Player Matchup

Sun Wukong
Sun Wukong
Astral Ranger
Sun Wukong
Level 152
God Stats
7W - 5L
1,537 SR
Queue Stats
277W - 288L
1,317 Elo+
Party 2
Rama
Rama
ORed K00laidO
Rama
Level 58
God Stats
3W - 2L
1,714 SR
Queue Stats
53W - 41L
1,626 Elo+
Party 2
Pele
Pele
SouthSlidin
Pele
Level 121
God Stats
8W - 15L
1,365 SR
Queue Stats
89W - 84L
1,506 Elo+
Solo
Yu Huang
Yu Huang
TheDeathGuns
Yu Huang
Level 123
God Stats
2W - 2L
1,295 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo
Aphrodite
Aphrodite
kellieshirieee
Aphrodite
Level 127
God Stats
18W - 21L
1,495 SR
Queue Stats
21W - 27L
1,410 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,451 Elo+

VS

Team Averages
Level 107
1,467 SR
1,460 Elo+
Guan Yu
Guan Yu
Mythicalnoose178
Guan Yu
Level 123
God Stats
10W - 5L
1,609 SR
Queue Stats
164W - 131L
1,427 Elo+
Solo
Hel
Hel
SCF_Mylo
Hel
Level 105
God Stats
3W - 3L
1,467 SR
Queue Stats
341W - 396L
1,464 Elo+
Solo
Ishtar
Ishtar
Vensword
Ishtar
Level 104
God Stats
5W - 1L
1,509 SR
Queue Stats
220W - 213L
1,472 Elo+
Party 1
Athena
Athena
mooshorom
Athena
Level 98
God Stats
9W - 7L
1,388 SR
Queue Stats
273W - 281L
1,465 Elo+
Party 1
Thanatos
Thanatos
whiteghost42268
Thanatos
Level 107
God Stats
8W - 8L
1,361 SR
Queue Stats
307W - 310L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astral Ranger
Sun Wukong
16
3 / 3 / 2
10,716
487
12,212
25,198
23,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 9 / 0
9,814
446
15,429
26,256
12,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 1
9,423
428
11,821
24,791
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
TheDeathGuns
Yu Huang
16
0 / 3 / 2
9,384
427
8,462
13,595
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
kellieshirieee
Aphrodite
15
0 / 7 / 4
8,398
382
9,760
19,618
16,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 1
12,041
547
17,629
19,498
27,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 1 / 6
11,667
530
19,701
20,703
10,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Vensword
Ishtar
19
9 / 3 / 4
12,272
558
21,261
19,637
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
mooshorom
Athena
17
3 / 0 / 18
11,631
529
9,893
33,878
40,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
19
10 / 4 / 8
12,096
550
14,891
19,246
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
30
30
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astral Ranger
Sun Wukong
3
3
2
1.33
W
4
1
1
4.5
L
3
9
0
0.33
W
4
1
6
7
L
2
8
1
0.31
L
Yu Huang
TheDeathGuns
Yu Huang
0
3
2
0.33
W
Ishtar
Vensword
Ishtar
9
3
4
3.67
L
Aphrodite
kellieshirieee
Aphrodite
0
7
4
0.29
W
Athena
mooshorom
Athena
3
0
18
12
W
Thanatos
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,684
Damage
83,375
109,458
Taken
112,962
68,854
Mitigated
101,423
28,096
Healing
64,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astral Ranger
Sun Wukong
12,212
3,700
0
4,488
25,198
23,753
0
2,144
23,054
0
73,197
W
17,629
3,192
372
9,920
19,498
27,580
148
487
19,011
0
102,612
L
15,429
13,767
0
6,838
26,256
12,302
432
5,048
21,208
0
79,984
W
19,701
816
7,147
12,607
20,703
10,246
576
7,953
12,750
111,565
0
L
11,821
3,527
0
4,222
24,791
9,692
0
4,939
19,852
0
90,876
L
Yu Huang
TheDeathGuns
Yu Huang
8,462
1,096
0
1,040
13,595
6,388
0
9,508
4,087
82,405
0
W
Ishtar
Vensword
Ishtar
21,261
11,474
0
3,372
19,637
11,337
284
2,522
17,115
0
125,342
L
Aphrodite
kellieshirieee
Aphrodite
9,760
1,851
5,103
6,405
19,618
16,719
192
6,285
13,153
45,102
0
W
Athena
mooshorom
Athena
9,893
1,984
491
13,231
33,878
40,867
587
5,978
27,900
31,385
14,012
W
Thanatos
14,891
5,463
0
17,603
19,246
11,393
1,114
1,632
17,614
0
111,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
59,707
548
Minions Killed
711
0
Camps Cleared
0
1,912,642
Distance Traveled
2,257,941
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,716
487
120
5
0
394,328
1
W
Guan Yu
12,041
547
166
8
0
463,437
6
L
Rama
9,814
446
112
5
0
325,559
3
W
Hel
11,667
530
186
8
0
454,261
11
L
Pele
9,423
428
115
5
0
432,021
3
L
Yu Huang
9,384
427
135
6
0
390,566
1
W
Ishtar
12,272
558
169
8
0
418,216
5
L
Aphrodite
8,398
382
66
3
0
370,168
7
W
Athena
11,631
529
49
2
0
487,133
0
W
Thanatos
12,096
550
141
6
0
434,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role