Player Matchup

Thoth
Thoth
Last Active
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,106 Elo+
Party 1
Ymir
Ymir
Last Dynamic
Ymir
Level 13
God Stats
2W - 8L
1,263 SR
Queue Stats
4W - 12L
1,128 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pillageable
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,010 Elo+
Party 1
Team Averages
Level 41
1,421 SR
1,081 Elo+

VS

Team Averages
Level 122
1,451 SR
1,394 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DOOL811230
Medusa
Level 155
God Stats
19W - 22L
1,445 SR
Queue Stats
475W - 753L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
VOHIBA
Sun Wukong
Level 128
God Stats
1W - 0L
1,407 SR
Queue Stats
44W - 65L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,724
675
1,555
4,050
1,294
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,731
676
200
6,109
4,232
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Pillageable
Ah Muzen Cab
7
0 / 3 / 1
4,766
681
2,178
5,661
2,335
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 2
5,898
843
4,159
4,178
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DOOL811230
Medusa
11
2 / 0 / 3
6,277
897
5,736
3,868
1,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
VOHIBA
Sun Wukong
10
1 / 0 / 4
6,341
906
2,517
6,159
3,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
0
Kills
5
5
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Medusa
DOOL811230
Medusa
2
0
3
3.5
L
0
1
1
0.5
L
0
1
1
0.5
L
Ah Muzen Cab
Pillageable
Ah Muzen Cab
0
3
1
0.17
W
Sun Wukong
VOHIBA
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,933
Damage
12,412
15,820
Taken
14,205
7,861
Mitigated
6,528
1,189
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,159
855
368
1,245
4,178
1,886
216
481
3,697
17,638
0
W
Medusa
DOOL811230
Medusa
5,736
1,816
289
124
3,868
1,420
950
774
3,094
0
25,191
L
1,555
233
0
0
4,050
1,294
0
869
3,181
6,267
0
L
200
56
8
277
6,109
4,232
0
2,017
4,092
1,773
0
L
Ah Muzen Cab
Pillageable
Ah Muzen Cab
2,178
996
0
904
5,661
2,335
0
1,944
3,717
0
12,906
W
Sun Wukong
VOHIBA
Sun Wukong
2,517
241
1,148
1,358
6,159
3,222
562
964
5,195
0
11,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,221
Gold Earned
18,516
39
Minions Killed
96
2
Camps Cleared
4
284,254
Distance Traveled
411,950
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,898
843
38
5
1
128,710
0
W
Medusa
6,277
897
40
6
0
132,769
2
L
Thoth
4,724
675
7
1
0
93,479
1
L
Ymir
4,731
676
3
0
0
109,742
0
L
Ah Muzen Cab
4,766
681
29
4
2
81,033
2
W
Sun Wukong
6,341
906
18
3
3
150,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role