
1,723
920
15,287
6,936
4,400
4,601
10,504
0
40,444
L
10,981
6,128
270
3,338
19,769
9,228
0
210
19,321
0
26,839
W
16,678
5,377
6,337
10,910
27,269
21,821
2,999
7,557
19,451
3,793
34,739
W
Hun Batz
USA4thewin
Hun Batz
19,781
4,818
2,446
5,912
21,219
10,783
1,237
4,661
16,367
0
58,939
L
Mulan
12,896
1,413
425
2,066
18,562
24,620
948
318
17,955
0
20,377
L
11,554
831
1,081
1,171
15,486
8,215
74
404
14,990
23,832
0
W
Achilles
stephrrz
Achilles
20,123
4,940
2,332
6,424
25,162
31,392
668
7,655
17,009
0
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,423
Gold Earned
62,292
192
Minions Killed
162
0
Camps Cleared
0
1,598,565
Distance Traveled
1,450,998
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,155
620
13
1
0
284,685
0
L
Tsukuyomi
13,528
752
34
2
0
299,478
5
L
Vulcan
13,371
743
36
2
0
325,373
1
W
Apollo
12,832
713
63
4
0
270,354
0
L
Apollo
12,095
672
39
2
0
261,483
0
W
Vamana
14,804
822
29
2
0
385,400
0
W
Hun Batz
15,209
845
77
4
0
341,808
1
L
Mulan
12,375
688
22
1
0
296,714
0
L
Nox
10,923
607
31
2
0
267,950
0
W
Achilles
12,423
690
10
1
0
316,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role