Player Matchup

Artemis
Artemis
Ninaprincesa
Artemis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 51L
1,315 Elo+
Party 1
Shiva
Shiva
rapiedade
Shiva
Level 137
God Stats
1W - 2L
1,296 SR
Queue Stats
49W - 59L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
ziggy_starman130
Ah Puch
Level 46
God Stats
41W - 52L
1,493 SR
Queue Stats
113W - 176L
1,395 Elo+
Solo
Team Averages
Level 70
1,430 SR
1,346 Elo+

VS

Team Averages
Level 71
1,435 SR
1,365 Elo+
Baron Samedi
Baron Samedi
A-x-i-T
Baron Samedi
Level 49
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 2
Ishtar
Ishtar
BigPie24
Ishtar
Level 99
God Stats
2W - 5L
1,280 SR
Queue Stats
191W - 234L
1,352 Elo+
Solo
Ymir
Ymir
LuMiFY
Ymir
Level 66
God Stats
73W - 74L
1,535 SR
Queue Stats
461W - 494L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ninaprincesa
Artemis
15
2 / 4 / 7
11,131
655
12,005
10,845
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
rapiedade
Shiva
15
0 / 3 / 7
10,831
637
7,241
22,818
25,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 3 / 1
11,897
700
22,886
13,371
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A-x-i-T
Baron Samedi
14
2 / 5 / 8
10,498
618
10,906
15,189
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
BigPie24
Ishtar
16
4 / 4 / 5
11,113
654
13,475
15,836
7,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
LuMiFY
Ymir
17
4 / 0 / 6
12,381
728
12,582
21,049
29,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
10
10
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A-x-i-T
Baron Samedi
2
5
8
1.2
L
Ishtar
BigPie24
Ishtar
4
4
5
1.63
L
Ymir
LuMiFY
Ymir
4
0
6
7
W
Artemis
Ninaprincesa
Artemis
2
4
7
1.38
W
Shiva
rapiedade
Shiva
0
3
7
1.17
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
36,963
47,034
Taken
52,074
37,771
Mitigated
44,551
8,328
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A-x-i-T
Baron Samedi
10,906
595
2,791
3,436
15,189
7,859
763
8,513
6,676
35,829
0
L
Ishtar
BigPie24
Ishtar
13,475
8,260
883
3,345
15,836
7,616
639
6,360
9,476
0
43,282
L
Ymir
LuMiFY
Ymir
12,582
1,972
0
2,265
21,049
29,076
384
8,634
12,415
44,039
0
W
Artemis
Ninaprincesa
Artemis
12,005
5,432
0
0
10,845
5,189
1,048
5,209
5,636
0
34,278
W
Shiva
rapiedade
Shiva
7,241
1,287
1,050
2,580
22,818
25,791
399
10,288
12,530
0
33,141
W
22,886
969
0
4,698
13,371
6,791
774
8,485
4,886
58,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
33,992
175
Minions Killed
189
5
Camps Cleared
8
842,151
Distance Traveled
831,537
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,498
618
59
3
3
266,970
3
L
Ishtar
11,113
654
71
4
3
266,266
1
L
Ymir
12,381
728
59
3
2
298,301
4
W
Artemis
11,131
655
42
2
1
247,900
1
W
Shiva
10,831
637
32
2
2
289,070
2
W
Ah Puch
11,897
700
101
6
2
305,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role