Player Matchup

Lancelot
Lancelot
Baneland
Lancelot
Level 109
God Stats
1W - 2L
1,668 SR
Queue Stats
23W - 22L
1,600 Elo+
Party 2
Ishtar
Ishtar
Falalalala
Ishtar
Level 66
God Stats
0W - 6L
1,500 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 2
Discordia
Discordia
Tophshaker
Discordia
Level 104
God Stats
1W - 2L
1,668 SR
Queue Stats
22W - 21L
1,533 Elo+
Party 2
Team Averages
Level 93
1,612 SR
1,529 Elo+

VS

Team Averages
Level 92
1,518 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Deathsdecendent
Morgan Le Fay
Level 63
God Stats
11W - 7L
1,470 SR
Queue Stats
20W - 15L
1,503 Elo+
Party 1
Terra
Terra
Gomich1021
Terra
Level 126
God Stats
1W - 0L
1,584 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baneland
Lancelot
11
1 / 7 / 5
6,938
694
4,606
11,833
5,021
Ishtar
Falalalala
Ishtar
12
4 / 5 / 3
7,931
793
9,980
11,633
4,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tophshaker
Discordia
11
2 / 8 / 3
7,488
749
6,779
10,864
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
11 / 1 / 6
9,191
919
12,151
9,682
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Deathsdecendent
Morgan Le Fay
13
6 / 4 / 13
8,820
882
11,258
8,962
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
13
3 / 3 / 14
8,498
850
6,105
12,172
9,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
20
20
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
1
6
14
L
Lancelot
Baneland
Lancelot
1
7
5
0.5
W
Morgan Le Fay
Deathsdecendent
Morgan Le Fay
6
4
13
3.13
L
Ishtar
Falalalala
Ishtar
4
5
3
1.1
W
Terra
3
3
14
3.33
L
Discordia
Tophshaker
Discordia
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
29,514
34,330
Taken
30,816
13,511
Mitigated
17,657
2,400
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,151
9,160
0
882
9,682
4,117
2,174
3,175
6,507
0
41,788
L
Lancelot
Baneland
Lancelot
4,606
1,427
0
500
11,833
5,021
0
5,327
6,506
0
10,538
W
Morgan Le Fay
Deathsdecendent
Morgan Le Fay
11,258
801
745
1,753
8,962
4,250
126
2,414
6,548
23,865
0
L
Ishtar
Falalalala
Ishtar
9,980
6,200
0
1,140
11,633
4,715
0
7,079
4,554
0
22,720
W
Terra
6,105
594
1,462
2,107
12,172
9,290
185
1,583
10,589
21,890
0
L
Discordia
Tophshaker
Discordia
6,779
127
0
760
10,864
3,775
0
5,041
5,823
16,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,357
Gold Earned
26,509
68
Minions Killed
126
2
Camps Cleared
7
484,536
Distance Traveled
580,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,191
919
69
7
2
201,272
1
L
Lancelot
6,938
694
12
1
0
178,872
0
W
Morgan Le Fay
8,820
882
27
3
2
181,703
0
L
Ishtar
7,931
793
39
4
0
146,769
0
W
Terra
8,498
850
30
3
3
197,914
2
L
Discordia
7,488
749
17
2
2
158,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role