Player Matchup

Apollo
Apollo
BestToolNA
Apollo
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
IX SAD IKO XI
Xbalanque
Level 136
God Stats
1W - 0L
1,676 SR
Queue Stats
25W - 39L
1,447 Elo+
Solo
Izanami
Izanami
Kunnus
Izanami
Level 109
God Stats
32W - 27L
1,561 SR
Queue Stats
791W - 820L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
m4dcowz
Gilgamesh
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
timamcd
Kukulkan
Level 15
God Stats
3W - 1L
1,589 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 2
Team Averages
Level 74
1,565 SR
1,456 Elo+

VS

Team Averages
Level 69
1,636 SR
1,451 Elo+
Chaac
Chaac
Christ_yisus1
Chaac
Level 59
God Stats
17W - 11L
1,656 SR
Queue Stats
98W - 109L
1,467 Elo+
Solo
Shiva
Shiva
MerB10
Shiva
Level 29
God Stats
1W - 1L
1,853 SR
Queue Stats
7W - 12L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Merkymerk
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,412 Elo+
Party 1
Hercules
Hercules
TimeOfDeath9927
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,412 Elo+
Party 1
Mulan
Mulan
blue_bombers69
Mulan
Level 83
God Stats
0W - 2L
1,673 SR
Queue Stats
13W - 16L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BestToolNA
Apollo
20
15 / 3 / 22
17,105
1,222
43,019
20,963
9,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
IX SAD IKO XI
Xbalanque
20
8 / 5 / 23
15,759
1,126
46,391
19,707
8,833
Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Kunnus
Izanami
20
3 / 3 / 24
14,773
1,055
25,024
13,379
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
m4dcowz
Gilgamesh
20
9 / 6 / 18
15,029
1,074
22,245
26,200
26,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
timamcd
Kukulkan
20
2 / 1 / 22
14,260
1,019
33,183
12,672
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 8
13,550
968
19,077
30,730
40,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
MerB10
Shiva
20
2 / 8 / 11
13,981
999
10,289
33,901
31,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Merkymerk
Sun Wukong
20
8 / 7 / 6
15,085
1,078
20,510
31,068
29,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
20
1 / 4 / 10
13,798
986
17,105
36,506
23,135
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 10 / 9
14,114
1,008
20,073
45,659
37,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
37
Kills
18
18
Deaths
37
109
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
BestToolNA
Apollo
15
3
22
8.67
L
3
8
8
0.88
W
Xbalanque
IX SAD IKO XI
Xbalanque
8
5
23
3.9
W
Izanami
Kunnus
Izanami
3
3
24
5
L
Shiva
MerB10
Shiva
2
8
11
0.94
L
Sun Wukong
Merkymerk
Sun Wukong
8
7
6
1.57
L
Hercules
1
4
10
1.5
L
4
10
9
0.85
W
Gilgamesh
m4dcowz
Gilgamesh
9
6
18
3
W
Kukulkan
timamcd
Kukulkan
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,862
Damage
87,054
92,921
Taken
177,864
56,191
Mitigated
162,289
11,583
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BestToolNA
Apollo
43,019
27,368
0
3,762
20,963
9,749
0
133
20,598
0
71,668
L
19,077
2,233
0
5,726
30,730
40,194
0
6,635
24,095
826
30,525
W
Xbalanque
IX SAD IKO XI
Xbalanque
46,391
29,130
0
2,903
19,707
8,833
0
195
19,152
0
75,548
W
Izanami
Kunnus
Izanami
25,024
19,871
0
3,123
13,379
5,796
0
93
13,141
0
48,401
L
Shiva
MerB10
Shiva
10,289
1,666
1,837
4,196
33,901
31,923
0
4,363
29,538
0
29,386
L
Sun Wukong
Merkymerk
Sun Wukong
20,510
4,214
136
4,952
31,068
29,162
0
4,913
26,155
0
40,278
L
Hercules
17,105
4,480
0
8,441
36,506
23,135
0
4,130
32,376
0
38,064
L
20,073
3,930
488
8,247
45,659
37,875
0
13,142
32,517
0
47,595
W
Gilgamesh
m4dcowz
Gilgamesh
22,245
7,005
0
401
26,200
26,131
0
170
25,654
0
29,829
W
Kukulkan
timamcd
Kukulkan
33,183
2,152
0
1,394
12,672
5,682
0
51
12,333
64,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,926
Gold Earned
70,528
275
Minions Killed
216
15
Camps Cleared
6
1,315,573
Distance Traveled
1,307,261
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,105
1,222
66
5
2
296,373
0
L
Chaac
13,550
968
29
2
1
235,681
0
W
Xbalanque
15,759
1,126
63
5
3
227,820
0
W
Izanami
14,773
1,055
40
3
8
227,474
0
L
Shiva
13,981
999
37
3
0
271,452
0
L
Sun Wukong
15,085
1,078
47
3
2
271,116
0
L
Hercules
13,798
986
47
3
2
269,666
3
L
Mulan
14,114
1,008
56
4
1
259,346
0
W
Gilgamesh
15,029
1,074
19
1
1
259,580
0
W
Kukulkan
14,260
1,019
87
6
1
304,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role