Player Matchup

Ymir
Ymir
KC Gaboreber
Ymir
Level 29
God Stats
50W - 41L
1,456 SR
Queue Stats
164W - 184L
1,190 Elo+
Party 3
Amaterasu
Amaterasu
Mrkodek21
Amaterasu
Level 50
God Stats
17W - 13L
1,394 SR
Queue Stats
129W - 144L
1,281 Elo+
Solo
Nu Wa
Nu Wa
Star_Lord_n_Co
Nu Wa
Level 145
God Stats
15W - 15L
1,381 SR
Queue Stats
726W - 785L
1,347 Elo+
Solo
Ullr
Ullr
iPxrzbaI
Ullr
Level 42
God Stats
18W - 27L
1,317 SR
Queue Stats
257W - 285L
1,187 Elo+
Party 3
Bastet
Bastet
xciixv
Bastet
Level 69
God Stats
29W - 18L
1,562 SR
Queue Stats
105W - 114L
1,262 Elo+
Solo
Team Averages
Level 67
1,422 SR
1,253 Elo+

VS

Team Averages
Level 48
1,336 SR
1,162 Elo+
Medusa
Medusa
BoiToyAsh
Medusa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,420 Elo+
Solo
Vulcan
Vulcan
FabLion_
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,147 Elo+
Party 1
Bakasura
Bakasura
LUMPZ370Z
Bakasura
Level 28
God Stats
12W - 31L
1,208 SR
Queue Stats
32W - 45L
1,108 Elo+
Party 1
Yemoja
Yemoja
WaveController25
Yemoja
Level 29
God Stats
14W - 32L
1,248 SR
Queue Stats
27W - 76L
1,104 Elo+
Party 2
Anubis
Anubis
hooyea
Anubis
Level 47
God Stats
10W - 20L
1,227 SR
Queue Stats
41W - 148L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,664
606
2,254
5,849
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
Mrkodek21
Amaterasu
12
1 / 0 / 4
6,962
633
6,139
8,782
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 2
6,713
610
6,792
3,893
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
1 / 0 / 1
6,359
578
1,885
4,816
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
xciixv
Bastet
10
6 / 0 / 1
6,665
606
5,156
5,008
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoiToyAsh
Medusa
10
0 / 1 / 0
5,372
488
3,815
7,226
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
FabLion_
Vulcan
9
0 / 2 / 0
4,586
417
1,727
5,228
2,106
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
LUMPZ370Z
Bakasura
8
0 / 2 / 0
4,584
417
1,066
9,614
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,712
428
1,463
6,543
3,650
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
hooyea
Anubis
9
0 / 4 / 0
5,216
474
3,210
7,417
3,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
BoiToyAsh
Medusa
0
1
0
0
L
Vulcan
FabLion_
Vulcan
0
2
0
0
W
1
0
4
3
L
Bakasura
LUMPZ370Z
Bakasura
0
2
0
0
W
Amaterasu
Mrkodek21
Amaterasu
1
0
4
3
W
2
0
2
3
L
0
2
0
0
L
Anubis
hooyea
Anubis
0
4
0
0
W
Ullr
1
0
1
1.5
W
Bastet
xciixv
Bastet
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
11,281
28,348
Taken
36,028
11,920
Mitigated
14,954
8,769
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BoiToyAsh
Medusa
3,815
1,833
0
1,720
7,226
2,411
0
1,723
5,503
0
42,278
L
Vulcan
FabLion_
Vulcan
1,727
907
0
0
5,228
2,106
0
2,533
2,695
18,288
0
W
2,254
778
0
2,070
5,849
3,373
232
635
5,214
17,011
3,893
L
Bakasura
LUMPZ370Z
Bakasura
1,066
781
0
1,306
9,614
3,255
0
2,278
7,336
0
17,184
W
Amaterasu
Mrkodek21
Amaterasu
6,139
2,168
0
4,397
8,782
4,002
528
3,767
4,960
0
46,618
W
6,792
1,019
0
801
3,893
1,124
620
1,178
2,690
47,838
0
L
1,463
496
2,450
1,738
6,543
3,650
0
1,880
4,663
12,412
0
L
Anubis
hooyea
Anubis
3,210
515
0
2,122
7,417
3,532
0
535
6,882
29,207
0
W
Ullr
1,885
736
0
438
4,816
1,808
642
485
4,331
0
38,083
W
Bastet
xciixv
Bastet
5,156
1,935
0
1,063
5,008
1,613
360
335
4,564
0
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
24,470
316
Minions Killed
219
0
Camps Cleared
0
1,034,863
Distance Traveled
927,157
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,372
488
76
7
0
209,119
4
L
Vulcan
4,586
417
22
2
0
174,430
0
W
Ymir
6,664
606
33
3
0
231,483
2
L
Bakasura
4,584
417
48
4
0
214,509
0
W
Amaterasu
6,962
633
91
8
0
212,530
2
W
Nu Wa
6,713
610
77
7
0
187,458
2
L
Yemoja
4,712
428
16
1
0
167,588
2
L
Anubis
5,216
474
57
5
0
161,511
0
W
Ullr
6,359
578
74
7
0
192,199
1
W
Bastet
6,665
606
41
4
0
211,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role