Player Matchup

Cerberus
Cerberus
AkuaburuSin
Cerberus
Level 120
God Stats
5W - 3L
1,625 SR
Queue Stats
59W - 36L
1,653 Elo+
Party 1
Xing Tian
Xing Tian
FerVictoriam
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 1
Awilix
Awilix
JustFerSpite
Awilix
Level 144
God Stats
3W - 1L
1,334 SR
Queue Stats
68W - 70L
1,456 Elo+
Party 1
Team Averages
Level 111
1,486 SR
1,507 Elo+

VS

Team Averages
Level 143
1,592 SR
1,452 Elo+
Ah Puch
Ah Puch
Agon155
Ah Puch
Level 132
God Stats
102W - 122L
1,559 SR
Queue Stats
533W - 928L
1,384 Elo+
Solo
Fenrir
Fenrir
H2K-Nekro
Fenrir
Level 140
God Stats
2W - 3L
1,593 SR
Queue Stats
284W - 253L
1,506 Elo+
Solo
Chaac
Chaac
My Guy65
Chaac
Level 157
God Stats
16W - 14L
1,624 SR
Queue Stats
455W - 487L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkuaburuSin
Cerberus
14
8 / 0 / 9
8,449
845
12,876
8,939
5,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
FerVictoriam
Xing Tian
10
1 / 2 / 17
7,192
719
4,345
7,374
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
14
9 / 0 / 9
8,629
863
13,194
8,266
3,402
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agon155
Ah Puch
9
1 / 8 / 1
6,477
648
6,252
11,304
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
H2K-Nekro
Fenrir
10
1 / 6 / 1
6,270
627
5,109
9,997
3,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
My Guy65
Chaac
10
0 / 4 / 2
6,047
605
5,702
13,776
6,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Agon155
Ah Puch
1
8
1
0.19
W
Cerberus
AkuaburuSin
Cerberus
8
0
9
12.5
W
Xing Tian
FerVictoriam
Xing Tian
1
2
17
4.75
L
Fenrir
H2K-Nekro
Fenrir
1
6
1
0.25
W
Awilix
9
0
9
13.5
L
Chaac
My Guy65
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
17,063
24,579
Taken
35,077
16,680
Mitigated
13,388
5,719
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Agon155
Ah Puch
6,252
675
141
1,000
11,304
3,685
0
3,983
7,154
20,084
0
W
Cerberus
AkuaburuSin
Cerberus
12,876
1,304
0
4,239
8,939
5,901
369
2,122
6,817
30,006
0
W
Xing Tian
FerVictoriam
Xing Tian
4,345
520
0
991
7,374
7,377
175
2,613
4,761
9,640
0
L
Fenrir
H2K-Nekro
Fenrir
5,109
859
0
930
9,997
3,632
0
5,086
4,752
0
12,088
W
Awilix
13,194
4,200
0
489
8,266
3,402
479
1,689
6,577
0
39,428
L
Chaac
My Guy65
Chaac
5,702
935
0
2,630
13,776
6,071
0
7,876
5,666
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
18,794
143
Minions Killed
84
6
Camps Cleared
3
576,333
Distance Traveled
472,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,477
648
41
4
0
139,274
1
W
Cerberus
8,449
845
62
6
1
181,859
1
W
Xing Tian
7,192
719
17
2
0
177,896
0
L
Fenrir
6,270
627
21
2
2
168,180
0
W
Awilix
8,629
863
64
6
5
216,578
0
L
Chaac
6,047
605
22
2
1
165,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role